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Author Topic: vampire_pilot's campaign and mission WIP thread  (Read 7055 times)

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SAS~Poltava

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Re: vampire_pilot's campaign and mission WIP thread
« Reply #24 on: May 21, 2020, 12:58:18 PM »

This is a very audacious undertaking! I am impressed! It also goes to show the amazing versatility of this game, thanks to the efforts of all modders!

God Speed! 👍
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My aim: to build campaigns for Mods! You can find them here: http://mission4today.com/index.php?name=Downloads3&file=search&sa=740

SAS~vampire_pilot

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Re: vampire_pilot's campaign and mission WIP thread
« Reply #25 on: May 22, 2020, 02:32:30 AM »

I have enabled multi select toggle for bombs. You can now toggle through a mixed bombload to select each type and pattern individually.

This enables you to also select an equipment of flares for nocturnal navigation purposes!



But beware, they light up your ship like a searchlight :D
AI should always be left without flares, these Captains don't know how to handle them properly.

Also, I have made the two top gunners go downstairs when you select Empty loadout to better resemble a civilian ship.

victor639514

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Re: vampire_pilot's campaign and mission WIP thread
« Reply #26 on: May 22, 2020, 04:41:45 AM »

This is all sounding great!

Say, since you mentioned you're working on a new FM for the zeppelins, hopefully the new FM uses different motor sound presets. That way it won't use the M-11 motor preset.

If so, then I have a couple zeppelin engine sounds that may suit this.  ;)
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Hey, get that inertia started!

SAS~vampire_pilot

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Re: vampire_pilot's campaign and mission WIP thread
« Reply #27 on: May 22, 2020, 06:53:14 AM »

right now it is the M-11

victor639514

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Re: vampire_pilot's campaign and mission WIP thread
« Reply #28 on: May 22, 2020, 07:16:21 AM »

Ah.

The M-11 preset is used by quite a number of other aircraft and their FMs in DOF's flight roster.
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SAS~vampire_pilot

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Re: vampire_pilot's campaign and mission WIP thread
« Reply #29 on: May 22, 2020, 08:08:01 AM »

send me what you have in mind then.

victor639514

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Re: vampire_pilot's campaign and mission WIP thread
« Reply #30 on: May 22, 2020, 08:34:30 AM »

Maybe the zeppelins' FMs could use the Jumo211 presets instead of the M-11.

That way, aircraft using the M-11 preset won't sound like zeppelin engines themselves.
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SAS~vampire_pilot

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Re: vampire_pilot's campaign and mission WIP thread
« Reply #31 on: May 23, 2020, 09:39:46 AM »

Mike has helped me a great deal applying a trick to the Zeppelin FM

To commemorate this:

Feindfahrt.... Not for the faint of heart.


Marine Luftschiff L10 takes off from Tønder early afternoon


Dusk over the North Sea



Altitude 3000 meters



Taking the spotlight over London



dropping bombs, mission time 7 hrs, 20 minutes


Moon over the German Bight


Making landfall near Husum. The crew is singing.


Tønder Marine Luftschiffbasis at dawn. All hands prepare for mooring!

Mission time 15 hours, zero minutes.

SAS~vampire_pilot

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Re: vampire_pilot's campaign and mission WIP thread
« Reply #32 on: November 18, 2020, 09:10:10 AM »

Does anyone remember PhilK? He used to be a master mission builder back in the old days.

I am going to bring the Hell In The Pacific series to BAT and enjoy every minute.

Guam here I cuam...



It's pretty dark out here...



(I haven't lost one Corsair on the deck so far :P)


Ta183Huckebein

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Re: vampire_pilot's campaign and mission WIP thread
« Reply #33 on: November 18, 2020, 10:13:25 AM »

Very nice!

Looking forward to the release!
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Griffon_301

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Re: vampire_pilot's campaign and mission WIP thread
« Reply #34 on: November 18, 2020, 01:55:14 PM »

Great! I am toying with his Banff strike wing campaign currently...nothing fancy like taxying to runway or stuff and just trying to make the campaign run and compatible with BAT content...
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SAS~vampire_pilot

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Re: vampire_pilot's campaign and mission WIP thread
« Reply #35 on: November 30, 2020, 08:39:01 AM »

Hell part II: Peleliu






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