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Author Topic: ash_BoF map does not load  (Read 1290 times)

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Spider16

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ash_BoF map does not load
« on: March 25, 2020, 08:51:13 AM »

Code: [Select]
[Mar 25, 2020 2:32:54 PM] ------------ BEGIN log session -------------

[Mar 25, 2020 2:32:54 PM] ----------- Switched to pipe mode ----------
[2020-03-25 14:32:54.907] dT:    0 OpenGL provider: Opengl32.dll
[2020-03-25 14:32:55.404] dT:    0 OpenGL library:
[2020-03-25 14:32:55.404] dT:    0   Vendor: ATI Technologies Inc.
[2020-03-25 14:32:55.404] dT:    0   Render: AMD 760G
[2020-03-25 14:32:55.404] dT:    0   Version: 3.2.9606 Compatibility Profile Context
[2020-03-25 14:32:55.404] dT:    0   Extensions: GL_AMDX_name_gen_delete GL_AMD_draw_buffers_blend GL_AMD_performance_monitor GL_AMD_shader_stencil_export GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_snorm GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_buffer_object_rgb32 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_explicit_multisample GL_NV_primitive_restart GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
[2020-03-25 14:32:55.404] dT:    0 Size: 1024x768
[2020-03-25 14:32:55.404] dT:    0 ColorBits: 32
[2020-03-25 14:32:55.404] dT:    0 DepthBits: 24
[2020-03-25 14:32:55.404] dT:    0 StencilBits: 8
[2020-03-25 14:32:55.404] dT:    0 isDoubleBuffered: true
[2020-03-25 14:32:55.497] dT:    0
[2020-03-25 14:32:55.497] dT:    0 *** Looking for Advanced CPU Instructions...
[2020-03-25 14:32:55.497] dT:    0 [x] PentiumPro
[2020-03-25 14:32:55.497] dT:    0 [x] Multimedia (MMX)
[2020-03-25 14:32:55.497] dT:    0 [x] 3D (SSE)
[2020-03-25 14:32:55.497] dT:    0 [x] 3D (SSE2)
[2020-03-25 14:32:55.497] dT:    0 [-] 3D (3DNow)
[2020-03-25 14:32:55.497] dT:    0 ColourBits 32, ABits 8, ZBits 24
[2020-03-25 14:32:55.497] dT:    0
[2020-03-25 14:32:55.497] dT:    0 *** Looking for Render API Extensions ...
[2020-03-25 14:32:55.497] dT:    0 [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[2020-03-25 14:32:55.497] dT:    0 [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[2020-03-25 14:32:55.497] dT:    0 [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[2020-03-25 14:32:55.497] dT:    0 [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[2020-03-25 14:32:55.497] dT:    0 [x] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[2020-03-25 14:32:55.497] dT:    0 [x] 'GL_ARB_multitexture' extension - Multitexturing.
[2020-03-25 14:32:55.497] dT:    0 [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[2020-03-25 14:32:55.497] dT:    0 [-] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[2020-03-25 14:32:55.497] dT:    0 [x] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[2020-03-25 14:32:55.497] dT:    0 [-] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[2020-03-25 14:32:55.497] dT:    0 [-] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[2020-03-25 14:32:55.497] dT:    0 [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400
[2020-03-25 14:32:55.497] dT:    0 [x] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
[2020-03-25 14:32:55.497] dT:    0
[2020-03-25 14:32:55.497] dT:    0 Maximum texture size : 8192
[2020-03-25 14:32:55.497] dT:    0 Maximum simultaneous textures :8
[2020-03-25 14:32:55.497] dT:    0 MaxAnisotropic (1.0 = none) : 16.000000
[2020-03-25 14:32:55.694] dT:    0 15 Splashscreens available.
[2020-03-25 14:32:57.749] dT:    0 INTERNAL ERROR: Can't open file '3DO/Effects/GunShells/GunsmokeI.tga'
[2020-03-25 14:32:57.749] dT:    0 WARNING: object '3DO/Effects/GunShells/GunsmokeI.tga' of class 'TTexture2D' not loaded
[2020-03-25 14:32:57.749] dT:    0 INTERNAL ERROR: Texture required
[2020-03-25 14:32:57.749] dT:    0 WARNING: object '3DO/Effects/GunShells/Cannonsmoke.mat' of class 'TMaterial' not loaded
[2020-03-25 14:33:05.142] dT:    0 Spawn.get_WithSoftClass( com.maddox.il2.objects.vehicles.cars.CossackCar$CossackPatrolBaronUnger ): com.maddox.il2.objects.vehicles.cars.CossackCar$CossackPatrolBaronUnger
