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Author Topic: B.A.T. v4.1.3 UPDATE  (Read 22774 times)

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cbradbury

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Re: B.A.T. v4.1.3 UPDATE
« Reply #24 on: May 23, 2021, 01:20:08 AM »

Hi

for absolute safety you might want to copy over also at least the air classes. No ini was touched for this.

Will do. Cheers.
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PO_MAK_249RIP

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Re: B.A.T. v4.1.3 UPDATE
« Reply #25 on: May 23, 2021, 01:42:52 AM »

In what respect is my early Il-2 cockpit causing a problem?

I'm using this cockpit in Red Core 4, and all seems OK so far. I'm relying on the stock classfiles, as I haven't yet got round to examining BAT's classes to see how they might differ from the ones I tweaked. The only (or at least the obvious) thing I'm missing is the expanded range of virtual head movement.

I added these cockpits utilising JSGME post patching to 4.13 WxTech (with and without the open canopys classfiles and.......)

I can confirm they are not working in my Redcore either - most open with no cockpit view and over the sea? The Il2M seems to work but has no gunsight?
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PO_MAK_249RIP

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Re: B.A.T. v4.1.3 UPDATE
« Reply #26 on: May 23, 2021, 01:50:55 AM »

Any chance of the Vulcan becoming available in WAW???
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SAS~vampire_pilot

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Re: B.A.T. v4.1.3 UPDATE
« Reply #27 on: May 23, 2021, 02:18:20 AM »

Not from me.

It is available as stand alone though.

PO_MAK_249RIP

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Re: B.A.T. v4.1.3 UPDATE
« Reply #28 on: May 23, 2021, 03:20:49 AM »

No worries I will attempt a JSGME install but there is a lot of fiddly .ini stuff included with it
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Mission_bug

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Re: B.A.T. v4.1.3 UPDATE
« Reply #29 on: May 23, 2021, 04:14:49 AM »

Download and installation all okay, thank you very much to all involved, really appreciated. 8)

Take care and be safe.

Wishing you all the very best, Pete. ;D
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Dragunoff

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Re: B.A.T. v4.1.3 UPDATE
« Reply #30 on: May 23, 2021, 05:17:20 AM »

Big thanks to all involved !  ]hello2[ :banana_dancing_on_computer:
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Gaston

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Re: B.A.T. v4.1.3 UPDATE
« Reply #31 on: May 23, 2021, 09:31:40 AM »

No Gaston :) you install over your existing version of BAT provided you are patched up to 4.1.2 standard!
This cannot be stressed enough! You need a working 4.1.2 install as a base and don't remove anything from it before applying the new update...! 

Thanks for info ! So, I guess it is better I install the pack in a temp folder, then make correction on a few ini and properties files (have added some planes and maps mods...) before copying all in the game... am I right ?
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Griffon_301

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Re: B.A.T. v4.1.3 UPDATE
« Reply #32 on: May 23, 2021, 10:33:49 AM »

Yes, that's always the best strategy...have to do that myself too as I am using two heavily modded modules mainly...
Depending on the module you need to adapt, it's fairly straight forward and can be done in a few minutes...
My modded modules area based on WAW3 and it took only about 5 minutes to adapt the few ini and property files before copying all over and have them running on 4.1.3
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barber

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Re: B.A.T. v4.1.3 UPDATE
« Reply #33 on: May 23, 2021, 11:08:35 AM »


Hi. Thank you for this update! Pro work as always!

Cheers

Barber
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Griffon_301

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Re: B.A.T. v4.1.3 UPDATE
« Reply #34 on: May 23, 2021, 11:13:45 AM »

Oh...forgot to say a biiiiig thank you! Great work on the update as usual!!
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HaFu1939

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Re: B.A.T. v4.1.3 UPDATE
« Reply #35 on: May 23, 2021, 01:15:42 PM »

This is fantastic! I never thought that I could sit in B-36 cockpit, not to mention Vulcan. I can try Me 264 with almost any thinkable loadout. And how the Hs 126 was improved, she’s a pure beauty! Many thanks to all involved 😊
Best regards,
HaFu1939
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