- .303s don't kill shit.
No surprise.
No API and APIT available, and AP damage modelling being totally nerfed since the 4.501 patch renders these guns completely useless except for trying to kill pilots or set engines ablaze (see next point). - You can set 111s on fire with your first burst if you aim well at their engines.
You can hardly kill a single 109 Emil with a full load of 4000+ .303 bullets.
You can't kill any other 109. Never ever, except for the odd occasion that you kill the pilot from 45°+ deflection shots, or the engine catches fire, which it does every once in a full moon.
Perhaps I'm too optimistic, but now that I had an opportunity to test-fly the Hurri, I guess AP ammo won't get away without changes for long. Or without further requests to introduce API, or to do anything that helps.
In the SP campaign Russian guns or Hispanos are not available for the Hurri until Stalingrad, and the many SP guys who will fly the Hurri in Moscow against its traditioinal BoB enemies will be confronted with the fact that these .303s are not those that won BoB.
Quite a lot of people are still playing CloD, and they know that although .303s did not rock historically, but they were not fully crap either.
And it's not only the 109 that is almost invulnerable to .303s. While two-engine planes can be easily set on fire (it's the same as with .50cals, BTW), Stukas or Macchis are very hard to kill.
With a full load I could kill 4 Heinkels (2 instant kills and 2 combat kills), 2 Stukas (both combat kills), and 0 Macchi. This is contrary to what we read in books.
If BoX had quick mission stats as Il-2 1946 has, I wouldn't bother you with my (repeated) request to create an online test platform with stats. All kinds of planes flying slow, straight and level, with high priority waypoints and with disabled gunners, if possible. Don't take it as a request, it's just a humble wish, eine Bitte, muttered with trembling heart, Euer gehorsamster Diener, etc., etc..