[2020-03-25 14:33:05.143] dT:    0 java.lang.ClassNotFoundException: com.maddox.il2.objects.vehicles.cars.CossackCar$CossackPatrolBaronUnger
[2020-03-25 14:33:05.143] dT:    0 at com.maddox.rts.LDR.loadClass(LDR.java:27)
[2020-03-25 14:33:05.143] dT:    0 at java.lang.ClassLoader.loadClass(Unknown Source)
[2020-03-25 14:33:05.143] dT:    0 at java.lang.ClassLoader.loadClassInternal(Unknown Source)
[2020-03-25 14:33:05.143] dT:    0 at java.lang.Class.forName0(Native Method)
[2020-03-25 14:33:05.143] dT:    0 at java.lang.Class.forName(Unknown Source)
[2020-03-25 14:33:05.144] dT:    0 at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:149)
[2020-03-25 14:33:05.144] dT:    0 at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[2020-03-25 14:33:05.144] dT:    0 at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:240)
[2020-03-25 14:33:05.144] dT:    0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1542)
[2020-03-25 14:33:05.144] dT:    0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
[2020-03-25 14:33:05.144] dT:    0 at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[2020-03-25 14:33:05.144] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:405)
[2020-03-25 14:33:05.144] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2020-03-25 14:33:11.721] dT:    0 House: Parameter [buildings.Plate$myFord]:<Mesh> not found
[2020-03-25 14:33:11.721] dT:    0 Can't set property
[2020-03-25 14:33:11.721] dT:    0 java.lang.RuntimeException: Can't set property
[2020-03-25 14:33:11.721] dT:    0 at com.maddox.il2.objects.buildings.Plate$SPAWN.getS(Plate.java:115)
[2020-03-25 14:33:11.721] dT:    0 at com.maddox.il2.objects.buildings.Plate$SPAWN.LoadProperties(Plate.java:128)
[2020-03-25 14:33:11.721] dT:    0 at com.maddox.il2.objects.buildings.Plate$SPAWN.<init>(Plate.java:178)
[2020-03-25 14:33:11.721] dT:    0 at com.maddox.il2.objects.buildings.Plate.registerSpawner(Plate.java:46)
[2020-03-25 14:33:11.721] dT:    0 at java.lang.reflect.Method.invoke(Native Method)
[2020-03-25 14:33:11.721] dT:    0 at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:126)
[2020-03-25 14:33:11.721] dT:    0 at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[2020-03-25 14:33:11.722] dT:    0 at com.maddox.il2.builder.PlMisHouse$Type.<init>(PlMisHouse.java:60)
[2020-03-25 14:33:11.722] dT:    0 at com.maddox.il2.builder.PlMisHouse.configure(PlMisHouse.java:283)
[2020-03-25 14:33:11.722] dT:    0 at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:152)
[2020-03-25 14:33:11.722] dT:    0 at com.maddox.il2.builder.Builder.<init>(Builder.java:3168)
[2020-03-25 14:33:11.722] dT:    0 at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:90)
[2020-03-25 14:33:11.722] dT:    0 at com.maddox.il2.gui.GUI.create(GUI.java:166)
[2020-03-25 14:33:11.722] dT:    0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1779)
[2020-03-25 14:33:11.722] dT:    0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
[2020-03-25 14:33:11.722] dT:    0 at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[2020-03-25 14:33:11.722] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:405)
[2020-03-25 14:33:11.722] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2020-03-25 14:33:11.722] dT:    0 Problem in plate spawn registration: com.maddox.il2.objects.buildings.Plate$myFord
[2020-03-25 14:33:12.019] dT:   58 Initializing DirectSound playback device...
[2020-03-25 14:33:12.019] dT:    0 Primary buffer created.
[2020-03-25 14:33:12.019] dT:    0 Playback format is set : sampling rate = 44100, num channels = 2.
[2020-03-25 14:33:12.019] dT:    0 Not enought hardware buffers (0), hardware disabled
[2020-03-25 14:33:12.019] dT:    0 Buffer caps : Transfer rate = 0, CPU overhead = 0.
[2020-03-25 14:33:12.019] dT:    0 Default speaker config is : 1310724.
[2020-03-25 14:33:12.019] dT:    0 Direct sound audio device initialized successfully :
[2020-03-25 14:33:12.019] dT:    0 DX Version : 7
[2020-03-25 14:33:12.019] dT:    0 Hardware    - disabled [buffers : 0]
[2020-03-25 14:33:12.019] dT:    0 Extensions  - enabled :
[2020-03-25 14:33:12.019] dT:    0   EAX ver. 1 [ ]  - disabled
[2020-03-25 14:33:12.019] dT:    0   EAX ver. 2 [ ]  - disabled
