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Author Topic: TBM-1E, TBM-1D, TBM-3D, TBM-3E and TBM-3L Avengers with ASR ASP-4/6 Radar v.0.64  (Read 17253 times)

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Knochenlutscher

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Hi Epicgamer,

Question 1: nope, too intrusive to Fix, then breaking other game content

Question 2: Yes, just a Trigger glitch, the mentioned Guns seems to have 0 instead 10 Trigger, easy Fix...

Back at Modding after Thursday, till then please be patient, will be first on my to do List...

Thanks for your Report Mate

Cheers
Tobias
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Wiseman : "Did you speak the exact words?" Ash : "Look, maybe I didn't say every single little tiny syllable, no. But basically I said them, yeah."

Knochenlutscher

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Fixed Update out, v.0.63 find in first Post, please install fresh, delete previous Mod,
Thanks

Tobias
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Wiseman : "Did you speak the exact words?" Ash : "Look, maybe I didn't say every single little tiny syllable, no. But basically I said them, yeah."

9ball

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Hi,
Having a problem with Update version 0.63.

The TBF/TBM-1D for RAF, RAAF, RCAF and RN do not select in QMB.
The red selection light flashes and goes out, with no arming screen.
RNZAF, US and other nations and other TBF/TBM’s work O.K.

Found the following errors in the Logfile:

INTERNAL ERROR: Can't open file '3DO/Plane/TBF-1D(GB)/MG.mat'
WARNING: object '3DO/Plane/TBF-1D(GB)/MG.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Material: Can't load 'MG.mat'

INTERNAL ERROR: Can't open file '3DO/Plane/TBM-1D(GB)/MG.mat'
WARNING: object '3DO/Plane/TBM-1D(GB)/MG.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Material: Can't load 'MG.mat'

Using B.A.T. v3.8.4

Fell back to Update version 0.62 and all is O.K.

9ball.
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Knochenlutscher

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Corrected, this Glitch passed my attention, Version 0.64 I have checked at corrupted parts, access back,
both Fixes up and running.
Please start a fresh Install, Thanks for the Patience

Tobias
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Wiseman : "Did you speak the exact words?" Ash : "Look, maybe I didn't say every single little tiny syllable, no. But basically I said them, yeah."

sosezi

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  • Bombers ~ Old flying Buckets is my Love!

Works well in my 4.12 but BAT gives me CTD at 20% lol
will try it out again though

by the way OFF topic but if we see so many Radar Turkeys maybe it's  the time for some TBM-3S or R or U  ;)

Cheers and thanks for the wonderful turkey !
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cbradbury

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Works well in my 4.12 but BAT gives me CTD at 20% lol
will try it out again though

by the way OFF topic but if we see so many Radar Turkeys maybe it's  the time for some TBM-3S or R or U  ;)

Cheers and thanks for the wonderful turkey !

I have  them running fine in BAT - let me know if you are struggling and I will upload my BATMODS version for you.

Also. although the PB4Y-1 is supposed to be required for the FIDO, my install seems to do fine without that (I remmed it out just as a test).
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sosezi

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  • Bombers ~ Old flying Buckets is my Love!

PM sent :)
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cbradbury

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Hi sosezi,

here you go:

https://www.mediafire.com/file/jzqakxut92jwlsy/BAT_Avengers.7z/file

Place the Avenger_pack into your BATMODS folder, add the .ini/properties entries in the readme (back 'em up first!), and then enable Avenger_pack.

It does state that you need the PB4Y1 as a requirement for some of the weapons, but I find it works fine without. If you find that you do need it, let me know and I will send it to you.

Yours,

Clive
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sosezi

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  • Bombers ~ Old flying Buckets is my Love!

into "BATMODS" or #JTW #WAW etc?
sure will let you know but I'm sure it would be helpful of you send it as well :)
 ;)
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cbradbury

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into "BATMODS" or #JTW #WAW etc?
sure will let you know but I'm sure it would be helpful of you send it as well :)
 ;)

Into BATMODS. That will then install the aircraft into WAW3 when you activate it.
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sosezi

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  • Bombers ~ Old flying Buckets is my Love!

Got you ;)
will check it out
 :)
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sosezi

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  • Bombers ~ Old flying Buckets is my Love!

OKAY! got them into the air!! but TBM-3E doesn't want to show up weapon menu..... ;D
all requirements installed.. any solution? latest BAT so to speak
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