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Author Topic: WxTech's Highway and Rail bridge fix  (Read 7843 times)

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WxTech

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Re: WxTech's Highway and Rail bridge fix
« Reply #24 on: October 30, 2020, 09:23:32 PM »

Update, Oct 30, 2020:

-Added the formerly missing winter versions of the highway and rail bridges.

- Tweaked textures for better consistency between LODs.

- Reduced color saturation on winter textures.

Same upload link in Post #1. Full mod; completely replaces previous version.
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Whiskey_Sierra_972

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Re: WxTech's Highway and Rail bridge fix
« Reply #25 on: October 31, 2020, 03:31:26 AM »

Great mate!

Just a donkey question....I was out for too much time and I'm still not very familiar with the including rate of such updates into BAT.....'ll those updates (I'm thinking also about the new blast effect) be included in the future patch or is by our own to decide if add it or not?

Sorry but I have to relearn how things are going now.....

Cheers
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WxTech

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Re: WxTech's Highway and Rail bridge fix
« Reply #26 on: October 31, 2020, 06:53:40 AM »

I'm thinking I might release a whole new effects pack. Might as well, since it's required to have the new Explosions.class anyway. I would indicate those effects which are newly coded, meaning one could choose to add just those (and not my other altered stock effects if you like those you already have.)
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Whiskey_Sierra_972

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Re: WxTech's Highway and Rail bridge fix
« Reply #27 on: October 31, 2020, 06:55:48 AM »

That's will be very welcomed by me!

😘
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marcost

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Re: WxTech's Highway and Rail bridge fix
« Reply #28 on: June 05, 2023, 11:10:46 AM »

Link on page 1 not working for me?

Thanks
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bomberkiller

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Re: WxTech's Highway and Rail bridge fix
« Reply #29 on: June 05, 2023, 11:04:20 PM »

Hello markost,

please try in "Replay #2", Epervier's link.

Regards

 ]cheers[

Gerhard
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marcost

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Re: WxTech's Highway and Rail bridge fix
« Reply #30 on: June 06, 2023, 03:58:39 AM »

I thought that was 4.09 only, but it works. Thanks Gerhard!
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marcost

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Re: WxTech's Highway and Rail bridge fix
« Reply #31 on: June 06, 2023, 06:27:32 AM »

Thanks for this mod WxTech.

Finally got round to something I've wanted to fix for a long time. By increasing the image size you can add some texture onto the plain parts (ramps and supports). I've attached files for the summer ones as an example. Helps them sit in the landscape better. I don't have the winter textures to do the same, but plain white against snow doesn't look as obvious.

You need the Carsmaster 4096 dlls for this to work. To test, add these files into WxTech's & overwrite(or place in higher position in mod folder).

https://www.mediafire.com/file/zqrrvbke0rfbrvp/%2521_better_bridges.rar/file






Regards,

M

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WxTech

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Re: WxTech's Highway and Rail bridge fix
« Reply #32 on: June 06, 2023, 06:36:08 AM »

Marcost,
Thanks for the texture improvement! Those plain ramp beds always bugged me.

Your highway bridge looks like the old original, which has the 'trumpet horn' pylons (where they flare outward toward the bottom). My model has these pylons as simpler, flat-sided things.
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marcost

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Re: WxTech's Highway and Rail bridge fix
« Reply #33 on: June 06, 2023, 08:40:13 AM »

Hi,

Maybe because I used Epervier's link, yours isn't working?

Cheers!
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WxTech

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Re: WxTech's Highway and Rail bridge fix
« Reply #34 on: June 06, 2023, 09:37:40 AM »

I updated the top post with an alternate link... The contents are exactly as before; I've not incorporated the newly made larger images by marcost.
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marcost

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Re: WxTech's Highway and Rail bridge fix
« Reply #35 on: June 06, 2023, 10:08:56 AM »

Yes that worked, I've now got the new supports and the winter texture folders. Thanks!
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