[2020-03-25 14:33:12.019] dT:    0   EAX ver. 3 [ ]  - disabled
[2020-03-25 14:33:12.019] dT:    0   I3D ver. 2 [ ]  - disabled
[2020-03-25 14:33:12.019] dT:    0   ZoomFX     [ ]  - disabled
[2020-03-25 14:33:12.019] dT:    0   MacroFX    [ ]  - disabled
[2020-03-25 14:33:12.019] dT:    0 SIMD render [X]
[2020-03-25 14:33:12.020] dT:    0 num channels 16
[2020-03-25 14:33:12.020] dT:    0 Cannot open audio file samples/infinite 1
[2020-03-25 14:33:12.020] dT:    0
[2020-03-25 14:33:12.657] dT: 1286 Loading mission Records/Intro 04 Ed.trk...
[2020-03-25 14:33:12.671] dT:    0 Y=1940 / M=7 / H= 6 , Temperature - 0m = 16.0 .
[2020-03-25 14:33:12.672] dT:    0 Loading map.ini defined airfields:
[2020-03-25 14:33:14.084] dT:    0 User cancel
[2020-03-25 14:33:14.084] dT:    0 java.lang.RuntimeException: User cancel
[2020-03-25 14:33:14.084] dT:    0 at com.maddox.il2.game.Mission.LOADING_STEP(Mission.java:631)
[2020-03-25 14:33:14.084] dT:    0 at com.maddox.il2.game.Mission.loadMain(Mission.java:879)
[2020-03-25 14:33:14.085] dT:    0 at com.maddox.il2.game.Mission._load(Mission.java:649)
[2020-03-25 14:33:14.085] dT:    0 at com.maddox.il2.game.Mission.access$600(Mission.java:123)
[2020-03-25 14:33:14.085] dT:    0 at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:411)
[2020-03-25 14:33:14.086] dT:    0 at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[2020-03-25 14:33:14.086] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[2020-03-25 14:33:14.086] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:422)
[2020-03-25 14:33:14.086] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2020-03-25 14:33:14.476] dT:-1344 User cancel
[2020-03-25 14:33:14.476] dT:    0 java.lang.RuntimeException: User cancel
[2020-03-25 14:33:14.477] dT:    0 at com.maddox.il2.game.Mission.LOADING_STEP(Mission.java:631)
[2020-03-25 14:33:14.477] dT:    0 at com.maddox.il2.game.Mission.loadMain(Mission.java:879)
[2020-03-25 14:33:14.477] dT:    0 at com.maddox.il2.game.Mission._load(Mission.java:649)
[2020-03-25 14:33:14.477] dT:    0 at com.maddox.il2.game.Mission.access$600(Mission.java:123)
[2020-03-25 14:33:14.477] dT:    0 at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:411)
[2020-03-25 14:33:14.477] dT:    0 at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[2020-03-25 14:33:14.477] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[2020-03-25 14:33:14.477] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:422)
[2020-03-25 14:33:14.477] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2020-03-25 14:36:46.381] dT:    0 SectFile save failed: c:\il-2 sturmovik 1946\quicks\.last.quick (O sistema não pode encontrar o caminho especificado)
[2020-03-25 14:36:46.381] dT:    0 java.io.FileNotFoundException: c:\il-2 sturmovik 1946\quicks\.last.quick (O sistema não pode encontrar o caminho especificado)
[2020-03-25 14:36:46.381] dT:    0 at java.io.FileOutputStream.open(Native Method)
[2020-03-25 14:36:46.381] dT:    0 at java.io.FileOutputStream.<init>(Unknown Source)
[2020-03-25 14:36:46.381] dT:    0 at java.io.FileOutputStream.<init>(Unknown Source)
[2020-03-25 14:36:46.382] dT:    0 at java.io.FileWriter.<init>(Unknown Source)
[2020-03-25 14:36:46.382] dT:    0 at com.maddox.rts.SectFile.saveFile(SectFile.java:396)
[2020-03-25 14:36:46.382] dT:    0 at com.maddox.il2.gui.GUIQuickSave.execute(GUIQuickSave.java:33)
[2020-03-25 14:36:46.382] dT:    0 at com.maddox.il2.gui.GUIQuick.save(GUIQuick.java:2230)
[2020-03-25 14:36:46.382] dT:    0 at com.maddox.il2.gui.GUIQuick$DialogClient.notify(GUIQuick.java:1022)
[2020-03-25 14:36:46.382] dT:    0 at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
[2020-03-25 14:36:46.382] dT:    0 at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
[2020-03-25 14:36:46.382] dT:    0 at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
[2020-03-25 14:36:46.382] dT:    0 at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
[2020-03-25 14:36:46.382] dT:    0 at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
[2020-03-25 14:36:46.382] dT:    0 at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
