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Author Topic: WxTech Moon mod, March 2019  (Read 3326 times)

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WxTech

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WxTech Moon mod, March 2019
« on: March 01, 2019, 03:36:11 PM »

NOTE: December 4, 2021.  This mod has been superseded by an improved set of textures that are rotated for better orientation on the sky, for different latitudes. Available in this thread:

https://www.sas1946.com/main/index.php/topic,67963.0.html


Get it here. Extensive readme included.

https://www.mediafire.com/file/99dn90v2aqa4tdp/WxTech_Moon_Mar2019.7z/file

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Epervier

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Re: WxTech Moon mod, March 2019
« Reply #1 on: March 01, 2019, 03:46:19 PM »

Thank you very much !  :)
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<Gunny>

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Re: WxTech Moon mod, March 2019
« Reply #2 on: March 01, 2019, 07:30:30 PM »

Thank You very much.. At last a full MOON ....



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Gubi

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Re: WxTech Moon mod, March 2019
« Reply #3 on: March 01, 2019, 07:53:40 PM »

I am so excited...but, alas, I am drinking.  I never touch my DBW's innards while drinking...however, have downloaded and can't wait to load it up on the morrow.  Thanx so much.  Cheers and prost
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Mick

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Re: WxTech Moon mod, March 2019
« Reply #4 on: March 02, 2019, 02:10:52 AM »

Many THX for this big lunar improvement, Glenn ...!  ;)
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bomberkiller

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Re: WxTech Moon mod, March 2019
« Reply #5 on: March 02, 2019, 02:44:45 AM »

Hello WxTech,

I can not decide. I like the previous moon, the new moon is more realistic. Thank you very much for your efforts.

Best regards, Gerhard  :)

Previous moon (512 pix.):



New moon (790 pix.):

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WxTech

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Re: WxTech Moon mod, March 2019
« Reply #6 on: March 02, 2019, 07:30:57 AM »

Gunny,
I see that your Moon has been flipped vertically, making for an upside-down, mirror-reversed image. What game version are you running?

If your game code has been changed so as to correct for the original requirement that the textures be vertically flipped, you will need to do a vertical flip (NOT ROTATION!) on all files.

Gerhard,
The stock Moon (and the hi res one, like it) is way too big; even mine is still 50% too large in diameter.

Everyone,
I see that your Moon is still kinda green-ish. That's because of the color given to the sky around the Moon in Sun.class. I've altered this sky color in my 4.08/4.09 classfile to be more near to blue, and so my Moon is rather more neutral hued than yours.
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<Gunny>

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Re: WxTech Moon mod, March 2019
« Reply #7 on: March 02, 2019, 09:07:07 AM »

My game is 4.12.2 + ModAct 5.3    With the BASIC jet pack.... The SFS one.. Because I cant get the others to work....
Ok here is the MOON larger same game..I reinstalled the moon mod..
Does this look better ?







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bomberkiller

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Re: WxTech Moon mod, March 2019
« Reply #8 on: March 02, 2019, 09:32:41 AM »

Better!  :D
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Piotrek1

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Re: WxTech Moon mod, March 2019
« Reply #9 on: March 02, 2019, 09:57:59 AM »

Thank you!
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WxTech

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Re: WxTech Moon mod, March 2019
« Reply #10 on: December 05, 2021, 10:15:48 AM »

NOTE: December 4, 2021.  This mod has been superseded by an improved set of textures that are rotated for better orientation on the sky, for different latitudes. Available in this thread:

https://www.sas1946.com/main/index.php/topic,67963.0.html

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Great minds discuss ideas. Average minds discuss events. Small minds discuss people. - Hyman Rickover (but probably predating his use.)
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