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Author Topic: Repeating java error kills Fps please Help  (Read 1166 times)

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Pivoyvo

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Repeating java error kills Fps please Help
« on: August 30, 2019, 09:40:31 AM »

I have an Java Error and no Idea what it is or causes, hope someone can Help Me please

my Game is IL-2 4.12 VPModpack

this is  the part of the log where the error is

Code: [Select]
[17:55:43]   java.lang.NullPointerException
[17:55:43]      at com.maddox.il2.objects.Statics._msgDreamGlobal(Statics.java:1014)
[17:55:43]      at com.maddox.il2.objects.Statics._msgDreamGlobalTick(Statics.java:949)
[17:55:43]      at com.maddox.il2.objects.Statics.msgDreamGlobalTick(Statics.java:937)
[17:55:43]      at com.maddox.il2.engine.MsgDreamGlobal.invokeListener(MsgDreamGlobal.java:43)
[17:55:43]      at com.maddox.rts.Message._send(Message.java:1217)
[17:55:43]      at com.maddox.rts.Message.sendToObject(Message.java:1158)
[17:55:43]      at com.maddox.rts.Message.sendTo(Message.java:1134)
[17:55:43]      at com.maddox.rts.Message.trySend(Message.java:1115)
[17:55:43]      at com.maddox.rts.Message.send(Message.java:1079)
[17:55:43]      at com.maddox.il2.engine.MsgDreamGlobal.sendTick(MsgDreamGlobal.java:27)
[17:55:43]      at com.maddox.il2.engine.DreamEnvXY.doChanges(DreamEnvXY.java:65)
[17:55:43]      at com.maddox.il2.engine.InterpolateAdapter.updatePos(InterpolateAdapter.java:141)
[17:55:43]      at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:161)
[17:55:43]      at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[17:55:43]      at com.maddox.rts.Message._send(Message.java:1217)
[17:55:43]      at com.maddox.rts.Message.sendToObject(Message.java:1191)
[17:55:43]      at com.maddox.rts.Message.sendTo(Message.java:1134)
[17:55:43]      at com.maddox.rts.Message.trySend(Message.java:1115)
[17:55:43]      at com.maddox.rts.Time.loopMessages(Time.java:252)
[17:55:43]      at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[17:55:43]      at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[17:55:43]      at com.maddox.il2.game.Main.exec(Main.java:449)
[17:55:43]      at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[17:55:43]   null

Parts of My Conf.ini

Code: [Select]
[rts]
ProcessAffinityMask=14
mouseUse=2
joyUse=0
trackIRUse=0
DisableIME=0
locale=de
JoyProfile=0
UseSmartAxis=0

[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=0
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=1
TexFlags.UsePaletteExt=1
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=0
TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=2
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=4
Effects=1
ForceShaders1x=0
PolygonOffsetFactor=-0.0625
PolygonOffsetUnits=-1.0

FogLow=2
FogHaze=4

[DGen]
CampaignLength=Long
RandomFlights=3
HistoricalRanks=1
NoAirfieldHighlight=0
SlowFire=20
MaxFLAK=50
MaxBomberSkill=0

[Mods]
PALMODsColor=0
PALQMBLinesMap=10
PALQMBLinesPl0=25
PALQMBLinesPl1=20
PALQMBLinesPl2=19
PALQMBLinesPl3=18
PALQMBLinesPl4=18
PALQMBLinesPl5=18
PALQMBLinesPl6=18
PALQMBLinesPl7=18
BombBayDoors=0
RandomSplash=1
netCallsign=
TracersPlayer=400
TracersAircrafts=300
TracersWorld=25
TracersWirbelwind=5
HUDLogLines=3
HUDLogColor1=80FFFFFF
HUDLogColor2=10FFFFFF
HUDLogBottomColor1=80FFFFFF
HUDLogBottomColor2=10FFFFFF
ngHUDtas=1
ngHUDtrainer=1
ngHUDicons=1
ngHUDsector=1

If you need additional Info please Ask
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Mick

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Re: Repeating java error kills Fps please Help
« Reply #1 on: August 30, 2019, 10:46:21 AM »

... never seen such an "il2.objects.Statics._msgDreamGlobal" before in a log ...!  o_O

Looks like you're German, and when I Google "DreamGlobal", I get this ...!

https://www.google.com/search?client=firefox-b-d&q=DreamGlobal
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Pivoyvo

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Re: Repeating java error kills Fps please Help
« Reply #2 on: August 30, 2019, 11:21:00 AM »

Hello Mick and Thank You for looking onto my java problem

Yes i´m German
But I have no Relations to the Dream Global Company Your link showed me

I have totally no clue what this log tells, i´m not into this java stuff.
maybe Dream Global is something related to visual enhancement, improvement of the IL-2 World.
the Reason I started this Topic, was that I noticed stutters and freezes over Berlin, which made a Mission unplayable, so I asked VPMedia for help and he pointed out this part of the Log which
I have posted above. Here is VP´s Message to me.

Hi!

There seems to be a repeating java error which I cannot identify, but it definitely kills the fps.

Try posting in the forums / this is the error which repeats itself, the rest is 'normal'.



Thank You for Your Time and try to Help Mick

Wishing You a nice Weekend

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SAS~Gerax

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Re: Repeating java error kills Fps please Help
« Reply #3 on: August 30, 2019, 12:25:15 PM »

I noticed stutters and freezes over Berlin

Just put "Berlin fps" (without quotes) into the google search box below and read a little bit .. 
This Berlin map always was a fps killer.  :-X

I do not think that this ominous error message has something to do with it,
but maybe someone who knows better can enlighten us.  :)
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whistler

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Re: Repeating java error kills Fps please Help
« Reply #4 on: August 30, 2019, 12:36:20 PM »

... never seen such an "il2.objects.Statics._msgDreamGlobal" before in a log ...!  o_O

Looks like you're German, and when I Google "DreamGlobal", I get this ...!

https://www.google.com/search?client=firefox-b-d&q=DreamGlobal

No way Mick! That msgDreamGlobal thing is part of the code. What it does, that's a different story (no idea, sorry).


Just put "Berlin fps" (without quotes) into the google search box below and read a little bit .. 
This Berlin map always was a fps killer.  :-X

Why haven't anyone got rid of half of the Berlin buildings already? Time consuming probably but it doesn't sound like a difficult task. I would also like to see lightened Cannons Channel maps one day.
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Pivoyvo

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Re: Repeating java error kills Fps please Help
« Reply #5 on: August 30, 2019, 12:38:48 PM »

Hello Gerax Thanks for looking here
Before I Wrote to VPMedia I read all topics about the Berlin Map in Hope to solve this Problem by Myself.
I Know that the old Berlin Map kills fps. I Use VP´s Wonderful Berlin Map instead. It´s not only the Berlin Map for example Stalingrad stutters too but it is still Playable instead of Berlin. Before Berlin worked fine till now. I have no Clue what I have changed or Installed that causes this, so I hoped the Log tells someone here what is going Wrong with my Game.

Wishing You a hopefully Great Weekend.

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