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Author Topic: Getting CTD when loading Years of Triumph first mission intro  (Read 157 times)

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Arthur-A

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  • Posts: 23

As per Poltava's suggestion, I'm posting here. When start Years of Triumph campaign on my BAT 3.8.3, I have a CTD when loading reaches 86%.

Here's a log file, does anyone have a clue what might be the issue?

Code: [Select]
[2020-04-23 04:08:30.205] dT:    0 Maximum texture size : 32768
[2020-04-23 04:08:30.205] dT:    0 Maximum simultaneous textures :4
[2020-04-23 04:08:30.205] dT:    0 MaxAnisotropic (1.0 = none) : 16.000000
[2020-04-23 04:08:30.368] dT:    0 15 Splashscreens available.
[2020-04-23 04:08:31.333] dT:    0 INTERNAL ERROR: Can't open file '3DO/Effects/GunShells/GunsmokeI.tga'
[2020-04-23 04:08:31.333] dT:    0 WARNING: object '3DO/Effects/GunShells/GunsmokeI.tga' of class 'TTexture2D' not loaded
[2020-04-23 04:08:31.333] dT:    0 INTERNAL ERROR: Texture required
[2020-04-23 04:08:31.333] dT:    0 WARNING: object '3DO/Effects/GunShells/Cannonsmoke.mat' of class 'TMaterial' not loaded
[2020-04-23 04:08:35.060] dT:    0 Spawn.get_WithSoftClass( com.maddox.il2.objects.vehicles.cars.CossackCar$CossackPatrolBaronUnger ): com.maddox.il2.objects.vehicles.cars.CossackCar$CossackPatrolBaronUnger
[2020-04-23 04:08:35.060] dT:    0 java.lang.ClassNotFoundException: com.maddox.il2.objects.vehicles.cars.CossackCar$CossackPatrolBaronUnger
[2020-04-23 04:08:35.060] dT:    0 at com.maddox.rts.LDR.loadClass(LDR.java:27)
[2020-04-23 04:08:35.060] dT:    0 at java.lang.ClassLoader.loadClass(Unknown Source)
[2020-04-23 04:08:35.061] dT:    0 at java.lang.ClassLoader.loadClassInternal(Unknown Source)
[2020-04-23 04:08:35.061] dT:    0 at java.lang.Class.forName0(Native Method)
[2020-04-23 04:08:35.061] dT:    0 at java.lang.Class.forName(Unknown Source)
[2020-04-23 04:08:35.061] dT:    0 at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:149)
[2020-04-23 04:08:35.061] dT:    0 at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[2020-04-23 04:08:35.061] dT:    0 at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:240)
[2020-04-23 04:08:35.061] dT:    0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1542)
[2020-04-23 04:08:35.061] dT:    0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
[2020-04-23 04:08:35.061] dT:    0 at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[2020-04-23 04:08:35.061] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:405)
[2020-04-23 04:08:35.061] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2020-04-23 04:09:17.417] dT:    0 House: Parameter [buildings.Plate$myFord]:<Mesh> not found
[2020-04-23 04:09:17.417] dT:    0 Can't set property
[2020-04-23 04:09:17.417] dT:    0 java.lang.RuntimeException: Can't set property
[2020-04-23 04:09:17.417] dT:    0 at com.maddox.il2.objects.buildings.Plate$SPAWN.getS(Plate.java:115)
[2020-04-23 04:09:17.417] dT:    0 at com.maddox.il2.objects.buildings.Plate$SPAWN.LoadProperties(Plate.java:128)
[2020-04-23 04:09:17.417] dT:    0 at com.maddox.il2.objects.buildings.Plate$SPAWN.<init>(Plate.java:178)
[2020-04-23 04:09:17.417] dT:    0 at com.maddox.il2.objects.buildings.Plate.registerSpawner(Plate.java:46)
[2020-04-23 04:09:17.417] dT:    0 at java.lang.reflect.Method.invoke(Native Method)
[2020-04-23 04:09:17.417] dT:    0 at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:126)
[2020-04-23 04:09:17.417] dT:    0 at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[2020-04-23 04:09:17.417] dT:    0 at com.maddox.il2.builder.PlMisHouse$Type.<init>(PlMisHouse.java:60)
