Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 3 4 5 [6] 7 8 9 ... 14   Go Down

Author Topic: USN Pack - USS Alabama BB -USS Omaha CL - USS Atlanta CL - USS Colorado BB - USS North Carolina BB - USS Sims DD  (Read 26747 times)

0 Members and 1 Guest are viewing this topic.

Flamer50

  • member
  • Offline Offline
  • Posts: 520
  • 'Tracers work both ways.'
    • photobucket.com
Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado
« Reply #60 on: October 03, 2020, 08:58:39 PM »

Thanks for the new Atlanta skin 8) The new Omaha skin looks spiffy as well ;D
 ]cheers[
Logged
'The only time you have too much fuel is when you're on fire.'

stanislao

  • Modder
  • member
  • Offline Offline
  • Posts: 1515
Re: USN Pack a new skin for USS Omaha
« Reply #61 on: October 07, 2020, 06:22:58 AM »

 ;D   OK! I've completed a battle livery of the ineffable Omaha cruiser that our benefactor Asheshouse reworked for all of us. Actually this is the camouflage of the sister cruiser USS Cincinnati (CL-6) as I have not found sufficiently detailed images of Omaha! As usual I also inserted a folder with low resolution skins. Enjoy yourselves !

Link  :     https://www.mediafire.com/file/4uaavjvesevmh6y/US_Cruiser_Omaha.rar/file








Logged

urmel

  • member
  • Offline Offline
  • Posts: 782
Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado
« Reply #62 on: October 07, 2020, 06:55:53 AM »

Thanks again stanislao.
Logged

epicgamer2010

  • member
  • Offline Offline
  • Posts: 23
Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado
« Reply #63 on: November 07, 2020, 02:49:15 PM »

Hello Asheshouse
Apollogies if this is not the place to post this if you want this post to be placed at WIP i will however i have some questions

 1) Is there a possibility of the USN pack to have a aircraft carrier like with your RN pack?
2) If there is a likelihood probably after the MN pack for french navy or some other pack; what kind of carriers are you thinking about? like the USS Wasp CV-7 which is maybe the most likely to be possible or like cv-1 USS langley however if you are looking for something challenging maybe the USS Midway CV-41 as built when lauched in march 1945 but maybe not possible for her refit during the vietnam war mainly her 1970s refit.

That is all, thankyou for this pack and your other packs they're just amazing.
And tell me what you think about the questions and like i said before if you want me to move my post to the wip section of this pack i will. But aside that have a good day.
Logged

asheshouse

  • SAS Team
  • member
  • Offline Offline
  • Posts: 3255
Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado
« Reply #64 on: November 07, 2020, 03:26:05 PM »

I presume that you are hoping for a more detailed model than the Yorktown Class which i completed a while ago? I have no plans to work on any post wwii carriers like the USSMidway. Wasp, maybe later. At present i am focussed onthe Med.
Logged

stanislao

  • Modder
  • member
  • Offline Offline
  • Posts: 1515
Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado
« Reply #65 on: November 08, 2020, 04:10:46 AM »


Obviously, being Italian, I undoubtedly approve the choice of Asheshouse! 80% of my flights take place in the Mediterranean theater ... but I find Epicgamer's proposal interesting, in practice the beautiful ships that Asheshouse is giving us are beautiful to fly over or to admire during the construction of the scenarios but from a point of practical sight unfortunately remain marginal during flights ... The aircraft carriers are an exception, they are real environments that, like the airport runways, have a close visual impact and therefore are able to multiply the perception of realism and immersion in the game! I have noticed it several times, already some time ago with the beautiful aircraft carriers like the Ark Royal and the Furious .. now with the Hermes the pleasure is further amplified so much so that taking off from the decks of the old American or Japanese aircraft carriers has lost all its appeal !
Yes ! I approve of Epicgamer's proposal, obviously this is just an opinion and I underline it is absolutely not a request!    ;)

Logged

Mick

  • Modder
  • member
  • Offline Offline
  • Posts: 5305
Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado
« Reply #66 on: November 08, 2020, 04:56:20 AM »

At present i am focussed on the Med.

...  :-* :-* :-* :-* :-* :-* ...  ;)

Logged

asheshouse

  • SAS Team
  • member
  • Offline Offline
  • Posts: 3255
Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado
« Reply #67 on: November 08, 2020, 07:53:28 AM »

Well -- of couse USS Wasp had an important role in resupplying Malta, so fits well into the Med scenarios.

And there is a moderately detailed model existing in War Thunder. Not as detailed as many other but maybe a start?


