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Author Topic: SCW_Ebro_River  (Read 882 times)

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stoney69

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  • Posts: 79
SCW_Ebro_River
« on: August 05, 2019, 03:50:27 PM »

I am still getting a CDT on selecting SCW Ebro River airfield and only this airfield. Can't see what the issue is and I am really hoping someone could help me see what the problem might be. This is the lower part of my log. Thanks for checking out my situation.


Code: [Select]
Loading mission Records/Intro 04 Ed.trk...
Load bridges
Load static objects
INTERNAL ERROR: Str2IntClamp() - Clamped 20 to Range 0..1
INTERNAL ERROR: Str2IntClamp() - Clamped 20 to Range 0..1
INTERNAL ERROR: Str2IntClamp() - Clamped 20 to Range 0..1
INTERNAL ERROR: Str2IntClamp() - Clamped 20 to Range 0..1
INTERNAL ERROR: Str2IntClamp() - Clamped 20 to Range 0..1
INTERNAL ERROR: Str2IntClamp() - Clamped 20 to Range 0..1
INTERNAL ERROR: Str2IntClamp() - Clamped 20 to Range 0..1
INTERNAL ERROR: Str2IntClamp() - Clamped 20 to Range 0..1
INTERNAL ERROR: Str2IntClamp() - Clamped 20 to Range 0..1
INTERNAL ERROR: Str2IntClamp() - Clamped 20 to Range 0..1
INTERNAL ERROR: Str2IntClamp() - Clamped 20 to Range 0..1
INTERNAL ERROR: Str2IntClamp() - Clamped 20 to Range 0..1
INTERNAL ERROR: Str2IntClamp() - Clamped 20 to Range 0..1
INTERNAL ERROR: Str2IntClamp() - Clamped 20 to Range 0..1
warning: no files : music/crash
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/00.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/00.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/01.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/01.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/02.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/02.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/03.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/03.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/04.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/04.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/05.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/05.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/06.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/06.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/07.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/07.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/08.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/08.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/09.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/09.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/10.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/10.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/11.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/11.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/12.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/12.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/13.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/13.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/14.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/14.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/15.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/15.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/16.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/16.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/17.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/17.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/18.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/18.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/19.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/19.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/20.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/20.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/21.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/21.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/22.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/22.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/23.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/23.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/24.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/24.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/25.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/25.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/26.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/26.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/27.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/27.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/28.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/28.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/29.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/29.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/30.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/30.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/31.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/31.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/JP_Pilot1.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/JP_Pilot1.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/LWF Erwin Konig-Eastfront.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Pilot PaintSchemes/Pilots/LWF Erwin Konig-Eastfront.bmp NOT loaded
WARNING: for object 'PaintSchemes/Cache/Pilot00_German_Sicily 3.tga' class not found
Loading mission QuickQMBPro/SCW_EbroRiver/SCW_EbroRiverBlueScramble00.mis...
Detected Vertex Shaders 3.0.
 *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
Vertex texture units: 32

PBuffer: suitable formats: 6

Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
 Depth = 24, stencil = 8
PBuffer: suitable formats: 6

Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
 Depth = 24, stencil = 8
Loading vertex/fragment programs: *747711584*
*** Loading: [vpFogFar2Tex2D]
*** Loading: [vpFog2Tex2DBlend]
*** Loading: [vpFogFar4Tex2D]
*** Loading: [vpFogFar8Tex2D]
*** Loading: [vpFogNoTex]
*** Loading: [vpFog4Tex2D]
*** Loading: [vpFog4Tex2D_UV2]
*** Loading: [vp4Tex2D]
*** Loading: [vp6Tex2D]
*** Loading: [vpTexUVTex2D]
*** Loading: [vpWaterGrid_NV]
*** Loading: [vpWaterSunLight_NV]
*** Loading: [vpWaterSunLight_ATI]
*** Loading: [vpWaterSunLight_FP]
*** Loading: [vpTreeSprite]
*** Loading: [vpTreeTrunk]
*** Loading: [vpVAObjectsN]
*** Loading: [vpVAObjectsL0]
*** Loading: [vpSprites]
*** Loading: [vpSimpleGL]
*** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
*** Loading: [fpWaterSunLight] -> NV3X Optimized!
*** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
*** Loading: [fpCoastBump] -> NV3X Optimized!
*** Loading: [fpCoastFoam] -> NV3X Optimized!
*** Loading: [fpCoastFoamFast] -> NV3X Optimized!
*** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
*** Loading: [fpCausticSimple] -> NV3X Optimized!
*** Loading: [fpCaustic] -> NV3X Optimized!
*** Loading: [fpSprites] -> NV3X Optimized!
*** Loading: [fpObjectsL0] -> NV3X Optimized!
*** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
*** Loading: [fpSimpleGL]
*** Loading: [fpNearLandFog] -> NV3X Optimized!
*** Loading: [fpFarLandFog] -> NV3X Optimized!
*** Loading: [fpRiverCoastAA]
*** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
*** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
*** Loading: [fpCoastFoam8800] -> NV5X Optimized!
*** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
*** Loading: [fpCoastBump8800] -> NV5X Optimized!
*** Loading: [vpWaterDM_CPU]
*** Loading: [fpWaterNearDM] -> NV4X Optimized!
*** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
*** Loading: [fpWaterFarDM] -> NV4X Optimized!
*** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
*** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
*** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
*** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
*** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
*** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
*** Loading: [fpWaterLFogDM]
*** Loading: [fpIceWater] -> NV3X Optimized!
*** Loading: [fpNearNoBlend] -> NV3X Optimized!
*** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
*** Loading: [fpNearBlend] -> NV3X Optimized!
*** Loading: [fpNearBlendNoise] -> NV3X Optimized!
*** Loading: [fpFarBlend] -> NV3X Optimized!
*** Loading: [fpForestPlane] -> NV3X Optimized!
*** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
*** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
*** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
Load bridges
Load static objects
##### House without collision (3do/Buildings/Port/BaseSegment/live.sim)
##### House without collision (3do/Buildings/Furniture/10x1_5_Red/mono.sim)
##### House without collision (3do/Buildings/Furniture/5x1_Red/mono.sim)
##### House without collision (3do/Buildings/Airdrome/Tank1/mono.sim)
FM called 'FlightModels/He111A.fmd:He111ABE_FM' is being loaded from File: 'he111abe_fm'
FM called 'FlightModels/BMW_VI_Series:He111ABE_FM.emd' is being loaded from File: 'he111abe_fm'
FM called 'FlightModels/BMW_VI_Series:He111ABE_FM.emd' is being loaded from File: 'he111abe_fm'
Flight Model File FlightModels/He111A.fmd:He111ABE_FM contains no Mach Drag Parameters.
FM called 'FlightModels/He111A.fmd:He111ABE_FM' is being loaded from File: 'he111abe_fm'
INTERNAL ERROR: HierMesh: Can't find chunk 'GearL10_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'GearL11_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'GearR10_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'GearR11_D0'
WARNING: for object 'PaintSchemes/Cache/Pilot00_German_Sicily 3.tga' class not found
##### House without collision (3do/Buildings/Industrial/FactoryWarenHouse1/dead.sim)
##### House without collision (3do/Buildings/Rail/Station/dead.sim)
##### House without collision (3do/Buildings/Airdrome/Maskingnet/dead.sim)
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:583)
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:412)
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:385)
at com.maddox.il2.objects.vehicles.planes.Plane$He45.<init>(Plane.java:3889)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1216)
at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1769)
at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1805)
at com.maddox.il2.game.Mission._load(Mission.java:507)
at com.maddox.il2.game.Mission.access$000(Mission.java:135)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:433)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$He45]
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:583)
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:412)
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:385)
at com.maddox.il2.objects.vehicles.planes.Plane$He45.<init>(Plane.java:3889)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1216)