[2020-03-25 14:36:46.382] dT:    0 at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
[2020-03-25 14:36:46.382] dT:    0 at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
[2020-03-25 14:36:46.382] dT:    0 at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
[2020-03-25 14:36:46.382] dT:    0 at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
[2020-03-25 14:36:46.382] dT:    0 at com.maddox.rts.Message._send(Message.java:1217)
[2020-03-25 14:36:46.382] dT:    0 at com.maddox.rts.Message.sendToObject(Message.java:1191)
[2020-03-25 14:36:46.382] dT:    0 at com.maddox.rts.Message.sendToArray(Message.java:1147)
[2020-03-25 14:36:46.382] dT:    0 at com.maddox.rts.Message.sendTo(Message.java:1128)
[2020-03-25 14:36:46.383] dT:    0 at com.maddox.rts.Message.trySend(Message.java:1115)
[2020-03-25 14:36:46.383] dT:    0 at com.maddox.rts.Time.loopMessages(Time.java:180)
[2020-03-25 14:36:46.383] dT:    0 at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[2020-03-25 14:36:46.383] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[2020-03-25 14:36:46.383] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:422)
[2020-03-25 14:36:46.383] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2020-03-25 14:37:07.041] dT:    0 SectFile save failed: c:\il-2 sturmovik 1946\quicks\.last.quick (O sistema não pode encontrar o caminho especificado)
[2020-03-25 14:37:07.041] dT:    0 java.io.FileNotFoundException: c:\il-2 sturmovik 1946\quicks\.last.quick (O sistema não pode encontrar o caminho especificado)
[2020-03-25 14:37:07.041] dT:    0 at java.io.FileOutputStream.open(Native Method)
[2020-03-25 14:37:07.041] dT:    0 at java.io.FileOutputStream.<init>(Unknown Source)
[2020-03-25 14:37:07.041] dT:    0 at java.io.FileOutputStream.<init>(Unknown Source)
[2020-03-25 14:37:07.041] dT:    0 at java.io.FileWriter.<init>(Unknown Source)
[2020-03-25 14:37:07.041] dT:    0 at com.maddox.rts.SectFile.saveFile(SectFile.java:396)
[2020-03-25 14:37:07.041] dT:    0 at com.maddox.il2.gui.GUIQuickSave.execute(GUIQuickSave.java:33)
[2020-03-25 14:37:07.041] dT:    0 at com.maddox.il2.gui.GUIQuick.save(GUIQuick.java:2230)
[2020-03-25 14:37:07.041] dT:    0 at com.maddox.il2.gui.GUIQuick$DialogClient.notify(GUIQuick.java:1022)
[2020-03-25 14:37:07.041] dT:    0 at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
[2020-03-25 14:37:07.041] dT:    0 at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
[2020-03-25 14:37:07.041] dT:    0 at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
[2020-03-25 14:37:07.042] dT:    0 at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
[2020-03-25 14:37:07.042] dT:    0 at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
[2020-03-25 14:37:07.042] dT:    0 at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
[2020-03-25 14:37:07.042] dT:    0 at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
[2020-03-25 14:37:07.042] dT:    0 at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
[2020-03-25 14:37:07.042] dT:    0 at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
[2020-03-25 14:37:07.042] dT:    0 at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
[2020-03-25 14:37:07.042] dT:    0 at com.maddox.rts.Message._send(Message.java:1217)
[2020-03-25 14:37:07.042] dT:    0 at com.maddox.rts.Message.sendToObject(Message.java:1191)
[2020-03-25 14:37:07.042] dT:    0 at com.maddox.rts.Message.sendToArray(Message.java:1147)
[2020-03-25 14:37:07.042] dT:    0 at com.maddox.rts.Message.sendTo(Message.java:1128)
[2020-03-25 14:37:07.042] dT:    0 at com.maddox.rts.Message.trySend(Message.java:1115)
[2020-03-25 14:37:07.042] dT:    0 at com.maddox.rts.Time.loopMessages(Time.java:180)
[2020-03-25 14:37:07.042] dT:    0 at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[2020-03-25 14:37:07.042] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[2020-03-25 14:37:07.042] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:422)
[2020-03-25 14:37:07.042] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2020-03-25 14:37:21.553] dT:    0 Y=0 / M=0 / H= 12 , Temperature - 0m = 21.0 .