Logged

stanislao

  • Modder
  • member
  • Offline Offline
  • Posts: 1515
Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado
« Reply #68 on: November 08, 2020, 09:17:02 AM »

 :) I took a look at the Wasp in War Thunder ... you're right the level of detail is comparable to that of Oleg's ships.
The Lexinton and Enterprise aircraft carriers but also the Japanese Kaga and Ryujo from War of Warships would be much, much more detailed!








Logged

bertrand

  • member
  • Offline Offline
  • Posts: 91
Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado
« Reply #69 on: November 11, 2020, 10:10:14 AM »

Hi guys

sorry but I don't understand what is happening to me.I have scrupulously followed the installation instructions. I overwrote the classfiles by the classfiles for 4.09 because my game run with 4.09UP2.01. But after several tests, I get still a CTD at 70%

this is my log

Code: [Select]
[11.11.2020 16:18:01] ------------ BEGIN log session -------------

[16:18:03] INTERNAL ERROR: Can't open file 'Effects/TEXTURES/burnfire0.mat'
[16:18:03] WARNING: object 'Effects/TEXTURES/burnfire0.mat' of class 'TMaterial' not loaded
[16:18:29] No spawner for 'com.maddox.il2.objects.ships.ShipAsheUSS$Atlanta'
[16:18:29] No spawner for 'com.maddox.il2.objects.ships.ShipAsheUSS$Omaha'
[16:18:29] No spawner for 'com.maddox.il2.objects.ships.ShipAsheUSS$Colorado'
----------------------------------
[16:18:46] PlMisChief: property 'speed' NOT found in class 'com.maddox.il2.objects.ships.ShipAsheUSS$Atlanta
[16:18:46] java.lang.RuntimeException: PlMisChief: property 'speed' NOT found in class 'com.maddox.il2.objects.ships.ShipAsheUSS$Atlanta
[16:18:46] at com.maddox.il2.builder.PlMisChief$Item.<init>(PlMisChief.java:87)
[16:18:46] at com.maddox.il2.builder.PlMisChief.configure(PlMisChief.java:497)
[16:18:46] at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:146)
[16:18:46] at com.maddox.il2.builder.Builder.<init>(Builder.java:1978)
[16:18:46] at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:73)
[16:18:46] at com.maddox.il2.gui.GUI.create(GUI.java:164)
[16:18:46] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:689)
[16:18:46] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:352)
[16:18:46] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
[16:18:46] at com.maddox.il2.game.Main.exec(Main.java:419)
[16:18:46] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:18:46] Main begin: java.lang.RuntimeException: PlMisChief: property 'speed' NOT found in class 'com.maddox.il2.objects.ships.ShipAsheUSS$Atlanta
[16:18:46] java.lang.RuntimeException: java.lang.RuntimeException: PlMisChief: property 'speed' NOT found in class 'com.maddox.il2.objects.ships.ShipAsheUSS$Atlanta
[16:18:46] at com.maddox.il2.builder.PlMisChief$Item.<init>(PlMisChief.java:96)
[16:18:46] at com.maddox.il2.builder.PlMisChief.configure(PlMisChief.java:497)
[16:18:46] at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:146)
[16:18:46] at com.maddox.il2.builder.Builder.<init>(Builder.java:1978)
[16:18:46] at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:73)
[16:18:46] at com.maddox.il2.gui.GUI.create(GUI.java:164)
[16:18:46] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:689)
[16:18:46] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:352)
[16:18:46] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
[16:18:46] at com.maddox.il2.game.Main.exec(Main.java:419)
[16:18:46] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[11.11.2020 16:18:46] -------------- END log session -------------
Logged

asheshouse

  • SAS Team
  • member
  • Offline Offline
  • Posts: 3255
Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado
« Reply #70 on: November 12, 2020, 06:38:30 AM »

I dont have UP2.01 installed, so I am guessing.

Did you previously have Yorktown or Lexington42 in the game? If so there may be a class file conflict.
If so then resolution likely to be simililar to installing in BAT.
Follow the notes in post #12 https://www.sas1946.com/main/index.php/topic,64756.msg711604.html#msg711604
Logged

bertrand

  • member
  • Offline Offline
  • Posts: 91
Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado
« Reply #71 on: November 14, 2020, 11:17:47 AM »

I've already installed the yorktown pack and it still doesn't work
the bug seems to come from atlanta ship
Logged
Pages: 1 ... 3 4 5 [6] 7 8 9 ... 14   Go Up
 

Page created in 0.085 seconds with 25 queries.