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Author Topic: DGen for B.A.T. - World At War module (new v1.4 + patch)  (Read 61161 times)

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nightmare70

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Re: DGen for B.A.T. v1.4 - World At War module (new v1.4 + patch)
« Reply #156 on: February 15, 2021, 09:35:40 AM »

Yes I am. I've done that and now everything works, its perfect!

I've never thought that game could look for files with specific language  ;D

Many thanks now- the mod is fantastic.
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Reznov3429

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Re: DGen for B.A.T. v1.4 - World At War module (new v1.4 + patch)
« Reply #157 on: February 15, 2021, 10:32:29 AM »

We will have DGEN For DOF/TGA/JTW?  :)
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Sharkzz

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Re: DGen for B.A.T. v1.4 - World At War module (new v1.4 + patch)
« Reply #158 on: February 17, 2021, 07:44:11 PM »

~S~ hey Vamps mate, I couldn't see a dgen exe file in the game folder, there is a ngen exe, as well as a dgen_bak.bak file, I have removed the dgen folder. should I remove the dgen_bak.bak file ? and or the ngen exe file , or keep away from both and proceed with opening the zips into game folder. I am running most recent update vers. of the lovely BAT.
cheers
Sharkzz
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markov5

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Re: DGen for B.A.T. v1.4 - World At War module (new v1.4 + patch)
« Reply #159 on: March 21, 2021, 11:09:00 AM »

Hi,
I added "_pl" index to files from DGEN directory, version 1.4 now works for Polish language. You don't need to change the locale=pl on locale=us line in file conf.ini.
All files already have a translation.
files to Polish language
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Vampire_pilot

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Re: DGen for B.A.T. v1.4 - World At War module (new v1.4 + patch)
« Reply #160 on: May 28, 2021, 10:21:27 AM »

link added to 1st post, thanks!

Flieger

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Re: DGen for B.A.T. v1.4 - World At War module (new v1.4 + patch)
« Reply #161 on: June 21, 2021, 04:28:01 PM »

I removed DGen and Dgen exe from the REDCORE root directory and used Dgen _for Bat-WAW-v 1.4. Dgen and Dgen.exe in the root directory and the skins in CR_42. Man the game exploded. Wonderful missions, landscapes, Planes and an incredible atmosphere. Now I wanted to use patch 5. But then I would have 2 DGen folder in the root directory. I think I missed something. From my understanding so far, that doesn't sound good. Would be grateful for a hint. But the game is already awesome. Thanks to SAS Vampire _pilot. It's still like a miracle to me. o_O :P  :)
Matthias
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Vampire_pilot

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Re: DGen for B.A.T. v1.4 - World At War module (new v1.4 + patch)
« Reply #162 on: June 22, 2021, 12:12:58 AM »

simply overwrite.

that's what a patch is.

Flieger

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Re: DGen for B.A.T. v1.4 - World At War module (new v1.4 + patch)
« Reply #163 on: June 22, 2021, 04:11:04 AM »

Thank you for your quick response. The first time I understand how a patch works.
Matthias ;D
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Chess100

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Re: DGen for B.A.T. v1.4 - World At War module (new v1.4 + patch)
« Reply #164 on: July 01, 2021, 06:05:48 AM »

Hello everyone,
 
  I need an answer. I hear ,,beep'' sound everytime I want to run dgen campaign after correct installation of this Dgen 4.086.
 Do enyone have the same problem?

I just discovered that, when I turn the game in I2 selector to ,,stock game'' I can choose every campaign I want to. But I have everything stock. Now I can turn on WAW module in Il2 selector - then I have moded campaign without Il2 SAS Modactivator feautures.

Any ideas how to make it works properly?
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Vampire_pilot

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Re: DGen for B.A.T. v1.4 - World At War module (new v1.4 + patch)
« Reply #165 on: July 01, 2021, 06:49:35 AM »

no, you didn't install it correctly then, sorry.

The beep indicates the mission can't be generated for a reason or another and that's only the case if you didn't install it right.

Chess100

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Re: DGen for B.A.T. v1.4 - World At War module (new v1.4 + patch)
« Reply #166 on: July 01, 2021, 08:43:20 AM »

So why is it working on stock game instead of BAT?  o_O

I read the instruction many times and I have last question: Which files should be remove? Dgen file, Dgen.exe and something else which I missed?
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whistler

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Re: DGen for B.A.T. v1.4 - World At War module (new v1.4 + patch)
« Reply #167 on: July 01, 2021, 09:06:40 AM »

Someone urgently please make a video tutorial on how to delete a folder and a file, extract a zip and move its contents.

C'mon Chess100, try harder.
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