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Author Topic: Updated version of the Edlor Hs-126 including Dreamk weapon updates.  (Read 12404 times)

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Vasya

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Re: Updated version of the Edlor Hs-126 including Dreamk weapon updates.
« Reply #12 on: May 14, 2021, 11:13:12 AM »

On April 11, I tidied up the hooks, at least a little, so that different weapons would appear in different patches without problems.
There was a complete mess with hooks in CF_D0.msh.
And the weapon is better to transfer the code from the file to the class., But this is for my taste.
I look into the mesh and see the very picture with hooks, which will cause problems with the manifestation of weapons in different patches.
Perhaps one of these days I will return to this mod and try to adapt it to patch 4.10 so that all weapons would be properly suspended.   :)
Code: [Select]
[Hooks]
_Clip12 <BASE>
_Clip13 <BASE>
_Clip08 <BASE>
_Clip09 <BASE>
_Tank3Burn <BASE>
_Tank3Leak <BASE>
_Tank1Burn <BASE>
_Tank1Leak <BASE>
_ExternalBail01 <BASE>
_ExternalBail02 <BASE>
_MGUN01 <BASE>
// _MGUN02 <BASE>
_ExternalBomb01 <BASE>
_ExternalBomb02 <BASE>
_ExternalBomb03 <BASE>
_ExternalBomb04 <BASE>
_ExternalBomb05 <BASE>
_ExternalBomb06 <BASE>
_ExternalBomb07 <BASE>
_ExternalBomb08 <BASE>
_ExternalBomb09 <BASE>
_ExternalBomb10 <BASE>
_ExternalBomb11 <BASE>
_ExternalBomb12 <BASE>
_ExternalBomb13 <BASE>
_ExternalBomb14 <BASE>
_ExternalBomb15 <BASE>
_ExternalBomb16 <BASE>
_ExternalBomb17 <BASE>
_ExternalBomb18 <BASE>
_ExternalBomb19 <BASE>
_ExternalBomb20 <BASE>
_ExternalDev01 <BASE>
_ExternalDev02 <BASE>
_ExternalDev03 <BASE>
_ExternalDev04 <BASE>
_ExternalDev05 <BASE>
_ExternalDev06 <BASE>
_ExternalDev07 <BASE>
_ExternalDev08 <BASE>
_ExternalDev09 <BASE>


[HookLoc]
-0.00259303 -0.999997 0.0 0.999997 -0.002593 -2.98023e-007 2.38419e-007 0.0 1.0 0.0115827 -1.94375 0.923617                   //_Clip12
-0.00259303 -0.999997 0.0 0.999997 -0.002593 -2.98023e-007 2.38419e-007 0.0 1.0 0.012685 -1.07286 -0.846841                   //_Clip13
-0.00259303 -0.999997 0.0 0.999997 -0.002593 -2.98023e-007 2.38419e-007 0.0 1.0 0.460977 -1.87712 -0.640096                   //_Clip08
-0.00259303 -0.999997 0.0 0.999997 -0.002593 -2.98023e-007 2.38419e-007 0.0 1.0 -0.471759 -1.8685 -0.640096                   //_Clip09

0.00259306 0.999997 -1.19209e-007 0.999997 -0.00259304 5.66244e-007 5.36442e-007 0.0 -1.0 0.588887 -1.5389 -0.369679           //_Tank3Burn
0.0 2.38419e-007 -1.0 0.999997 -0.00259284 0.0 -0.00259287 -0.999996 -2.38419e-007 0.646005 -1.53871 -0.146789                   //_Tank3Leak
0.0385213 0.999258 -1.42027e-007 0.999258 -0.0385213 1.01328e-006 9.68575e-007 -1.2666e-007 -1.0 -0.556643 0.350234 -0.403138   //_Tank1Burn
-1.19209e-007 0.0 -1.0 0.999258 -0.0385208 0.0 -0.0385206 -0.999258 -1.78814e-007 -0.618198 0.239835 -0.140924                   //_Tank1Leak

0.999997 -0.00259248 0.0 0.00259251 0.999997 -1.19209e-007 0.0 0.0 1.0 0.266238 -1.24587 0.72928                           //_ExternalBail01
0.767705 0.640803 0.0 -0.640803 0.767705 0.0 0.0 0.0 1.0 0.354232 -0.262294 0.530608                                           //_ExternalBail02

-1.51935e-007 -0.999048 -0.0436201 1.16285 0.0 -2.80687e-007 2.28703e-007 -0.0436201 0.999048 -0.189077 -3.59131 0.67           //_MGUN01
// -1.51935e-007 -0.999048 -0.0436201 1.16285 0.0 -2.80687e-007 2.28703e-007 -0.0436201 0.999048 0.189077 -3.59131 0.67   //_MGUN02