[2020-04-23 04:09:17.417] dT:    0 at com.maddox.il2.builder.PlMisHouse.configure(PlMisHouse.java:283)
[2020-04-23 04:09:17.417] dT:    0 at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:152)
[2020-04-23 04:09:17.417] dT:    0 at com.maddox.il2.builder.Builder.<init>(Builder.java:3168)
[2020-04-23 04:09:17.417] dT:    0 at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:90)
[2020-04-23 04:09:17.417] dT:    0 at com.maddox.il2.gui.GUI.create(GUI.java:166)
[2020-04-23 04:09:17.417] dT:    0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1779)
[2020-04-23 04:09:17.417] dT:    0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
[2020-04-23 04:09:17.417] dT:    0 at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[2020-04-23 04:09:17.417] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:405)
[2020-04-23 04:09:17.417] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2020-04-23 04:09:17.417] dT:    0 Problem in plate spawn registration: com.maddox.il2.objects.buildings.Plate$myFord
[2020-04-23 04:09:17.759] dT:  161 Initializing DirectSound playback device...
[2020-04-23 04:09:17.759] dT:    0 Primary buffer created.
[2020-04-23 04:09:17.759] dT:    0 Playback format is set : sampling rate = 44100, num channels = 2.
[2020-04-23 04:09:17.759] dT:    0 Not enought hardware buffers (0), hardware disabled
[2020-04-23 04:09:17.759] dT:    0 Buffer caps : Transfer rate = 0, CPU overhead = 0.
[2020-04-23 04:09:17.759] dT:    0 Default speaker config is : 1310724.
[2020-04-23 04:09:17.759] dT:    0 Direct sound audio device initialized successfully :
[2020-04-23 04:09:17.759] dT:    0 DX Version : 7
[2020-04-23 04:09:17.759] dT:    0 Hardware    - disabled [buffers : 0]
[2020-04-23 04:09:17.759] dT:    0 Extensions  - enabled :
[2020-04-23 04:09:17.759] dT:    0   EAX ver. 1 [ ]  - disabled
[2020-04-23 04:09:17.759] dT:    0   EAX ver. 2 [ ]  - disabled
[2020-04-23 04:09:17.759] dT:    0   EAX ver. 3 [ ]  - disabled
[2020-04-23 04:09:17.759] dT:    0   I3D ver. 2 [ ]  - disabled
[2020-04-23 04:09:17.759] dT:    0   ZoomFX     [ ]  - disabled
[2020-04-23 04:09:17.759] dT:    0   MacroFX    [ ]  - disabled
[2020-04-23 04:09:17.759] dT:    0 SIMD render [X]
[2020-04-23 04:09:17.759] dT:    0 num channels 16
[2020-04-23 04:09:17.759] dT:    0 Cannot open audio file samples/infinite 1
[2020-04-23 04:09:17.759] dT:    0
[2020-04-23 04:09:26.765] dT:    0 The sample music/menu/bg.wav not found
[2020-04-23 04:09:26.794] dT:    0 cannot open file for reading
[2020-04-23 04:09:26.794] dT:    0 Cannot open audio file samples/music/menu/bg.wav
[2020-04-23 04:09:26.794] dT:    0
[2020-04-23 04:09:56.589] dT: 3429 Loading mission Campaign/DE/YOT/SCW03.mis...
[2020-04-23 04:09:56.625] dT:    0 Y=1937 / M=4 / H= 15 , Temperature - 0m = 1.0 .
[2020-04-23 04:09:56.625] dT:    0 Loading map.ini defined airfields:
[2020-04-23 04:09:57.902] dT:    0 Load bridges
[2020-04-23 04:09:57.984] dT:    0 Load static objects
[2020-04-23 04:09:58.500] dT:    0 ##### House without collision (3do/Buildings/Furniture/10x1_5_White/mono.sim)
[2020-04-23 04:09:58.502] dT:    0 ##### House without collision (3do/Buildings/Furniture/10x1_5_Red/mono.sim)
[2020-04-23 04:09:58.991] dT:    0 ##### House without collision (3do/Buildings/Mod_JIR/Jardin_rectangular/live.sim)
[2020-04-23 04:09:59.101] dT:    0 ##### House without collision (3do/Buildings/Port/Floor/live.sim)
[2020-04-23 04:09:59.135] dT:    0 ##### House without collision (3do/Buildings/46/GunTrench/live.sim)
[2020-04-23 04:09:59.137] dT:    0 ##### House without collision (3do/Buildings/46/ATTrench2/live.sim)
