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Author Topic: B.A.T. v4.2 "FLASHPOINT"  (Read 76763 times)

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dadada352

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Re: B.A.T. v4.2 "FLASHPOINT" - The newest update
« Reply #108 on: October 07, 2021, 03:20:31 PM »

no tech help here!

I could not see this in any Fw190 I opened. Which one are you looking at?


This screen shot was from the vanilla FW 190A-8 but It doesn't happen every time QMB loads, its kinda random. I've also seen it in the D13 as on the image below. I don't have any mods in the WAW folder or JSGME.

Hi bomberkiller, I'm an old man myself but sorry about that  :) I was trying to be cautious with the image size as the original seemed to be too large (2560x1440).



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UberDemon

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Re: B.A.T. v4.2 "FLASHPOINT" - The newest update
« Reply #109 on: October 07, 2021, 03:56:09 PM »

Simply incredible.

I can't wait for my move stuff and work to slow down so I can once again play BAT.

Y'all are like... mentors to me.

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MarvinT

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Re: B.A.T. v4.2 "FLASHPOINT" - The newest update
« Reply #110 on: October 07, 2021, 04:13:24 PM »

 Question I have an old problem with the MI-24 Hind. Mi-24  is doing back flips, also driving backward after starting the engine. I have all the latest  BAT upgrades. I did not have this problem with the HIND in 412.2m.  I have read the helicopters posts more than once. I know this problem was solved in the past.
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Vampire_pilot

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Re: B.A.T. v4.2 "FLASHPOINT" - The newest update
« Reply #111 on: October 08, 2021, 01:18:01 AM »

Question I have an old problem with the MI-24 Hind.

There is a great variety of classes and Flighmodels for the Mi-24 out there. All built by various people on the very same slot (I think there also are variations of loadouts too iirc).  And you can't simply cross one with the other without doing colateral damage.
There has been discussions in this thread a while ago. Tastes differ.
Anyway, the layout in BAT has been made by Vega in 2018 and has been unchanged ever since. It's a case of "it is what it is" at this point.
You can always experiment with external additions on your own, it just might have side effects in other slots.

bomberkiller

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Re: B.A.T. v4.2 "FLASHPOINT" - The newest update
« Reply #112 on: October 08, 2021, 02:24:30 AM »

Hello Vampilot,

thank you very much. The Patch 01 install run flawlessly.

Is it right the Patch 01 will not show (startscreen - bottom left) when you start the game?

Best regards,

 ]cheers[

Gerhard
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Vampire_pilot

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Re: B.A.T. v4.2 "FLASHPOINT" - The newest update
« Reply #113 on: October 08, 2021, 04:59:44 AM »

yes, that's correct. It's just a hotfix.

bomberkiller

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Re: B.A.T. v4.2 "FLASHPOINT" - The newest update
« Reply #114 on: October 08, 2021, 05:04:52 AM »

Thanks.

 ]cheers[

Gerhard
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sturmbock

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Re: B.A.T. v4.2 "FLASHPOINT" - The newest update
« Reply #115 on: October 08, 2021, 08:07:49 AM »

Thank you!!!
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bomberkiller

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Re: B.A.T. v4.2 "FLASHPOINT" - The newest update
« Reply #116 on: October 13, 2021, 09:30:18 AM »

Hello,

think it is a little thing...:

Stationary Ships:

German KM Armed Trawler

The trawler shoots at its own comrades.   ]violent1[

Just wanted to make a report.

Best regards,

 ]cheers[

Gerhard



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Epervier

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Re: B.A.T. v4.2 "FLASHPOINT" - The newest update
« Reply #117 on: October 13, 2021, 10:13:15 AM »

German KM Armed Trawler
The trawler shoots at its own comrades.
Not Confirmed !
I suppose you have mixed different armies: Blue/Axis - White/None - Red/Allied).
Or inadvertently you put this ship on "none" army!  In this case he shoots everyone! ;)
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bomberkiller

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Re: B.A.T. v4.2 "FLASHPOINT" - The newest update
« Reply #118 on: October 13, 2021, 11:14:04 AM »

Hello Gabriel,

all ships are on the blue side.

Maybe put two or three trawlers on the map.

If you would have this problem, so I have to build my mission complete new.

This will be the best way then...!

Thanks for reply and best regards,

 ]cheers[

Gerhard
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Vampire_pilot

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Re: B.A.T. v4.2 "FLASHPOINT" - The newest update
« Reply #119 on: October 13, 2021, 10:42:02 PM »

Can not confirm.

Put 4 blue KM trawlers into a circle and a camera nearby. Nothing happens.
Make one of them red, the shooting starts.

as this is not the right place for bug claims, I may clean this up later as insubstantial
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