[2020-03-25 14:37:21.553] dT:    0 Loading map.ini defined airfields:
[2020-03-25 14:37:27.515] dT:    0 INTERNAL ERROR: Can't open file 'MAPS/_Tex/Ash_Bof\SrbijaDrvo.tga'
[2020-03-25 14:37:27.515] dT:    0 INTERNAL ERROR: LoadTextureFromTga('MAPS/_Tex/Ash_Bof\SrbijaDrvo.tga')
[2020-03-25 14:37:27.515] dT:    0 WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WAR'
[2020-03-25 14:37:27.515] dT:    0 WARNING: TLandscape::LoadMap('ash_BoF/ash_load.ini') - errors in loading
[2020-03-25 14:37:27.516] dT:    0 World.land().LoadMap() error: java.lang.RuntimeException: Landscape 'ash_BoF/ash_load.ini' loading error
[2020-03-25 14:41:36.411] dT:64463 Loading mission Campaign/DE/YOT/france1940-3.mis...
[2020-03-25 14:41:36.435] dT:    0 Y=1940 / M=5 / H= 7 , Temperature - 0m = 11.0 .
[2020-03-25 14:41:36.435] dT:    0 Loading map.ini defined airfields:
[2020-03-25 14:41:41.243] dT:    0 Load bridges
[2020-03-25 14:41:41.544] dT:    0 LongBridge: too big offset
[2020-03-25 14:41:41.638] dT:    0 Load static objects
[2020-03-25 14:41:44.471] dT:    0 ##### House without collision (3do/Buildings/Furniture/10x1_5_White/mono.sim)
[2020-03-25 14:41:44.540] dT:    0 ##### House without collision (3do/Buildings/Port/Floor/live.sim)
[2020-03-25 14:41:46.165] dT:    0 ##### House without collision (3do/Buildings/Port/BaseSmallSegment/live.sim)
[2020-03-25 14:41:47.418] dT:    0 INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
[2020-03-25 14:41:47.600] dT:    0 INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
[2020-03-25 14:42:02.912] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:42:02.912] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:42:02.912] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:42:02.912] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:42:02.912] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:42:02.913] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:42:02.913] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:42:02.913] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:42:02.913] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:42:02.913] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:42:02.913] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:42:02.913] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:42:02.913] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:42:02.914] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:42:02.914] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:42:02.914] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:42:02.914] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:42:02.914] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:42:02.914] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:42:02.915] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:42:02.915] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:42:02.915] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:42:04.970] dT:    1 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask1_D0'
[2020-03-25 14:42:04.984] dT:    1 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask1_D0'
[2020-03-25 14:42:05.014] dT:   12 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask1_D0'
[2020-03-25 14:42:05.016] dT:    1 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask1_D0'
[2020-03-25 14:42:05.018] dT:    1 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask1_D0'
[2020-03-25 14:42:05.417] dT:   24 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask1_D0'
[2020-03-25 14:42:05.418] dT:    1 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask1_D0'
[2020-03-25 14:42:05.419] dT:    1 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask1_D0'
[2020-03-25 14:42:05.420] dT:    2 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask1_D0'
[2020-03-25 14:42:06.422] dT:   72 warning: no files : music/crash
[2020-03-25 14:42:16.450] dT:-64579 Loading mission campaign/de/yot/France1940-01.mis...
[2020-03-25 14:42:16.455] dT:    0 Y=1940 / M=5 / H= 7 , Temperature - 0m = 15.0 .
[2020-03-25 14:42:16.456] dT:    0 Loading map.ini defined airfields:
[2020-03-25 14:42:20.507] dT:    0 INTERNAL ERROR: Can't open file 'MAPS/_Tex/Ash_Bof\SrbijaDrvo.tga'
