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Author Topic: Need slots for convoy escort repaint  (Read 2535 times)

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asheshouse

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Re: Need slots for convoy escort repaint
« Reply #12 on: March 25, 2020, 03:27:49 PM »

If you provide me with a download link for your files i will have a look.
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Knochenlutscher

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Re: Need slots for convoy escort repaint
« Reply #13 on: March 25, 2020, 03:56:28 PM »

http://www.mediafire.com/file/e9g8cybfgknd0wf/Ships_USSCasablancaClass.7z/file

I'm running out of ideas, Thank you for having a look at it...

Best wishes
Tobias
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Wiseman: Did you speak the exact words? Ash: Look, maybe I didn't say every single little tiny syllable, no. But basically I said them, yeah.

asheshouse

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Re: Need slots for convoy escort repaint
« Reply #14 on: March 26, 2020, 04:35:02 AM »

Try replacing your class files with these new ones. http://www.mediafire.com/file/3dthdlebeh9w7xx/ShipCVEClasses260320.rar/file

I have it working ok in SASModAct5.3

Source for classes
Code: [Select]
// Decompiled by DJ v3.12.12.96 Copyright 2011 Atanas Neshkov  Date: 05/10/2015 09:51:49
// Home Page: http://members.fortunecity.com/neshkov/dj.html  http://www.neshkov.com/dj.html - Check often for new version!
// Decompiler options: packimports(3)
// Source File Name:   ShipCVE.java

package com.maddox.il2.objects.ships;

import com.maddox.il2.ai.ground.TgtShip;
import com.maddox.il2.objects.vehicles.radios.TypeHasBeacon;
import com.maddox.il2.objects.vehicles.radios.TypeHasHayRake;
import com.maddox.rts.SectFile;

// Referenced classes of package com.maddox.il2.objects.ships:
//            Ship, BigshipGeneric

public abstract class ShipCVE extends Ship
{

    public static class CasablancaClass extends BigshipGeneric
        implements TgtShip, TypeHasHayRake
    {

        public CasablancaClass()
        {
        }

        public CasablancaClass(String s, int i, SectFile sectfile, String s1, SectFile sectfile1, String s2)
        {
            super(s, i, sectfile, s1, sectfile1, s2);
        }
    }

    public ShipCVE()
    {
    }

    static java.lang.Class _mthclass$(java.lang.String s)
    {
        try
        {
            return java.lang.Class.forName(s);
        }
        catch(java.lang.ClassNotFoundException classnotfoundexception)
        {
            throw new NoClassDefFoundError(classnotfoundexception.getMessage());
        }
    }

    static
    {
        new BigshipGeneric.SPAWN(com.maddox.il2.objects.ships.ShipCVE$CasablancaClass.class);
    }
}
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Knochenlutscher

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Re: Need slots for convoy escort repaint
« Reply #15 on: March 26, 2020, 07:17:10 AM »

Cool, it works. Thank you. Now I'll study it and hope I can reproduce that code,
 ]cheers[
Have a nice day, stay healthy
Tobias
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Wiseman: Did you speak the exact words? Ash: Look, maybe I didn't say every single little tiny syllable, no. But basically I said them, yeah.

Knochenlutscher

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Re: Need slots for convoy escort repaint
« Reply #16 on: April 03, 2020, 12:45:08 PM »

HI Ashes, I used outdated Classdumps, these caused my decompiler Errors.
I swiped everything off and reinstalled latest Dumps, voila, TypeHayRake working here.

Thanks a bunch for Help and Guidance
Cheers
Tobias

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Wiseman: Did you speak the exact words? Ash: Look, maybe I didn't say every single little tiny syllable, no. But basically I said them, yeah.

Knochenlutscher

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Re: Need slots for convoy escort repaint
« Reply #17 on: May 21, 2020, 02:01:46 PM »

@ Milvipes, I must repaint most of the stuff you did for the Atlantic CVEs, Deck numbering must be
redone and proper Hull measure repainting. Don't feel offended, but it must be the least accurate
and their outlook not having the same Measure, even if we use cloned Ships.

A small Note on the upcoming WIP CVE Upgrade:

Java and 3-D sitting for the new CV's respectively.
All will have Deck Crew Upgrade and even see small Refiniements,
like a Tractor there and other nice Assets to come.

I'm behind any planned release, since the Texture work on the new CVEs is a terrible Nightmare.
I want to have them properly painted, and there's my cause for the slowdown.
The Hulls two fold piece makes their fancy Measure Camouflage a pain the butt to recreate.
Even though it's just a single Side to paint, this is really a slow-stopper here.
I'm at completion of 1 from 14 New. Uggghhh.
2 Weeks

Best wishes
Tobias
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Wiseman: Did you speak the exact words? Ash: Look, maybe I didn't say every single little tiny syllable, no. But basically I said them, yeah.

milvipes

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Re: Need slots for convoy escort repaint
« Reply #18 on: May 21, 2020, 02:07:08 PM »

The good new is, western has provided slots for other ships of the convoy escort.

USS Temptress PG-62
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Knochenlutscher

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Re: Need slots for convoy escort repaint
« Reply #19 on: May 22, 2020, 07:02:28 AM »

Hi Milvipes, last News I heard was he could help at building.
Haven't got time to catch them up.

But from what I see they look really astonishing. Glad to see your Dream come true.
Will give my best to deliver the Escort Carriers right away, first in the row will be the Atlantic
CVE's as promised, my rest will come later.
Only good News is, the Slots and java ready, working, no issues.

Textures is very slow process, the fancier the real Measure painting, the harder to
get done.
Anyway, I'm at it, hope to tackle it.

Best wishes
Tobias
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Wiseman: Did you speak the exact words? Ash: Look, maybe I didn't say every single little tiny syllable, no. But basically I said them, yeah.
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