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Author Topic: modact 5.3 with VP Mod crashing on Ju-88 4, 4torp, 17  (Read 118 times)

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1941UH

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modact 5.3 with VP Mod crashing on Ju-88 4, 4torp, 17
« on: February 21, 2021, 02:22:29 PM »

I am trying to do the Torpedoes Away missions on my SAS Modact 5.3 VPM IL-2 which has the VP Mod.  Two of the missions use the Ju-88A4 which crash the program and it also crashes in QMB if I select the same plane.  I have a SAS Modact 5.3 with out VP Mod which runs fine.  Any suggestions?

Here is the code at the crash.  All other features are working.
Code: [Select]
Loading mission QuickQMBPro/Pacific_Net8Islands/Pacific_Net8Islandsredbridge00.mis...
Load bridges
Load static objects
##### House without collision (3do/Buildings/Airdrome/Tank1/mono.sim)
WARNING: ****( Unexpected txr reload (tfNoDegradation): '3DO/Cockpit/Ju-88A-4-BGun/88_seat.tga'
ERROR file: File users/allison/Icons not found
Mission: QuickQMBPro/Pacific_Net8Islands/Pacific_Net8Islandsredbridge00.mis is Playing
java.lang.NoSuchFieldError: bChangedPit
at com.maddox.il2.objects.air.CockpitJU_88A4.reflectWorldToInstruments(CockpitJU_88A4.java:435)
at com.maddox.il2.objects.air.Cockpit$Draw.preRender(Cockpit.java:711)
at com.maddox.il2.objects.air.Cockpit.preRender(Cockpit.java:848)
at com.maddox.il2.game.Main3D$RenderCockpit.preRender(Main3D.java:567)
at com.maddox.il2.engine.Renders.doPaint(Renders.java:337)
at com.maddox.il2.engine.Renders.paint(Renders.java:253)
at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D$Background.step(MainWin3D.java:159)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:167)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

Is this just a VP Mod thing or a problem with the install?
1941UH


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Epervier

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Re: modact 5.3 with VP Mod crashing on Ju-88 4, 4torp, 17
« Reply #1 on: February 21, 2021, 03:16:28 PM »

java.lang.NoSuchFieldError: bChangedPit
   at com.maddox.il2.objects.air.CockpitJU_88A4.reflectWorldToInstruments(CockpitJU_88A4.java:435)
   at com.maddox.il2.objects.air.Cockpit$Draw.preRender(Cockpit.java:711)
   at com.maddox.il2.objects.air.Cockpit.preRender(Cockpit.java:848)
This (Mod) plane is not compatible for your game.
It is necessary to modify the Java code of this cockpit...
Good luck to find a modder who wants to do it.
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1941UH

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Re: modact 5.3 with VP Mod crashing on Ju-88 4, 4torp, 17
« Reply #2 on: February 22, 2021, 10:09:40 AM »

Thanks Eqervier, as it works in the Non VP Mod game, I suspected that the issue is the result of the VP Mod.  The VP Mod has some great features, but does not have all the answers.
1941UH
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