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Author Topic: F-80A has problems being targeted  (Read 208 times)

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Fhechene

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F-80A has problems being targeted
« on: February 12, 2020, 12:18:39 PM »

So, I'm trying to setup a He-162 vs F-80A scenario. What I've seen is that He-162's have no will to target the F-80A. They follow their waypoints. I need a lot of He-162's for one to maybe think in starting a dogfight. Curiously, something similar happened with static vehicles that shoot.
I have Asura's 3.0 DGen pack. I don't know if the issue is with the mod pack or with the F-80A mod. Could anyone point me in the right direction?
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SAS~GJE52

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Re: F-80A has problems being targeted
« Reply #1 on: February 12, 2020, 04:50:51 PM »


Quote
I have Asura's 3.0 DGen pack.

 ]dontknow[



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"The darkest places in Hell are reserved for those who maintain their neutrality in times of moral crisis"  The Divine Comedy. Dante Alighieri 1265-1321

Fhechene

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Re: F-80A has problems being targeted
« Reply #2 on: February 12, 2020, 05:16:07 PM »

I mean, there are two possible causes. The F-80A or the mod pack. So, I ask here if anyone has issues with the F-80A and I should ask directly in Aviaskins if anyone else has the same issue.
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SAS~Storebror

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Re: F-80A has problems being targeted
« Reply #3 on: February 12, 2020, 11:40:59 PM »

At the risk of triggering people who think that BAT was no answer to anything...
Both planes work just fine in BAT:



]cheers[
Mike
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People love using Strategy as a disguise for Non-Action.
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Fhechene

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Re: F-80A has problems being targeted
« Reply #4 on: February 13, 2020, 09:22:17 AM »

Thanks for testing!
So it's the mod, then.
Back to aviaskins then.

Edit: I was thinking, you showed an air battle in which you are Allied and the Heinkels are Axis, right? What if the player is in the side that has the Heinkels? Most probably it won't have anything to do with it. But still...

Edit 2: as I suspected, if the player is flying in one of the He-162 flight, the issue appears for all He flights of the squadrons. I might adventure that all flights of the faction itself wouldn't be able to attack. The issue doesn't happens if the player is not part of the faction.
The workaround I used was attaching the Heinkel waypoints to the F-80A flights. That seems to work.
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