at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1769)
at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1805)
at com.maddox.il2.game.Mission._load(Mission.java:507)
at com.maddox.il2.game.Mission.access$000(Mission.java:135)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:433)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$He45]
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:583)
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:412)
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:385)
at com.maddox.il2.objects.vehicles.planes.Plane$He45.<init>(Plane.java:3889)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1216)
at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1769)
at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1805)
at com.maddox.il2.game.Mission._load(Mission.java:507)
at com.maddox.il2.game.Mission.access$000(Mission.java:135)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:433)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$He45]
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:583)
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:412)
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:385)
at com.maddox.il2.objects.vehicles.planes.Plane$He45.<init>(Plane.java:3889)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1216)
at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1769)
at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1805)
at com.maddox.il2.game.Mission._load(Mission.java:507)
at com.maddox.il2.game.Mission.access$000(Mission.java:135)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:433)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$He45]
FM called 'FlightModels/He51C.fmd:He51C_FM' is being loaded from File: 'he51c_fm'
Mission: ActorSpawn for 'vehicles.planes.Plane$HS123' not found
Mission: ActorSpawn for 'vehicles.planes.Plane$HS123' not found
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:583)
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:412)
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:385)
at com.maddox.il2.objects.vehicles.planes.Plane$JU_52_3MG3E.<init>(Plane.java:3493)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1216)
at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1769)
at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1805)
at com.maddox.il2.game.Mission._load(Mission.java:507)
at com.maddox.il2.game.Mission.access$000(Mission.java:135)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:433)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$JU_52_3MG3E]
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:583)
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:412)
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:385)
at com.maddox.il2.objects.vehicles.planes.Plane$JU_52_3MG3E.<init>(Plane.java:3493)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1216)
at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1769)
at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1805)
at com.maddox.il2.game.Mission._load(Mission.java:507)
at com.maddox.il2.game.Mission.access$000(Mission.java:135)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:433)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.Plane$JU_52_3MG3E]
Mission: class 'vehicles.artillery.Artillery$WWIBattery75mm' not found
Mission: class 'vehicles.artillery.Artillery$WWIBattery75mm' not found
Mission: class 'vehicles.artillery.Artillery$WWIBattery75mm' not found
Mission: class 'vehicles.artillery.Artillery$WWIBattery75mm' not found
Mission: class 'vehicles.artillery.Artillery$WWIBattery75mm' not found
Mission: class 'vehicles.artillery.Artillery$WWIBattery75mm' not found
INTERNAL ERROR: Can't open file 'PaintSchemes/decals/Spanish/BK175.tga'
WARNING: object 'PaintSchemes/decals/Spanish/BK175.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object 'PaintSchemes/Cache/ESNum_BK175.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Can't open file 'PaintSchemes/decals/Spanish/BK175.tga'
WARNING: object 'PaintSchemes/decals/Spanish/BK175.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object 'PaintSchemes/Cache/ESNum_BK175.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Can't open file 'PaintSchemes/decals/Spanish/BK156.tga'
WARNING: object 'PaintSchemes/decals/Spanish/BK156.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object 'PaintSchemes/Cache/ESNum_BK156.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Can't open file 'PaintSchemes/decals/Spanish/BK156.tga'
WARNING: object 'PaintSchemes/decals/Spanish/BK156.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object 'PaintSchemes/Cache/ESNum_BK156.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Can't open file 'PaintSchemes/decals/Spanish/BK156.tga'
WARNING: object 'PaintSchemes/decals/Spanish/BK156.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object 'PaintSchemes/Cache/ESNum_BK156.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Can't open file 'PaintSchemes/decals/Spanish/BK156.tga'
