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Author Topic: F-14 Tomcat by Ranwers v1.10 + v1.21 patch (15/Feb/2020)  (Read 73615 times)

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ZtheE

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Re: F-14 Tomcat by Ranwers v1.10 + v1.21 patch (15/Feb/2020)
« Reply #156 on: June 16, 2020, 12:37:58 PM »

"Y=1940 / M=7 / H= 12 " are you in the WAW module or the JTW module? The date seems to relate to the WAW era!

Nope, I use Modact 5.3 and most Engine Mod and JetEra based mods, I think that's just the stock standard date for QMB
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ZtheE

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Re: F-14 Tomcat by Ranwers v1.10 + v1.21 patch (15/Feb/2020)
« Reply #157 on: June 17, 2020, 01:28:53 AM »

"Y=1940 / M=7 / H= 12 " are you in the WAW module or the JTW module? The date seems to relate to the WAW era!

Nope, I use Modact 5.3 and most Engine Mod and JetEra based mods, I think that's just the stock standard date for QMB

Code: [Select]
Y=1960 / M=6 / H= 12 , Temperature - 0m = 23.0 .
Loading map.ini defined airfields:
Load bridges
Load static objects
FM called 'FlightModels/F-14A.fmd:F14_FM' is being loaded from File: 'f14_fm'
Mission error, ID_04: java.lang.RuntimeException: Error loading params from FlightModels/F-14A.fmd:F14_FM
java.lang.RuntimeException: Error loading params from FlightModels/F-14A.fmd:F14_FM
at com.maddox.il2.fm.FlightModelMain.load(FlightModelMain.java:175)
at com.maddox.il2.fm.FlightModelMain.<init>(FlightModelMain.java:774)
at com.maddox.il2.fm.FlightModel.<init>(FlightModel.java:135)
at com.maddox.il2.fm.AIFlightModel.<init>(AIFlightModel.java:20)
at com.maddox.il2.ai.air.Maneuver.<init>(Maneuver.java:613)
at com.maddox.il2.ai.air.Pilot.<init>(Pilot.java:107)
at com.maddox.il2.fm.RealFlightModel.<init>(RealFlightModel.java:89)
at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java:1687)
at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java:1675)
at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2077)
at com.maddox.il2.game.Mission.loadAir(Mission.java:1290)
at com.maddox.il2.ai.Wing.load(Wing.java:144)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1080)
at com.maddox.il2.game.Mission._load(Mission.java:655)
at com.maddox.il2.game.Mission.access$600(Mission.java:123)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:411)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.game.order.OrdersTree.getSection(OrdersTree.java:627)
at com.maddox.il2.game.order.OrdersTree.missionLoaded(OrdersTree.java:567)
at com.maddox.il2.game.order.OrdersTree.missionLoaded(OrdersTree.java:531)
at com.maddox.il2.game.Mission._load(Mission.java:764)
at com.maddox.il2.game.Mission.access$600(Mission.java:123)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:411)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Y=1960 / M=6 / H= 12 , Temperature - 0m = 23.0 .
Loading map.ini defined airfields:
Load bridges
Load static objects
No Name for Mission
No Short for Mission
No Description for Mission

Code: [Select]
Y=1960 / M=6 / H= 12 , Temperature - 0m = 23.0 .
Loading map.ini defined airfields:
Load bridges
Load static objects
FM called 'FlightModels/F4B.fmd:F4E' is being loaded from File: 'f4e'
Mission error, ID_04: java.lang.RuntimeException: Error loading params from FlightModels/F4B.fmd:F4E
java.lang.RuntimeException: Error loading params from FlightModels/F4B.fmd:F4E
at com.maddox.il2.fm.FlightModelMain.load(FlightModelMain.java:223)
at com.maddox.il2.fm.FlightModelMain.<init>(FlightModelMain.java:774)
at com.maddox.il2.fm.FlightModel.<init>(FlightModel.java:135)
at com.maddox.il2.fm.AIFlightModel.<init>(AIFlightModel.java:20)
at com.maddox.il2.ai.air.Maneuver.<init>(Maneuver.java:613)
at com.maddox.il2.ai.air.Pilot.<init>(Pilot.java:107)
at com.maddox.il2.fm.RealFlightModel.<init>(RealFlightModel.java:89)
at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java:1687)
at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java:1675)
at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2077)
at com.maddox.il2.game.Mission.loadAir(Mission.java:1290)
at com.maddox.il2.ai.Wing.load(Wing.java:144)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1080)
at com.maddox.il2.game.Mission._load(Mission.java:655)
at com.maddox.il2.game.Mission.access$600(Mission.java:123)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:411)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.game.order.OrdersTree.getSection(OrdersTree.java:627)
at com.maddox.il2.game.order.OrdersTree.missionLoaded(OrdersTree.java:567)
at com.maddox.il2.game.order.OrdersTree.missionLoaded(OrdersTree.java:531)
at com.maddox.il2.game.Mission._load(Mission.java:764)
at com.maddox.il2.game.Mission.access$600(Mission.java:123)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:411)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Y=1960 / M=6 / H= 12 , Temperature - 0m = 23.0 .
Loading map.ini defined airfields:
Load bridges
Load static objects
No Name for Mission
No Short for Mission
No Description for Mission

