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Author Topic: Retextured Normandy maps from VP Modpack.  (Read 1203 times)

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genXgamer

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Retextured Normandy maps from VP Modpack.
« on: September 15, 2021, 03:56:43 PM »

Place the normandy and _Tex folders in \#WAW3\MAPMODS\Maps.

https://www.mediafire.com/file/ctgwbfiehbxaedy/VP_Normandy.7z/file

These 3 maps are found right down the bottom of the FMB in Various Stock Maps.
Normandy 1
Normandy 2
Normandy 3

I have assembled and provided a download link to the required objects for the Normandy 2 map.
Please be aware that B.A.T. updates require a clean install, so the choice is up to YOU whether you add these objects (16 in total) to B.A.T.
Maps 1 and 3 are able to be saved so you may be content in this.
Another option is vampire_pilot's suggestion found here:   https://www.sas1946.com/main/index.php/topic,67209.msg734781.html#msg734781

https://www.mediafire.com/file/3kk8r6n5qkj7ex1/Normandy2objects.7z/file


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Chaoic16

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Re: Retextured Normandy maps from VP Modpack.
« Reply #1 on: September 15, 2021, 04:49:06 PM »

Thank you for the re-textured maps! I am downloading both.  Looking forward flying over the re-textured maps.
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Tore

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Re: Retextured Normandy maps from VP Modpack.
« Reply #2 on: September 15, 2021, 04:54:47 PM »

Thanks a lot I'll test it out later!  8)
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WxTech

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Re: Retextured Normandy maps from VP Modpack.
« Reply #3 on: September 15, 2021, 05:57:03 PM »

I'm greedily grabbing; thanks!
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SAS~vampire_pilot

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Re: Retextured Normandy maps from VP Modpack.
« Reply #4 on: September 16, 2021, 08:25:39 AM »

Does not save in BAT
Please test such packs completely before publishing.


Such add ons will be a continuous pain in the a$$ if they need objects that are not in BAT. If you want to be clever, find a solution without any incompatible actors files.

genXgamer

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Re: Retextured Normandy maps from VP Modpack.
« Reply #5 on: September 16, 2021, 10:49:26 AM »

Tested all 3 before posting, saved no problem.
I'll investigate tomorrow.
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SAS~vampire_pilot

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Re: Retextured Normandy maps from VP Modpack.
« Reply #6 on: September 16, 2021, 12:10:32 PM »

Sory, i used static checker. About 10 or so missing objects. That can't have saved.

WxTech

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Re: Retextured Normandy maps from VP Modpack.
« Reply #7 on: September 16, 2021, 12:27:19 PM »

As a means to at least put the map to use, I did release a little mod a while back for just this kind of eventuality. And that is an invisible stand-in object. If you know the object names and folders, create them in static.ini, with the mesh being pointed to in each instance being my stand-in.
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genXgamer

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Re: Retextured Normandy maps from VP Modpack.
« Reply #8 on: September 16, 2021, 10:39:57 PM »

Please accept my apologies vampire_pilot.

Normandy 1 and 3 save missions.
Normandy 2 doesn't.

I'll look to recify this.

Haven't you heard of 2 out of 3 ain't bad?
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SAS~vampire_pilot

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Re: Retextured Normandy maps from VP Modpack.
« Reply #9 on: September 17, 2021, 01:45:38 AM »

Hm, then I checked that one right the first time.
There's only one actors in that pack and that one is not compatible with BAT. I was assuming that's the same for all...

Anyway, all that's missing are houses, actual ones, as it looks. Maybe that load.ini can simply be directed to the original actors. Most likely some houses will be missing, is all. Just try it.

genXgamer

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Re: Retextured Normandy maps from VP Modpack.
« Reply #10 on: September 17, 2021, 07:45:53 PM »

Required objects for Normandy 2 map have been added to first post.
Please read accompanying text.

Sorry for any anguish I may of caused to anyone.
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Tore

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Re: Retextured Normandy maps from VP Modpack.
« Reply #11 on: September 17, 2021, 07:54:31 PM »

Hi genXgamer

If you're able to find VP's retextured Tobruk map that would be great ! As such I wasn't too sure where to find the textures for the Tobruk map, which may seem hard to find.  ;)

Tore
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