[2020-03-25 14:42:20.507] dT:    0 INTERNAL ERROR: LoadTextureFromTga('MAPS/_Tex/Ash_Bof\SrbijaDrvo.tga')
[2020-03-25 14:42:20.507] dT:    0 WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WAR'
[2020-03-25 14:42:20.507] dT:    0 WARNING: TLandscape::LoadMap('ash_BoF/ash_load.ini') - errors in loading
[2020-03-25 14:42:20.507] dT:    0 Landscape 'ash_BoF/ash_load.ini' loading error
[2020-03-25 14:42:20.507] dT:    0 java.lang.RuntimeException: Landscape 'ash_BoF/ash_load.ini' loading error
[2020-03-25 14:42:20.507] dT:    0 at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:436)
[2020-03-25 14:42:20.507] dT:    0 at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:385)
[2020-03-25 14:42:20.507] dT:    0 at com.maddox.il2.game.Mission.loadMain(Mission.java:860)
[2020-03-25 14:42:20.507] dT:    0 at com.maddox.il2.game.Mission._load(Mission.java:649)
[2020-03-25 14:42:20.508] dT:    0 at com.maddox.il2.game.Mission.access$600(Mission.java:123)
[2020-03-25 14:42:20.508] dT:    0 at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:411)
[2020-03-25 14:42:20.508] dT:    0 at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[2020-03-25 14:42:20.508] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[2020-03-25 14:42:20.508] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:422)
[2020-03-25 14:42:20.508] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2020-03-25 14:42:20.906] dT:    0 Landscape 'ash_BoF/ash_load.ini' loading error
[2020-03-25 14:42:20.906] dT:    0 java.lang.RuntimeException: Landscape 'ash_BoF/ash_load.ini' loading error
[2020-03-25 14:42:20.906] dT:    0 at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:436)
[2020-03-25 14:42:20.906] dT:    0 at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:385)
[2020-03-25 14:42:20.906] dT:    0 at com.maddox.il2.game.Mission.loadMain(Mission.java:860)
[2020-03-25 14:42:20.906] dT:    0 at com.maddox.il2.game.Mission._load(Mission.java:649)
[2020-03-25 14:42:20.906] dT:    0 at com.maddox.il2.game.Mission.access$600(Mission.java:123)
[2020-03-25 14:42:20.906] dT:    0 at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:411)
[2020-03-25 14:42:20.906] dT:    0 at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[2020-03-25 14:42:20.906] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[2020-03-25 14:42:20.906] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:422)
[2020-03-25 14:42:20.906] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2020-03-25 14:45:31.268] dT:64463 Loading mission Campaign/DE/YOT/france1940-3.mis...
[2020-03-25 14:45:31.273] dT:    0 Y=1940 / M=5 / H= 7 , Temperature - 0m = 11.0 .
[2020-03-25 14:45:31.273] dT:    0 Loading map.ini defined airfields:
[2020-03-25 14:45:34.628] dT:    0 Load bridges
[2020-03-25 14:45:34.666] dT:    0 LongBridge: too big offset
[2020-03-25 14:45:34.698] dT:    0 Load static objects
[2020-03-25 14:45:36.106] dT:    0 INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
[2020-03-25 14:45:36.145] dT:    0 INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
[2020-03-25 14:45:39.248] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:45:39.248] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:45:39.248] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:45:39.250] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:45:39.250] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:45:39.250] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:45:39.250] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:45:39.250] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:45:39.250] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:45:39.250] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:45:39.250] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:45:39.250] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:45:39.251] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:45:39.251] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:45:39.252] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:45:39.252] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:45:39.252] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:45:39.252] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:45:39.252] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:45:39.252] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:45:39.252] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:45:39.252] dT:    0 NetAircraft error, ID_03: java.io.EOFException