WARNING: object 'PaintSchemes/decals/Spanish/BK156.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object 'PaintSchemes/Cache/ESNum_BK156.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Can't open file 'PaintSchemes/decals/Spanish/BK177.tga'
WARNING: object 'PaintSchemes/decals/Spanish/BK177.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object 'PaintSchemes/Cache/ESNum_BK177.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Can't open file 'PaintSchemes/decals/Spanish/BK177.tga'
WARNING: object 'PaintSchemes/decals/Spanish/BK177.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object 'PaintSchemes/Cache/ESNum_BK177.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Can't open file 'PaintSchemes/decals/Spanish/BK177.tga'
WARNING: object 'PaintSchemes/decals/Spanish/BK177.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object 'PaintSchemes/Cache/ESNum_BK177.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Can't open file 'PaintSchemes/decals/Spanish/BK177.tga'
WARNING: object 'PaintSchemes/decals/Spanish/BK177.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object 'PaintSchemes/Cache/ESNum_BK177.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Can't open file 'PaintSchemes/decals/Spanish/BK174.tga'
WARNING: object 'PaintSchemes/decals/Spanish/BK174.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object 'PaintSchemes/Cache/ESNum_BK174.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Can't open file 'PaintSchemes/decals/Spanish/BK174.tga'
WARNING: object 'PaintSchemes/decals/Spanish/BK174.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object 'PaintSchemes/Cache/ESNum_BK174.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Can't open file 'PaintSchemes/decals/Spanish/BK174.tga'
WARNING: object 'PaintSchemes/decals/Spanish/BK174.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object 'PaintSchemes/Cache/ESNum_BK174.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Can't open file 'PaintSchemes/decals/Spanish/BK174.tga'
WARNING: object 'PaintSchemes/decals/Spanish/BK174.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object 'PaintSchemes/Cache/ESNum_BK174.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Can't open file 'PaintSchemes/decals/Spanish/BK178.tga'
WARNING: object 'PaintSchemes/decals/Spanish/BK178.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object 'PaintSchemes/Cache/ESNum_BK178.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Can't open file 'PaintSchemes/decals/Spanish/BK178.tga'
WARNING: object 'PaintSchemes/decals/Spanish/BK178.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object 'PaintSchemes/Cache/ESNum_BK178.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Can't open file 'PaintSchemes/decals/Spanish/BK178.tga'
WARNING: object 'PaintSchemes/decals/Spanish/BK178.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object 'PaintSchemes/Cache/ESNum_BK178.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Can't open file 'PaintSchemes/decals/Spanish/BK178.tga'
WARNING: object 'PaintSchemes/decals/Spanish/BK178.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object 'PaintSchemes/Cache/ESNum_BK178.mat' of class 'TMaterial' not loaded
1>mp_dotrange FRIENDLY   DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
1>mp_dotrange FOE  DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
Mission: QuickQMBPro/SCW_EbroRiver/SCW_EbroRiverBlueScramble00.mis is Playing
warning: no files : music/takeoff
java.lang.NoClassDefFoundError: com/maddox/il2/objects/air/HRS3
at com.maddox.il2.objects.vehicles.stationary.RESCAPGeneric.danger(RESCAPGeneric.java:254)
at com.maddox.il2.objects.vehicles.stationary.RESCAPGeneric.access$300(RESCAPGeneric.java:44)
at com.maddox.il2.objects.vehicles.stationary.RESCAPGeneric$Move.tick(RESCAPGeneric.java:135)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)


Edited by SAS~Epervier (Code tab)
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Epervier

  • 4.09 Guardian Angel !
  • SAS Team
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  • I'm French and Rebel_409! Nobody is perfect!
    • Some tinkering here
Re: SCW_Ebro_River
« Reply #1 on: August 05, 2019, 04:32:00 PM »

I wanted to delete your data!
I'm just giving you this free warning!




Read how to get the log here, and the instant log here.

When you want to post only the relevant parts from the log
read here how to do this. (code option!)

If you want to post all lines of the logfile we suggest to use https://pastebin.com/
to paste your log and then paste the link here which you got from them.
Read and see here how to do this.

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If your results are not up to your expectations, tell yourself that as large oak was once an acorn ...

stoney69

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  • Posts: 79
Re: SCW_Ebro_River
« Reply #2 on: August 05, 2019, 08:26:21 PM »

Please feel free to delete my entire post sir! I did use pastbin, but clearly did it incorrectly. I was just looking for help and or advise on my problem.
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