0 -1 0   1 0 0   0 0 1      0.78 -2.10 -0.66                                   //_ExternalBomb01  slot[2] used for BombGunSC50-70-250
0 -1 0   1 0 0   0 0 1      0.224513 0.302314 -0.718189                        //_ExternalBomb02  slot[3] used for BombGunSC10S
0 -1 0   1 0 0   0 0 1     -0.220932 0.302314 -0.718189                        //_ExternalBomb03  slot[4] used for BombGunSC10S
0 -1 0   -1 0 0   0 0 -1   -0.200932 -1.252314 -0.805189                       //_ExternalBomb04  slot[5] used for BombGunSC50-70
0 -1 0   -1 0 0   0 0 -1    0.200932 -2.352314 -0.805189                       //_ExternalBomb05  slot[6] used for BombGunSC50-70
0 -1 0   -1 0 0   0 0 -1   -0.200932 -2.352314 -0.805189                       //_ExternalBomb06  slot[7] used for BombGunSC50-70
0 -1 0   -1 0 0   0 0 -1    0.200932 -1.252314 -0.805189                       //_ExternalBomb07  slot[8] used for BombGunSC50-70
0 -1 0   -1 0 0   0 0 -1   -0.310932 -2.302314 -0.850189                       //_ExternalBomb08
0 -1 0   -1 0 0   0 0 -1   -0.20 -0.50 -0.68                                   //_ExternalBomb09
0 -1 0   -1 0 0   0 0 -1    0.20 -0.50 -0.68                                   //_ExternalBomb10
0 -1 0   -1 0 0   0 0 -1   -0.06 -0.50 -0.68                                   //_ExternalBomb11
0 -1 0   -1 0 0   0 0 -1    0.06 -0.50 -0.68                                   //_ExternalBomb12
0 -1 0   -1 0 0   0 0 -1   -0.20 1.0 -0.55                                     //_ExternalBomb13
0 -1 0   -1 0 0   0 0 -1    0.20 1.0 -0.55                                     //_ExternalBomb14
0 -1 0   -1 0 0   0 0 -1   -0.06 1.0 -0.55                                     //_ExternalBomb15
0 -1 0   -1 0 0   0 0 -1    0.06 1.0 -0.55                                     //_ExternalBomb16
0 -1 0   -1 0 0   0 0 -1   -0.20 1.0 -1.50                                     //_ExternalBomb17
0 -1 0   -1 0 0   0 0 -1    0.20 1.0 -1.50                                     //_ExternalBomb18
0 -1 0   -1 0 0   0 0 -1   -0.20 -2.242314 -0.900189                           //_ExternalBomb19
0 -1 0   -1 0 0   0 0 -1    0.20 -0.762314 -0.835189                           //_ExternalBomb20
0 -1 0   1 0 0   0 0 1      0.06 -2.302314 -0.62                               //_ExternalDev01
0 -1 0   1 0 0   0 0 1      0.310932 -2.302314 -0.6                            //_ExternalDev02
0 -1 0   -1 0 0   0 0 -1    1.1 -1.80 -0.20                                    //_ExternalDev03
1  0  0  0  1  0  0  0  1   0.0 0.0 -0.04                                      //_ExternalDev04 Rack_EHVC500 port strut
0 -1 0   1 0 0   0 0 1      0.224513 0.302314 -0.1                             //_ExternalDev05
0 -1 0   1 0 0   0 0 1     -0.224513 0.302314 -0.1                             //_ExternalDev06
0 1 0   -1 0 0   0 0 1      0.0 1.09 -0.55                                     //_ExternalDev07
0 1 0   -1 0 0   0 0 1      0.0 -0.41 -0.68                                    //_ExternalDev08
0 -1 0   -1 0 0   0 0 -1   -0.224513 -0.602314 -0.70189                        //_ExternalDev09
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Mission_bug

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Re: Updated version of the Edlor Hs-126 including Dreamk weapon updates.
« Reply #13 on: May 14, 2021, 12:10:26 PM »

Fantastic , MB.

Can hardly wait to try this out.

Kopfdorfer

Glad you like it Kopfdorfer, hope it was worth the wait. 8)

On April 11, I tidied up the hooks, at least a little, so that different weapons would appear in different patches without problems.

Hello Vasya, the whole project has gone through various alterations over time, I sorted out the earlier version and Dreamk very kindly updated things later to include some great new armaments, however, we both use the 4.12.2 game version so sadly it is not always possible to suit everyone, you are free to post links to alternate versions here as far as I am concerned to help others using any different game versions but this release is strictly for 4.12. ;)

Hope you liked the 3d work and updated damage model, I did what I could so will leave any further improvements to those better able, many models here usually have to evolve over time, this aircraft is no different we each do what we can.

If anyone wishes to add things I can add your links to the first page or alternatively you can do that in your own new threads.


Take care and be safe.

Wishing you all the very best, Pete. ;D
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Vasya

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Re: Updated version of the Edlor Hs-126 including Dreamk weapon updates.
« Reply #14 on: May 14, 2021, 12:17:59 PM »

Fantastic , MB.

Can hardly wait to try this out.

Kopfdorfer

Glad you like it Kopfdorfer, hope it was worth the wait. 8)

On April 11, I tidied up the hooks, at least a little, so that different weapons would appear in different patches without problems.