[2020-03-25 14:45:41.190] dT:    1 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask1_D0'
[2020-03-25 14:45:41.195] dT:    1 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask1_D0'
[2020-03-25 14:45:41.225] dT:   12 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask1_D0'
[2020-03-25 14:45:41.227] dT:    1 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask1_D0'
[2020-03-25 14:45:41.229] dT:    1 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask1_D0'
[2020-03-25 14:45:41.415] dT:   24 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask1_D0'
[2020-03-25 14:45:41.416] dT:    1 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask1_D0'
[2020-03-25 14:45:41.417] dT:    1 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask1_D0'
[2020-03-25 14:45:41.418] dT:    2 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask1_D0'
[2020-03-25 14:45:46.175] dT:  186 warning: no files : music/crash
[2020-03-25 14:45:59.152] dT:-64693 Loading mission campaign/de/yot/France1940-01.mis...
[2020-03-25 14:45:59.158] dT:    0 Y=1940 / M=5 / H= 7 , Temperature - 0m = 15.0 .
[2020-03-25 14:45:59.158] dT:    0 Loading map.ini defined airfields:
[2020-03-25 14:46:03.162] dT:    0 INTERNAL ERROR: Can't open file 'MAPS/_Tex/Ash_Bof\SrbijaDrvo.tga'
[2020-03-25 14:46:03.163] dT:    0 INTERNAL ERROR: LoadTextureFromTga('MAPS/_Tex/Ash_Bof\SrbijaDrvo.tga')
[2020-03-25 14:46:03.163] dT:    0 WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WAR'
[2020-03-25 14:46:03.163] dT:    0 WARNING: TLandscape::LoadMap('ash_BoF/ash_load.ini') - errors in loading
[2020-03-25 14:46:03.163] dT:    0 Landscape 'ash_BoF/ash_load.ini' loading error
[2020-03-25 14:46:03.163] dT:    0 java.lang.RuntimeException: Landscape 'ash_BoF/ash_load.ini' loading error
[2020-03-25 14:46:03.163] dT:    0 at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:436)
[2020-03-25 14:46:03.163] dT:    0 at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:385)
[2020-03-25 14:46:03.163] dT:    0 at com.maddox.il2.game.Mission.loadMain(Mission.java:860)
[2020-03-25 14:46:03.163] dT:    0 at com.maddox.il2.game.Mission._load(Mission.java:649)
[2020-03-25 14:46:03.163] dT:    0 at com.maddox.il2.game.Mission.access$600(Mission.java:123)
[2020-03-25 14:46:03.163] dT:    0 at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:411)
[2020-03-25 14:46:03.163] dT:    0 at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[2020-03-25 14:46:03.163] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[2020-03-25 14:46:03.163] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:422)
[2020-03-25 14:46:03.163] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2020-03-25 14:46:03.541] dT:    0 Landscape 'ash_BoF/ash_load.ini' loading error
[2020-03-25 14:46:03.541] dT:    0 java.lang.RuntimeException: Landscape 'ash_BoF/ash_load.ini' loading error
[2020-03-25 14:46:03.541] dT:    0 at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:436)
[2020-03-25 14:46:03.541] dT:    0 at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:385)
[2020-03-25 14:46:03.541] dT:    0 at com.maddox.il2.game.Mission.loadMain(Mission.java:860)
[2020-03-25 14:46:03.541] dT:    0 at com.maddox.il2.game.Mission._load(Mission.java:649)
[2020-03-25 14:46:03.541] dT:    0 at com.maddox.il2.game.Mission.access$600(Mission.java:123)
[2020-03-25 14:46:03.542] dT:    0 at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:411)
[2020-03-25 14:46:03.542] dT:    0 at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[2020-03-25 14:46:03.542] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[2020-03-25 14:46:03.542] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:422)
[2020-03-25 14:46:03.542] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

