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Author Topic: NG-PAL v1.2  (Read 8367 times)

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waterenjoyer1994

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Re: NG-PAL v1.0 ~ NEW MOD ~
« Reply #12 on: August 29, 2021, 12:42:16 PM »

Amazing, i even came running so fast at my B17 that i broke it :D

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whistler

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Re: NG-PAL v1.1
« Reply #13 on: August 31, 2021, 05:34:30 AM »

Fellow PAL users,

The mod has been updated to v1.1

This update fixes a compatibility issue with the "Realistic Pilot Vulnerability" difficulty setting.

Have fun!

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NG-HUD v3.6.1 | NG-MAP v3.2 | NG-CAM v2.0 | NG-PAL v1.2: https://www.sas1946.com/main/index.php/board,93.0.html

Alien_12

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Re: NG-PAL v1.1
« Reply #14 on: September 09, 2021, 11:54:26 AM »

Please redo all the PAL's amazing work, especially the refuelling and switching planes during the mission.
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whistler

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Re: NG-PAL v1.1
« Reply #15 on: September 21, 2021, 05:34:58 AM »

Hi Alien_12,

Refuel and Rearm... perhaps a few gallons and an extra magazine someday, I haven't decided yet.
 
Repair and and switch planes: ]nono[

What the original code does is to (1) destroy the aircraft you are switching to and then (2) spawn a brand new plane in the exact same spot and with similar characteristics as the original. All this happens in a split second thanks to a convoluted code that will never work 100% right because of the wild ecosystem of mods we have. Hats off to benitomuso for being this ambitious but I am not going down that rabbit hole.

For what is worth, with NG-PAL your own aircraft remains 100% genuine throughout the whole mission.

Regards!
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NG-HUD v3.6.1 | NG-MAP v3.2 | NG-CAM v2.0 | NG-PAL v1.2: https://www.sas1946.com/main/index.php/board,93.0.html

vonofterdingen

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Re: NG-PAL v1.1
« Reply #16 on: September 21, 2021, 09:12:23 AM »

For me at least, refuel and rearm would be great. I can see why you would not want to do a plane swap!
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whistler

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Re: NG-PAL v1.2
« Reply #17 on: October 05, 2021, 10:54:31 AM »

NG-PAL v1.2 - Maintenance update

- Bug-fix: compatibility with TestRunway & TransparentTestRunway
- Added entering cockpit sound

Download links can be found in the first post.






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NG-HUD v3.6.1 | NG-MAP v3.2 | NG-CAM v2.0 | NG-PAL v1.2: https://www.sas1946.com/main/index.php/board,93.0.html

Yaro59

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Re: NG-PAL v1.2
« Reply #18 on: October 05, 2021, 10:34:37 PM »

Hello and thank you whistler  for a very cool and fun enriching mod, in my opinion.
I'm glad that you wanted to take this difficult work, but would it be possible to do something to be marked with some icon after leaving the plane, no matter what.
After a long run on the map, some of them are very extensive, I lose track of where I am, ha ha, I know it's funny, but what to do. :D
 Greetings and good health ]thumright[
Jarek
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Dragunoff

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Re: NG-PAL v1.2
« Reply #19 on: October 11, 2021, 03:58:56 AM »

I am thrilled !!! Thank you very much!   ]thumleft[
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Atoka220

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Re: NG-PAL v1.2
« Reply #20 on: October 12, 2021, 04:52:12 PM »

This mod is absolutely fantastic lol
Brings a new viewpoint to the game
And the rockets ability was a nice touch
Endless fun

Works on HSFX7

Edit: Okay, shooting a bunch of rockets straight up and then pretending I'm under heavy artillery fire is my new favorite minigame lol
And don't forget trying to snipe attacking japs in the pearl harbor AAA mission ;D

But how did you use a flashlight?
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There are 2 certain things in life: Death and CTDs

DESPEREAUX

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Re: NG-PAL v1.2
« Reply #21 on: November 13, 2021, 11:46:33 AM »

Unrealistic! I just saw it now. Thank you very much Pablo, Whistler and Storebror! As always, you are on top. ;D
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TTC Redfield

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Re: NG-PAL v1.2
« Reply #22 on: November 18, 2021, 06:32:02 PM »

Thank you for your mod it opens up new possibilities and adds fun in the missions  8) :P ]blob8[ ]blob8[

Would it be possible to make the game not grow as the pilot ejects, as that lowers the score, it counts as an ejection  :-[
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Impossible n'est pas français !

UberDemon

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Re: NG-PAL v1.2
« Reply #23 on: June 10, 2023, 08:53:48 PM »

whistler,

You are the wind beneath my wings...

If there was a way to switch planes without spawning a new plane, that would be interesting... say, you are a spec ops operative and you run into an airfield with a couple a few planes to choose from... that kind of thing.

You know how people are... always asking for more... here is a personal wishlist:
* Switching to other caliber guns, to fight infantry...
* Jumping
* Some aim point
* Display of direction in degrees that pilot is facing... and possibly an icon in the map... since it is not meant for realistic or online settings anyway... although having the capability to have online pilots fighting each other on the ground and possibly destroying your oponent's plane would be a riot... just saying.

I tried blowing up a bridge or buildings... is that possible?  Also, being able to cross water, walk on any ship and sound effects are BRILLIANT!

But I super appreciate this, really.
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Best Regards, UberDemon/danzigzag, Get UQMG at SAS BAT Mission area.  www.uberdemon.net no longer exists.  (** Alienware Aurora R7 / i7-8700 3.20GHz / 16GB RAM / Win 10 x64 / NVIDIA GeForce GTX 1080 **)
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