Hello Vasya, the whole project has gone through various alterations over time, I sorted out the earlier version and Dreamk very kindly updated things later to include some great new armaments, however, we both use the 4.12.2 game version so sadly it is not always possible to suit everyone, you are free to post links to alternate versions here as far as I am concerned to help others using any different game versions but this release is strictly for 4.12. ;)

Hope you liked the 3d work and updated damage model, I did what I could so will leave any further improvements to those better able, many models here usually have to evolve over time, this aircraft is no different we each do what we can.

If anyone wishes to add things I can add your links to the first page or alternatively you can do that in your own new threads.


Take care and be safe.

Wishing you all the very best, Pete. ;D
Okay!
Got it.
Thanks for your answer and advice!
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David Prosser

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Re: Updated version of the Edlor Hs-126 including Dreamk weapon updates.
« Reply #15 on: May 15, 2021, 04:25:05 AM »

I just got it working in BAT. So, I'll do a single mission soon. Thanks for improving it.

EDIT: The missions are on M4T. See the entry under WAW here.

cheers

David

Mission_bug

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Re: Updated version of the Edlor Hs-126 including Dreamk weapon updates.
« Reply #16 on: May 15, 2021, 09:53:09 AM »

Glad you are happy with the update David. 8)

I just got it working in BAT.

Andy (SAS~vampire_pilot) mentioned that old campaigns and missions could fail to play because of the weapon changes, I agree with that, it should not be a issue with a new one though unless certain dependencies are missing so was the mod good to go just adding it into B.A.T. or did you need to add any further dependencies that were pointed out by Dreamk to actually get everything to work?

I only usually test in my ModAct game and wait for Andy to update B.A.T, however, others like you will put things in straight away so I am just interested to know if that actually presented any problems as it will help other players. ;)


Take care and be safe.

Wishing you all the very best, Pete. ;D
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David Prosser

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Re: Updated version of the Edlor Hs-126 including Dreamk weapon updates.
« Reply #17 on: May 15, 2021, 04:45:35 PM »

I didn't have any drama installing it. I'd added that nice little Peugeot truck at the same time. More ground based eye-candy/targets. Expect the single mission in a couple of weeks. I might even do a couple.

cheers

David

Mission_bug

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Re: Updated version of the Edlor Hs-126 including Dreamk weapon updates.
« Reply #18 on: May 16, 2021, 06:43:22 AM »

I didn't have any drama installing it.

Thanks for that David really appreciated, hopefully then the only issues anyone might encounter adding this to B.A.T. themselves is from any older missions and campaigns not being compatible. 8)

Not sure whether I should add the B.A.T. icon alongside that for 4.12 or not really, maybe better to leave for now. :-|

Take care and be safe.

Wishing you all the very best, Pete. ;D
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Vampire_pilot

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Re: Updated version of the Edlor Hs-126 including Dreamk weapon updates.
« Reply #19 on: May 16, 2021, 06:49:49 AM »

it is a straight install to BAT and don't bother with the icon as it will be part of the next update anyway:)

Mission_bug

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Re: Updated version of the Edlor Hs-126 including Dreamk weapon updates.
« Reply #20 on: May 16, 2021, 11:33:24 AM »

it is a straight install to BAT and don't bother with the icon as it will be part of the next update anyway:)

Okay Andy, good to know, I did not want folks having issues unnecessarily which why I asked David about his experience. ;)

Take care and be safe.

Wishing you all the very best, Pete. ;D
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HaFu1939

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Re: Updated version of the Edlor Hs-126 including Dreamk weapon updates.
« Reply #21 on: May 19, 2021, 12:50:32 AM »

Big thanks to Mission_bug, thanks to Dreamk, Storebror and to all who were involved in this great effort on improving Edlors plane. His work won’t be forgotten. Thank you all once more. And thank SAS~vampire_pilot for good news about the next update. Hs 126 is very interesting plane, essential for the beginning period of WWII.
Best regards,
HaFu1939
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Mission_bug

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Re: Updated version of the Edlor Hs-126 including Dreamk weapon updates.
« Reply #22 on: May 20, 2021, 02:02:27 AM »

Glad to know you are happy with the update HaFu1939, really appreciated. 8)

Hopefully more skins and a few missions will come along to allow full use of this most important aircraft. ;)


Take care and be safe.

Wishing you all the very best, Pete. ;D
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Mission_bug

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Re: Updated version of the Edlor Hs-126 including Dreamk weapon updates.
« Reply #23 on: May 31, 2021, 06:13:21 AM »

Hello guys, the models you have of the Hs126A_1 and Hs126A_1_Spats have a issue with the gun blister, it
is raised slightly higher than the fuselage when viewed from the front, I have added a fix for this in the first page. ;)


Download the file then copy and paste the 3do folder and allow to overwrite.


Thanks go to Bombsaway and CWatson for making me aware of the problem, really appreciated.


Take care and be safe.

Wishing you all the very best, Pete. ;D
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