I hope I have met your demand, Mister!

Thanks in advance.

Carlos

Logged

Vampire_pilot

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  • Posts: 7989
Re: Re: &quot;Years of Triumph&quot; - for BAT! Ready to D/L!
« Reply #1 on: March 25, 2020, 10:06:56 AM »

what about "not hijack this thread"

and

"make a separate thread in tech help"

is hard to understand?

I have moved it.

Griffon_301

  • SAS Team
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  • Posts: 2199
Re: ash_BoF map does not load
« Reply #2 on: March 25, 2020, 01:01:12 PM »

suggest you reinstall and follow the install steps through each and every subsequent update as provided by the release threads of the various updates! ...your game is not a fully viable 3.8.2 install!
Logged

Spider16

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  • Posts: 320
  • Non nobis Domine non nobis sed nomini tuo da glori
Re: ash_BoF map does not load
« Reply #3 on: March 31, 2020, 06:01:39 AM »

All the suggestions made by you Mister Griffon_30, were made with the reinstallation of all BAT modules, coming from new downloads, Torrent and normal. No positive result. I take this opportunity to inform you that both maps of Hengyang, for me, present the same problem.
Grateful for the help already provided previously.

Cheers

Carlos
Logged

Epervier

  • 4.09 Guardian Angel !
  • SAS Team
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  • I'm French and Rebel_409! Nobody is perfect!
    • Some tinkering here
Re: ash_BoF map does not load
« Reply #4 on: March 31, 2020, 07:26:51 AM »

[2020-03-25 14:33:11.721]   dT:    0   House: Parameter [buildings.Plate$myFord]:<Mesh> not found

[2020-03-25 14:37:21.553]   dT:    0   Loading map.ini defined airfields:
[2020-03-25 14:37:27.515]   dT:    0   INTERNAL ERROR: Can't open file 'MAPS/_Tex/Ash_Bof\SrbijaDrvo.tga'
You have several mistakes!
I can help you with the first one!
But for the second one I can't do anything because I don't use the same version of the BoF map!

See attachments for Plate myFord!
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

Venator77

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Re: ash_BoF map does not load
« Reply #5 on: March 31, 2020, 07:58:28 AM »

I have also been experiencing this same problem. Wouldn't it be easier to look for the map in the Maps section and install it?
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Spider16

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Re: ash_BoF map does not load
« Reply #6 on: March 31, 2020, 08:17:55 AM »

I appreciate your help and cooperation Mr. Epervier.

cheers

Carlos
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Griffon_301

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Re: ash_BoF map does not load
« Reply #7 on: March 31, 2020, 12:15:55 PM »

just gave the map a run in my game, it fires up in FMB and QMB also works as expected with it...
I still think you made a mistake when installing the lot...just out of interest...did you let all the various folders like BAT00, BAT01, etc overwrite each other? and just use the last set of WAW3/TGA3/... directories of the 3.8.2. patch set as well?
finally, directx or opengl?
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Venator77

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Re: ash_BoF map does not load
« Reply #8 on: March 31, 2020, 12:59:14 PM »

Weirdly enough, I can open this map in some instances in FMB, but it's always a gamble whether it will work or not. I know for sure that it refused to work when I am playing YoT.

Also, everything was overwritten and opengl for install
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Griffon_301

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Re: ash_BoF map does not load
« Reply #9 on: April 01, 2020, 10:33:20 AM »

tried nearly all of the YoT missions that play on that map and everyone fired up and worked as it should; no crashes, missing stuff or whatever...
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Venator77

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Re: ash_BoF map does not load
« Reply #10 on: April 01, 2020, 10:43:04 AM »

I did too. I could play them from FMB, but not from the campaign itself.
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Spider16

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Re: ash_BoF map does not load
« Reply #11 on: April 02, 2020, 07:18:08 PM »

Dear Griffon_301I keep in Zip files all the content from the Superpack, downloaded from the SAS website until the last BAT update. All downloads of the BAT expansions in Torrent have been refreshed and in the normal way, applying and having the same error in both cases each time. Three days with many hours of work at a time. I really don't know what happens because they were done step by step.
Thank you for your kind interest in the case and thank you again to Mr. Epervier for also trying to help.

Cheers
Carlos
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