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Author Topic: F-14 Tomcat by Ranwers v1.10 (26/Feb/2019)  (Read 17824 times)

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dsawan

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Re: F-14 Tomcat by Ranwers v1.0 (23/Jan/2019)
« Reply #36 on: January 24, 2019, 01:48:37 PM »

Hi, did install the latest engine mod but still does it. If older classfiles, is there a way to find out which mod is conflicting with?

Quote from: dsawan on Yesterday at 04:38:31 PM
Code: [Select]
java.lang.NoSuchFieldError: bNoDiveBombing
   at com.maddox.il2.objects.air.F_14.checkAmmo(F_14.java:188)

Engine mod is not updated to current 2.8.11w, or classfiles conflicted with some other old mods.
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Gerri57

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Re: F-14 Tomcat by Ranwers v1.0 (23/Jan/2019)
« Reply #37 on: January 24, 2019, 04:24:28 PM »

thx very good job!
But I have a little problem

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Fresco23

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Re: F-14 Tomcat by Ranwers v1.0 (23/Jan/2019)
« Reply #38 on: January 24, 2019, 05:31:05 PM »

Well..... every time i promise myself I'm through with jets in IL-2..... you go and release something like this and make a lier out of me!   ;D

Lovely work as always Ranwers and team!

Fresco
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cogito, ergo sum armatus

KingTiger503

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Re: F-14 Tomcat by Ranwers v1.0 (23/Jan/2019)
« Reply #39 on: January 24, 2019, 06:05:24 PM »

Same here as Gerri57 was Talking about, That Cockpit Needs to Fix it.

Best Regards KT503
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My Greatest and Best Regards KT503

mandrill

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Re: F-14 Tomcat by Ranwers v1.0 (23/Jan/2019)
« Reply #40 on: January 24, 2019, 07:01:38 PM »

Thanks, Ranwers.

Installed it and so far, have flown the F-14A and it's perfect!!
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SAS~vampire_pilot

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Re: F-14 Tomcat by Ranwers v1.0 (23/Jan/2019)
« Reply #41 on: January 24, 2019, 10:30:43 PM »

Hey, guys! I still cannot move the smile from my face!!! 3D Model is great! But, I have few questions (sorry, everyone is the critics), and possible bug. So, here it is... I had this cockpit. These two HD displays, are they functional? HUD has only this reticle. Is it correct, or something I missing in my game? Analog gouges works fine.

And a sonic boom problem... Plane just freeze in the air, like it was hit with tractor beam or something :) .  But smoke from engines float normally, I can even eject, and animation is OK. In the mid time  MIGS or any other enemy planes around me are pretty much alive and flies. After minute or so, plane continue to fly. I don't have such a problem with other planes. I try to reproduce same situation with MiG-21, F-4, and F-5. Nope! That's happen only with F-14. And more, there's nothing in log. Here's screenshot (video would be more funny :D )



1. Yes, this is correct. The screens are non-functional, just looking nice. The ROI informs you about the radar tracking via HUD messages. The reticle is also just what it is.

2. this is a problem on your end. in my BAT3.5 this effect is working normally. Be sure you have all the necessary EngineMod stuff correctly in place.
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oldschoolie

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Re: F-14 Tomcat by Ranwers v1.0 (23/Jan/2019)
« Reply #42 on: January 25, 2019, 07:16:11 AM »

Just beautiful. Very many thanks for all the hard work and the splendid result.
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linux4all

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Re: F-14 Tomcat by Ranwers v1.0 (23/Jan/2019)
« Reply #43 on: January 25, 2019, 09:34:48 AM »

Quote
1. Yes, this is correct. The screens are non-functional, just looking nice. The ROI informs you about the radar tracking via HUD messages. The reticle is also just what it is.

2. this is a problem on your end. in my BAT3.5 this effect is working normally. Be sure you have all the necessary EngineMod stuff correctly in place.

I'm a bit disappointed because of cockpit, but hey, is almost 20 yo game engine, we can't get everything, and surely it will not stop me to fly this bird 8) .

About effect (I did not mention that I'm using the 4.12.2+SAS 5.30+JET ERA), I have SAS Engine MOD 2.8.11 w already, but you're right about problem on my end. My old mule with AMD core cannot get things like that, it's a graphic driver issue. New drivers solve the problem.

Thanks for this beautiful plane!
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MarvinT

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Re: F-14 Tomcat by Ranwers v1.0 (23/Jan/2019)
« Reply #44 on: January 25, 2019, 05:22:04 PM »

I think I have a driver problem. I have all the listed updated requirements. This Mod will not load beyond 20%. Log file:

[Jan 25, 2019 11:28:44 PM] ------------ BEGIN log session -------------
Range 0..60
WARNING: ****( Unexpected txr reload (tfNoCompress16Bit): '3DO/Effects/TEXTURES/PlaneDamageSmoke.tga'
INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
INTERNAL ERROR: Can't open file '3DO/Effects/GunShells/GunsmokeI.tga'
WARNING: object '3DO/Effects/GunShells/GunsmokeI.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object '3DO/Effects/GunShells/Cannonsmoke.mat' of class 'TMaterial' not loaded
Spawn.get(com.maddox.il2.objects.air.F_14A ): com/maddox/il2/objects/air/TypeRadarWarningReceiver
java.lang.NoClassDefFoundError: com/maddox/il2/objects/air/TypeRadarWarningReceiver
   at java.lang.ClassLoader.defineClass0(Native Method)
   at java.lang.ClassLoader.defineClass..   I removed all conflicting files from the new engine mods. No problem with any other jets, without this file loaded.
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MADMICK71

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Re: F-14 Tomcat by Ranwers v1.0 (23/Jan/2019)
« Reply #45 on: January 25, 2019, 06:12:29 PM »

Thank You!!!!

Great first version.
working fine in modded non bat /4.12 JTW,Mod Act 5.3 Engine mod 2.8.11, latest weapons folder and jet cockpit materials.
Looking forward to future updates.

Regards

Mick.
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MarvinT

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Re: F-14 Tomcat by Ranwers v1.0 (23/Jan/2019)
« Reply #46 on: January 25, 2019, 09:54:10 PM »

 On  Hunch I put the  F-14 folder in JSGME. Game began to load . 60% crash. Log file F-14A class not found.
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mandrill

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Re: F-14 Tomcat by Ranwers v1.0 (23/Jan/2019)
« Reply #47 on: January 26, 2019, 07:31:45 AM »

I cannot use a drag chute with these planes.

Is there supposed to be one?
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