It doesn't have anything to do with the dates
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tarakan67

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Re: F-14 Tomcat by Ranwers v1.10 + v1.21 patch (15/Feb/2020)
« Reply #158 on: September 25, 2020, 06:40:52 AM »

Hi. Does anyone have a manual on how to use weapons in this aircraft? In particular, the management of the radar and missiles AIM-7M.
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Koty

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Re: F-14 Tomcat by Ranwers v1.10 + v1.21 patch (15/Feb/2020)
« Reply #159 on: September 25, 2020, 08:46:04 AM »

Hi. Does anyone have a manual on how to use weapons in this aircraft? In particular, the management of the radar and missiles AIM-7M.

Don't worry, the RIO does it for you


meaning
it's as simplified as all the other jets in IL-2
just aim your aircraft in the general direction of the enemy, press brake button until the missile is engaged - and launch (given you have a positive tone)
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tarakan67

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Re: F-14 Tomcat by Ranwers v1.10 + v1.21 patch (15/Feb/2020)
« Reply #160 on: September 25, 2020, 10:14:30 AM »

It's work for AIM-9, but not work for AIM-7. Aim-7 has a radar homing head, so it needs a radar
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Flash56

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Re: F-14 Tomcat by Ranwers v1.10 + v1.21 patch (15/Feb/2020)
« Reply #161 on: September 26, 2020, 11:47:25 AM »

You have already been told that it is much simpler than you think) In the game settings,there is an item "Select a rocket" called switch the rocket from AIM-9 to AIM-7 if the target is locked, the command "shoot, shoot" will be used. :)
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sosezi

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Re: F-14 Tomcat by Ranwers v1.10 + v1.21 patch (15/Feb/2020)
« Reply #162 on: September 26, 2020, 02:57:12 PM »

G R E A T!!! :)
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raf1659

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Re: F-14 Tomcat by Ranwers v1.10 + v1.21 patch (15/Feb/2020)
« Reply #163 on: September 29, 2020, 06:26:06 AM »

You have already been told that it is much simpler than you think) In the game settings,there is an item "Select a rocket" called switch the rocket from AIM-9 to AIM-7 if the target is locked, the command "shoot, shoot" will be used. :)

WARNING

The "shoot shoot" it does not distinguish friends from enemies !  ;)
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SebastienR5664

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Re: F-14 Tomcat by Ranwers v1.10 + v1.21 patch (15/Feb/2020)
« Reply #164 on: October 07, 2020, 06:38:17 AM »

Why after installing the mod does the game crash at 20%?
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sosezi

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Re: F-14 Tomcat by Ranwers v1.10 + v1.21 patch (15/Feb/2020)
« Reply #165 on: October 07, 2020, 10:30:53 AM »

Why after installing the mod does the game crash at 20%?
lack of classfiles>>you need all the requirements mentioned in the 1st post
otherwise mod will crash.

ask Western or Vampire since they're experts in that :)
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Flash56

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Re: F-14 Tomcat by Ranwers v1.10 + v1.21 patch (15/Feb/2020)
« Reply #166 on: October 08, 2020, 08:18:21 AM »

And in the future, whether the T. A. R. P. S. container will be implemented is just a dummy now ... Can you take the AFA-40 camera from "Project_85" so that it shows at least something?))) If, of course, it is possible...
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ilovelerche

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Re: F-14 Tomcat by Ranwers v1.10 + v1.21 patch (15/Feb/2020)
« Reply #167 on: October 12, 2020, 06:55:26 AM »

Can't wait to splash so many zeros with this thing XD
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