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Author Topic: Vehicles by Zflyer48  (Read 24178 times)

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stanislao

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Re: Vehicles by Zflyer48
« Reply #24 on: January 30, 2019, 11:28:43 AM »

 :)   ;D   Thanks for the vehicles, if you can give me the mapping of the Schwimmwagen I try to place a couple of textures on it, maybe a desert and a camouflage would give it a touch of aged ad hoc .. what do you think? I tried to edit the VW-166 file but it does not change the skin, the VW-166-1 file I can not open it ... the interior file is missing in the VW_Type166 folder.  ;)
Thank you.

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Kopfdorfer

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Re: Vehicles by Zflyer48
« Reply #25 on: January 30, 2019, 12:51:04 PM »

Hi Z,

          You probably are already aware of this , in that case ignore me.
          If not , please be aware that the M8 HMC did NOT have the same turret as the
          M5 Stuart LT.
         The turret on the M8 was open topped - see the following images.

         
         

          Keep up the great work , and if you have need of inspiration , let us know...
          You will get a ton of requests !

          Kopfdorfer
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Zflyer48

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Re: Vehicles by Zflyer48
« Reply #26 on: January 30, 2019, 10:32:46 PM »

Coming Soon

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enry711

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Re: Vehicles by Zflyer48
« Reply #27 on: January 31, 2019, 02:42:43 AM »

Very nice!!! ;D

Epervier

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Re: Vehicles by Zflyer48
« Reply #28 on: February 01, 2019, 06:40:06 AM »

"Schwimmwagen"  VW Type 166
Thank you very much !  :)

You have declared the vehicle to be a "ship".
In this case it becomes an ocean-going vessel only.
This vehicle is more suitable for rivers!
Certainly in IL-2 many maps do not have a "navigable" river.
In order for it to be able to "navigate" on rivers, it must be declared as a "car".
An example here: https://www.sas1946.com/main/index.php/topic,38171.0.html
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Kopfdorfer

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Re: Vehicles by Zflyer48
« Reply #29 on: February 01, 2019, 07:12:24 AM »

Epervier ,
Why can it not be included in both categories ?

Kopfdorfer
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Epervier

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Re: Vehicles by Zflyer48
« Reply #30 on: February 01, 2019, 08:03:19 AM »

Why can it not be included in both categories ?
The mysteries of IL-2! Or the limits of map creation!

If it is declared a "ship" it will go to the high seas but not to rivers.
If it is declared "car" it will go on rivers... and the maritime coasts... and on roads. But there is a difference in height at ground level to be respected.
If you want both... you need two vehicles in the Classes, ini, etc....

Remember : Certainly in IL-2 many maps do not have a "navigable" river.  ;)

But you have to admit, this vehicle on the high seas is a little ridiculous.  ;)
No ?

Translated with www.DeepL.com/Translator
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

Kopfdorfer

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Re: Vehicles by Zflyer48
« Reply #31 on: February 01, 2019, 08:43:56 AM »

Yes , it is unlikely that the Kfz 1/20 would be used/was used on any sea.
However because IL2 does not catalogue water depth , vast floodplains of shallow water ,
and very large rivers and lakes were navigated by this vehicle -that was the purpose of its design.
If it simply requires an object of a different name to be entered in various IL2 object categories ,
it would be simple to name it Kfz 1/20 in the vehicular categories
( Stationaryobject , object , vehicle) and Schwimmwagen in the ships categories ( Ships , Stationary Ships).
Would this function properly ?

And we do not address an issue fundamental to IL2 - AI fighters not armed with ordnance will not attack ships , even if given
explicit waypoint directives in the FMB or if ordered by a human fligtht/sqdn leader in-game via the Tab Key commands.
It would be much more elegant to remove all fighter FM restrictions preventing AI fighters strafing ships , should either of
the above criterai ( FMB GAttack Waypoint attached to enemy ship OR Tab Command Key directives to Flt or Sqdn to
Attack Ground Targets /Ships ).
(sorry zFlyer for diverting thread , but I feel the situation of an amphibious vehicle (Kfz 1/20) warranted the mention of
this issue).

Kopfdorfer
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stanislao

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Re: Vehicles by Zflyer48
« Reply #32 on: February 01, 2019, 12:53:36 PM »


 :)On the Schwimmwagen the two lights are transparent should be opaque and the propeller is moved down and should be returned to the centered position with respect to the disk with the dynamo ... small adjustments, overall the Sw is truly spectacular! ;)

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max_thehitman

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Re: Vehicles by Zflyer48
« Reply #33 on: February 02, 2019, 09:40:31 AM »



Beautiful models!
 I will use them with much pleasure!
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stanislao

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Re: Vehicles by Zflyer48
« Reply #34 on: February 02, 2019, 02:31:39 PM »

 :)   ;D  Good evening to the friends of SAS! Since Zflyer's Schimmwagen has found all my enthusiasm, I thought you might like to please some textures of completion .. they are not of high quality but surely give the model a further realism! I have prepared three, Desert, Gray and Mimetic each one is accompanied by the corresponding uniform for the crew.

PS put the three folders inside the two folders VW_Type166 and VW_Type166_WAT then decide, from time to time, which overwrite according to the needs!

Link  :   https://www.mediafire.com/file/aghrhhq8dr52qtm/Schwimmwagen.rar/file




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cgagan

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Re: Vehicles by Zflyer48
« Reply #35 on: February 02, 2019, 02:33:37 PM »

You are the man, stanislao! Many thanks!!!! 8)
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