[2020-04-23 04:09:59.220] dT:    0 ##### House without collision (3do/Buildings/Mod_JIR/Plaza_toros/RomanTheatre.sim)
[2020-04-23 04:09:59.229] dT:    0 ##### House without collision (3do/Buildings/Mod_JIR/Muelle_grande/live.sim)
[2020-04-23 04:09:59.290] dT:    0 ##### House without collision (3do/Buildings/46/Trench6/live.sim)
[2020-04-23 04:09:59.290] dT:    0 ##### House without collision (3do/Buildings/46/Trench5/live.sim)
[2020-04-23 04:09:59.291] dT:    0 ##### House without collision (3do/Buildings/46/Trench3/live.sim)
[2020-04-23 04:09:59.291] dT:    0 ##### House without collision (3do/Buildings/46/Trench1/live.sim)
[2020-04-23 04:09:59.291] dT:    0 ##### House without collision (3do/Buildings/46/ATTrench1/live.sim)
[2020-04-23 04:09:59.299] dT:    0 ##### House without collision (3do/Buildings/46/Trench2/live.sim)
[2020-04-23 04:09:59.612] dT:    0 ##### House without collision (3do/Buildings/Mod_JIR/BancoE2/live.sim)
[2020-04-23 04:09:59.655] dT:    0 ##### House without collision (3do/Buildings/French/frenchvillage1/live.sim)
[2020-04-23 04:09:59.664] dT:    0 ##### House without collision (3do/Buildings/Mod_JIR/Muelle_mediano/live.sim)
[2020-04-23 04:09:59.777] dT:    0 ##### House without collision (3do/Buildings/Mod_JIR/Peninsula/live.sim)
[2020-04-23 04:09:59.781] dT:    0 ##### House without collision (3do/Buildings/Mod_JIR/Muelle_peque/live.sim)
[2020-04-23 04:09:59.842] dT:    0 ##### House without collision (3do/Buildings/Mod_JIR/Muelle_esquina/live.sim)
[2020-04-23 04:09:59.857] dT:    0 ##### House without collision (3do/Tree/Tree2.sim)
[2020-04-23 04:09:59.926] dT:    0 ##### House without collision (3do/Buildings/Mod_JIR/Palacete_embarcadero/live.sim)
[2020-04-23 04:09:59.929] dT:    0 ##### House without collision (3do/Buildings/Mod_JIR/Palacete_base/live.sim)
[2020-04-23 04:09:59.934] dT:    0 ##### House without collision (3do/Buildings/Port/BaseSegment/live.sim)
[2020-04-23 04:09:59.942] dT:    0 ##### House without collision (3do/Buildings/Mod_JIR/Isla_Torre/live.sim)
[2020-04-23 04:09:59.960] dT:    0 ##### House without collision (3do/Buildings/Mod_JIR/Isla_Ratones/live.sim)
[2020-04-23 04:09:59.977] dT:    0 ##### House without collision (3do/Buildings/Mod_JIR/Hotel_Real/live.sim)
[2020-04-23 04:10:00.093] dT:    0 ##### House without collision (3do/flora/palms/LiveAs1.sim)
[2020-04-23 04:10:00.281] dT:    0 INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
[2020-04-23 04:10:00.322] dT:    0 INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
[2020-04-23 04:10:04.090] dT:    0 ##### House without collision (3do/Buildings/Troops/aircrew/mecano/live.sim)
[2020-04-23 04:10:04.141] dT:    0 ##### House without collision (3do/Buildings/England/memorial/live.sim)
[2020-04-23 04:10:04.185] dT:    0 ##### House without collision (3do/Buildings/46/Trench4/live.sim)
[2020-04-23 04:10:04.267] dT:    0 ##### House without collision (3do/Buildings/Troops/aircrew/GroundCrew_WW2_Luft4/Live.sim)
[2020-04-23 04:10:04.292] dT:    0 ##### House without collision (3do/Buildings/Troops/ger/ger_solder_mauser01_luftwaffe/live.sim)
[2020-04-23 04:10:04.307] dT:    0 ##### House without collision (3do/Buildings/Troops/aircrew/GroundCrew_WW2_Luft5/Live.sim)
[2020-04-23 04:10:04.315] dT:    0 ##### House without collision (3do/Buildings/Troops/ger/German_Art_radioman/live.sim)
[2020-04-23 04:10:04.346] dT:    0 ##### House without collision (3do/buildings/airfield/LWGround4/live.sim)
[2020-04-23 04:10:04.371] dT:    0 ##### House without collision (3do/Buildings/Troops/aircrew/GroundCrew_WW2_Luft9/Live.sim)
[2020-04-23 04:10:04.376] dT:    0 ##### House without collision (3do/BombObjects/SC250/live.sim)
