Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]   Go Down

Author Topic: FMB freezing  (Read 458 times)

0 Members and 1 Guest are viewing this topic.

redbaron96

  • member
  • Offline Offline
  • Posts: 107
Re: FMB freezing
« Reply #12 on: February 23, 2021, 06:12:58 AM »

I have set the object as 'destroyed', using the destruction filter in FMB. Would resetting this so it is 'undamaged'/'alive' prevent is issue?
At least as a temporary solution?
Logged

SAS~vampire_pilot

  • SAS Team
  • member
  • Offline Offline
  • Posts: 6106
  • The man of a million fixes
Re: FMB freezing
« Reply #13 on: February 23, 2021, 06:56:01 AM »

possibly?

No idea what happens if you drop a bomb on it.

whistler

  • Modder
  • member
  • Offline Offline
  • Posts: 2462
Re: FMB freezing
« Reply #14 on: February 23, 2021, 07:32:09 AM »

well, do we have the damaged textures themselves? If there are none, the mats alone are a non starter and you can go the alive=dead route for this particular object right away in the static.ini.

It seems damaged textures are there. We are just missing proper "dead" mats. I found more objects with the exact same issue. I will check all versions of the map. It will take some time but issues will be resolved one way or another.
Logged
NG-HUD v3.6 (NEW!) | NG-MAP v3.2 (NEW!) | NG-CAM v1.6: https://www.sas1946.com/main/index.php/board,93.0.html

whistler

  • Modder
  • member
  • Offline Offline
  • Posts: 2462
Re: FMB freezing
« Reply #15 on: Yesterday at 04:18:00 AM »

Here: BattleOfMoscow_SumAutWin_Fix.zip

This should fix all issues while loading/creating/saving missions using the "Battle Of Moscow" map variants (Summer/Autumn/Winter).

You can apply the fix now or wait till the next BAT update.

Note: the "WFactory_08" object doesn't have a damaged variant, which is to say it cannot be destroyed, at least, visually.

Cheers.
Logged
NG-HUD v3.6 (NEW!) | NG-MAP v3.2 (NEW!) | NG-CAM v1.6: https://www.sas1946.com/main/index.php/board,93.0.html

whistler

  • Modder
  • member
  • Offline Offline
  • Posts: 2462
Re: FMB freezing
« Reply #16 on: Yesterday at 04:49:38 AM »

Regarding the WFactory_08 object, if someone wants to paint the undamaged textures and make them look like damaged please be my guest: https://www.mediafire.com/file/3p1w9yfw5p8piu0/WFactory_08.zip/file
Logged
NG-HUD v3.6 (NEW!) | NG-MAP v3.2 (NEW!) | NG-CAM v1.6: https://www.sas1946.com/main/index.php/board,93.0.html

redbaron96

  • member
  • Offline Offline
  • Posts: 107
Re: FMB freezing
« Reply #17 on: Yesterday at 05:08:30 PM »

Thanks for clarifying these issues.
I changed the destruction filter so that the objects were 'undamaged' in the mis file, and have not had any problems since making that change.
I should be able to get the B-52 mission finished very shortly now.
Logged
Pages: 1 [2]   Go Up
 

Page created in 0.038 seconds with 25 queries.