This is after the SIWEurope and the desert online map the third map with curved roads and rails. I took the VPMedia texture version of the NWEurope map. As the actors.static of that version makes BAT stutter due to some objects there, the population and town textures are from the MayBug version of the map. This is also more complete.
I exchanged all roads. The rails are the original ones, so trains still can run there. But i added a few hundred Km of new curved rails and integrated them with the original ones. The plate rails are printed in pure black to the ed_m.
The road plates work very well here, as the hight profile of the map is quite smooth. Most work was cleaning the new roads and rails from objects and to build the connections of the rails.
Some pictures:
Orginal map by Il46
Population by MayBug
Most textures by Compans
Texturizing by Unknown
Roads and additional Rails layed with RoadBuilder
Original roads removed with TownAndRoadExtractor
This map runs and saves with VPMedia, BAT and Modact. Other installations may lack some objects. Use the static.ini.checker.
You may download it here:
https://www.mediafire.com/file/8647dd57el83b28/NWEuropeCR.7z/fileInstallation:
Throw the maps folder within the download into a Mapmods folder.
Add to the allini.txt:
NWEuropeCR NWEuropeCR/load.ini
The next one will be the LibyaNE map.
Nowekat
Jan. 2019