[2020-04-23 04:10:04.387] dT:    0 ##### House without collision (3do/Buildings/Luft/Pilot_officer_41/live.sim)
[2020-04-23 04:10:04.412] dT:    0 ##### House without collision (3do/Buildings/Troops/aircrew/GroundCrew_WW2_Luft2/Live.sim)
[2020-04-23 04:10:04.420] dT:    0 ##### House without collision (3do/Buildings/Troops/aircrew/GroundCrew_WW2_Luft3/Live.sim)
[2020-04-23 04:10:04.428] dT:    0 ##### House without collision (3do/Buildings/Troops/aircrew/GroundCrew_WW2_Luft11/Live.sim)
[2020-04-23 04:10:04.436] dT:    0 ##### House without collision (3do/Buildings/Troops/aircrew/GroundCrew_WW2_Luft12/Live.sim)
[2020-04-23 04:10:04.442] dT:    0 ##### House without collision (3do/Buildings/Troops/ger/ger_solder_cyclist_luftwaffe/live.sim)
[2020-04-23 04:10:04.494] dT:    0 ##### House without collision (3do/Buildings/AircraftTires/Live.sim)
[2020-04-23 04:10:04.499] dT:    0 ##### House without collision (3do/Buildings/Firebuckets/Live.sim)
[2020-04-23 04:10:04.525] dT:    0 ##### House without collision (3do/Toolbox2/live.sim)
[2020-04-23 04:10:04.531] dT:    0 ##### House without collision (3do/Workbench/live.sim)
[2020-04-23 04:10:04.537] dT:    0 ##### House without collision (3do/Buildings/Fireextinguisher/Live.sim)
[2020-04-23 04:10:04.546] dT:    0 ##### House without collision (3do/Buildings/Troops/aircrew/GroundCrew_WW2_Luft7/Live.sim)
[2020-04-23 04:10:04.554] dT:    0 ##### House without collision (3do/Buildings/Troops/aircrew/GroundCrew_WW2_Luft6/Live.sim)
[2020-04-23 04:10:04.563] dT:    0 ##### House without collision (3do/Buildings/Luft/Pilot_BOB_1940/live.sim)
[2020-04-23 04:10:04.599] dT:    0 ##### House without collision (3do/Buildings/Troops/aircrew/GroundCrew_WW2_Luft10/Live.sim)
[2020-04-23 04:10:04.604] dT:    0 ##### House without collision (3do/StarterCart/live.sim)
[2020-04-23 04:10:05.546] dT:    0 java.lang.NoSuchMethodError
[2020-04-23 04:10:05.546] dT:    0 at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:813)
[2020-04-23 04:10:05.546] dT:    0 at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:589)
[2020-04-23 04:10:05.546] dT:    0 at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:512)
[2020-04-23 04:10:05.546] dT:    0 at com.maddox.il2.objects.vehicles.planes.Plane$HS_123A1.<init>(Plane.java:479)
[2020-04-23 04:10:05.546] dT:    0 at java.lang.Class.newInstance0(Native Method)
[2020-04-23 04:10:05.546] dT:    0 at java.lang.Class.newInstance(Unknown Source)
[2020-04-23 04:10:05.546] dT:    0 at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:123)
[2020-04-23 04:10:05.546] dT:    0 at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1562)
[2020-04-23 04:10:05.546] dT:    0 at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1592)
[2020-04-23 04:10:05.546] dT:    0 at com.maddox.il2.game.Mission._load(Mission.java:672)
[2020-04-23 04:10:05.546] dT:    0 at com.maddox.il2.game.Mission.access$600(Mission.java:123)
[2020-04-23 04:10:05.546] dT:    0 at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:411)
[2020-04-23 04:10:05.546] dT:    0 at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[2020-04-23 04:10:05.546] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[2020-04-23 04:10:05.546] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:422)
[2020-04-23 04:10:05.546] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
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Arthur-A

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  • Posts: 23
Re: Getting CTD when loading Years of Triumph first mission intro
« Reply #1 on: April 25, 2020, 11:20:21 AM »

Fixed with proper BAT reinstall
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