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Author Topic: B.A.T. v4.1.3 UPDATE  (Read 15826 times)

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SAS~vampire_pilot

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Re: B.A.T. v4.1.3 UPDATE
« Reply #60 on: May 27, 2021, 01:26:39 AM »

.... as I said right away.

happy to be of help.

SAS~Monty27

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Re: B.A.T. v4.1.3 UPDATE (v2)
« Reply #61 on: May 28, 2021, 09:13:37 PM »

  "SAS~Monty is back"

   That is the best news in your announcement!

Yeah thanks mate. Its so good to be back! Although I charge in like a bull in the old china shop occasionally... The fact is we have an excellent BAT Team in place and owe them a great debt of gratitude for taking up from where I left off. Now I am re-joining them! After a long absence I'm going to be able to help out again and we have some BIG IDEAS to develop as well. REALLY looking forward to the next update and I can certify that there are some wonderful new projects in the pipeline. I don't keep things in the pipeline for long either... ;D ;D ;D ;D ;D
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Sikshoota

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Re: B.A.T. v4.1.3 UPDATE
« Reply #62 on: May 29, 2021, 01:35:42 AM »

Onya Monty...a BIG WELCOME back for sure m8
Cheers :)
Sik
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SAS~Storebror

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Re: B.A.T. v4.1.3 UPDATE (v2)
« Reply #63 on: May 29, 2021, 01:38:27 AM »

we have an excellent BAT Team in place
Granted but... BAT without Simon is like a party without hangover.

]cheers[
Mike
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While love lives, while suns set, while snowmoons rise in november skies
While ties bind, while souls cry, while oceans ride in an endless tide
While love grows, while blood flows, while truth is real you need never feel alone.

lyteyr

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Re: B.A.T. v4.1.3 UPDATE
« Reply #64 on: May 29, 2021, 12:15:20 PM »

Welcome back Simon!!

lyteyr
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dpeters95

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Re: B.A.T. v4.1.3 UPDATE (v2)
« Reply #65 on: May 29, 2021, 09:57:17 PM »

  "SAS~Monty is back"

   That is the best news in your announcement!

Simon!  Hello again old friend!  Good to see you here again.  Welcome back!
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NobleNerd

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Re: B.A.T. v4.1.3 UPDATE
« Reply #66 on: May 30, 2021, 12:15:47 AM »

Got a potential issue with the B-36.

When AI fighters target its engines, they always seem to undershoot them. Is this just the AI being stupid or an actual issue with where the AI thinks the engines are?
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SAS~Storebror

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Re: B.A.T. v4.1.3 UPDATE
« Reply #67 on: May 30, 2021, 12:23:13 AM »

We've been testing this a lot and a few hundred B-36s got shot out of the skies by MiG-15 during testing.
Whatever you guys think you have seen, if you or your AI don't manage to kill this beast, try again.

]cheers[
Mike
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While love lives, while suns set, while snowmoons rise in november skies
While ties bind, while souls cry, while oceans ride in an endless tide
While love grows, while blood flows, while truth is real you need never feel alone.

4S_Vega

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Re: B.A.T. v4.1.3 UPDATE
« Reply #68 on: May 30, 2021, 03:59:36 AM »

Hello everyone friends!  8)

I haven't been seen for a while, I hope you are all well.

Unfortunately I left modding for real life stuffs, however I continue to follow you and download your works!

I wanted to report a bug.

The B-52D in BAT is strangely slow, struggling to approach 650kph TAS. Installing the own B-52 mod folder in the # JTW3 folder the problem disappears.

Maybe some conflict or corrupted file?

Just it, bye all!  :)





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SAS~vampire_pilot

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Re: B.A.T. v4.1.3 UPDATE
« Reply #69 on: May 30, 2021, 04:14:04 AM »

At one point in the far past, there was an FM update of some sort by JackS. I haven't touched it since then.
Is it just the FM? Could it be excessive drag form your load out choice? The external loadouts produce quite some drag.

4S_Vega

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Re: B.A.T. v4.1.3 UPDATE
« Reply #70 on: May 30, 2021, 04:18:31 AM »

It happen also in clean configuration
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4S_Vega

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Re: B.A.T. v4.1.3 UPDATE
« Reply #71 on: May 30, 2021, 04:24:49 AM »

Ok, the problem is in the FM file.

Just replacing the B52FM file in Classes-FMs folder with the original B52FM file and she will fly fast as in RL :D
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