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Author Topic: Blackburn Skua MKII - Dive Bomber  (Read 6023 times)

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asheshouse

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Blackburn Skua MKII - Dive Bomber
« on: May 07, 2019, 01:05:47 PM »

The v4.12 version is included in the v4.09 download section.  https://www.sas1946.com/main/index.php/topic,61108.msg675686.html#msg675686

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Gaston

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Re: Blackburn Skua MKII - Dive Bomber
« Reply #1 on: May 07, 2019, 02:23:28 PM »

Is it the one included in BAT, or something new ?
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asheshouse

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Re: Blackburn Skua MKII - Dive Bomber
« Reply #2 on: May 07, 2019, 02:50:20 PM »

It is an improved version of the one included in BAT.
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SAS~Bombsaway

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Re: Blackburn Skua MKII - Dive Bomber
« Reply #3 on: May 07, 2019, 02:57:07 PM »

Very nice work. Thank you. :)
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Gaston

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Re: Blackburn Skua MKII - Dive Bomber
« Reply #4 on: May 07, 2019, 03:43:03 PM »

Thanks, asheshouse... I tried to install it in BAT, but got a "null" error at loading a mission. I think I found the problem, at end of logfile :

Code: [Select]
[2019-05-07 22:00:37.804] dT:    0 at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2435)
[2019-05-07 22:00:37.804] dT:    0 at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2135)
[2019-05-07 22:00:37.804] dT:    0 at com.maddox.il2.game.Mission.loadAir(Mission.java:1288)
[2019-05-07 22:00:37.804] dT:    0 at com.maddox.il2.ai.Wing.load(Wing.java:144)
[2019-05-07 22:00:37.804] dT:    0 at com.maddox.il2.game.Mission.loadWings(Mission.java:1078)
[2019-05-07 22:00:37.804] dT:    0 at com.maddox.il2.game.Mission._load(Mission.java:653)
[2019-05-07 22:00:37.804] dT:    0 at com.maddox.il2.game.Mission.access$600(Mission.java:123)
[2019-05-07 22:00:37.804] dT:    0 at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:409)
[2019-05-07 22:00:37.804] dT:    0 at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[2019-05-07 22:00:37.804] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[2019-05-07 22:00:37.804] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:422)
[2019-05-07 22:00:37.804] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2019-05-07 22:00:38.771] dT:    0 WARNING: ****( Unexpected txr reload (tfNoCompress16Bit,tfCompressMajorAlpha): '3DO/Plane/Textures/propellor.tga'
[2019-05-07 22:00:40.214] dT:    0 null
[2019-05-07 22:00:40.214] dT:    0 java.lang.NullPointerException
[2019-05-07 22:00:40.214] dT:    0 at com.maddox.il2.game.order.OrdersTree.getSection(OrdersTree.java:627)
[2019-05-07 22:00:40.214] dT:    0 at com.maddox.il2.game.order.OrdersTree.missionLoaded(OrdersTree.java:567)
[2019-05-07 22:00:40.214] dT:    0 at com.maddox.il2.game.order.OrdersTree.missionLoaded(OrdersTree.java:531)
[2019-05-07 22:00:40.214] dT:    0 at com.maddox.il2.game.Mission._load(Mission.java:762)
[2019-05-07 22:00:40.214] dT:    0 at com.maddox.il2.game.Mission.access$600(Mission.java:123)
[2019-05-07 22:00:40.214] dT:    0 at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:409)
[2019-05-07 22:00:40.214] dT:    0 at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[2019-05-07 22:00:40.214] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[2019-05-07 22:00:40.214] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:422)
[2019-05-07 22:00:40.214] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

[7 mai 19 22:00:48] -------------- END log session -------------

Looks like a texture (propellor.tga) is missing...
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asheshouse

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Re: Blackburn Skua MKII - Dive Bomber
« Reply #5 on: May 08, 2019, 02:23:27 AM »

I dont know what to suggest.
3DO/Plane/Textures/propellor.tga is a stock game texture --- for rotating propeller
The model uses it but it is not provided with the mod.
It all works ok for me in VPModPack.
Also works ok in modded v4.09

The mesh that uses that texture is PropRot1_D0.msh.  I have not made any changes to this mesh.

Is anyone else using it in BAT?
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Epervier

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Re: Blackburn Skua MKII - Dive Bomber
« Reply #6 on: May 08, 2019, 02:28:50 AM »

   WARNING: ****( Unexpected txr reload (tfNoCompress16Bit,tfCompressMajorAlpha): '3DO/Plane/Textures/propellor.tga'
"WARNING" is not error... just warning !  ;)
Ce genre de ligne indique des problèmes dans les lignes "tfxxx" du fichier ".mat" appelant cette texture.
Le jeu ne plantera pas suite et ce genre de ligne.
En revanche je me demande si tu es compatible à 100% ! As-tu ajouté les Class pour la 412 ?

This kind of line indicates problems in the "tfxxx" lines of the".mat" file calling this texture.
The game won't crash next and that kind of line.
On the other hand, I wonder if you're 100% compatible! Did you add the Classes for the 412?
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Kelso

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Re: Blackburn Skua MKII - Dive Bomber
« Reply #7 on: May 08, 2019, 02:49:42 AM »

Mod without class ED31205CA2346688 works under 4.13.4. The ED31205CA2346688 class hangs the game when you try to choose weapons. Without it everything works correctly, but the bomb under the fuselage is not moved outside the propeller circle.
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Epervier

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Re: Blackburn Skua MKII - Dive Bomber
« Reply #8 on: May 08, 2019, 03:02:07 AM »

Mod without class ED31205CA2346688 works under 4.13.4. The ED31205CA2346688 class hangs the game when you try to choose weapons. Without it everything works correctly, but the bomb under the fuselage is not moved outside the propeller circle.
ED31205CA2346688 =  BombGun.class

To be able to benefit from the animation of the ventral cradle of bombs you must have special classes.
Including this one and this TypeHaveBombReleaseGear.class !
The problem as usual with the generic Classes of the game they are sometimes different in each version of the game.
That is why we provide this Class for the Imperialists-412.
But under no circumstances do we write that this Mod is compatible for Dreamers-413!
Someone would have to adapt Class BombGun 413!

Translated with www.DeepL.com/Translator
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Kelso

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Re: Blackburn Skua MKII - Dive Bomber
« Reply #9 on: May 08, 2019, 03:09:36 AM »

I know that this is the version for 4.12.2. I only inform about the problems, which will allow other "dreamers" to avoid trouble.  :)
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fritzofpeace

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Re: Blackburn Skua MKII - Dive Bomber
« Reply #10 on: May 08, 2019, 04:04:42 AM »

Many thanks, Asheshouse
Appears to work fine in my 4.12.2 setup!
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Type83Fighter

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Re: Blackburn Skua MKII - Dive Bomber
« Reply #11 on: May 08, 2019, 04:37:43 AM »

Thank you so much for all your efforts to bring this mod to IL-2. I'm going to have fun with this tonight!
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