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Author Topic: Tu-16  (Read 8823 times)

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willtheboss323

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Re: Tu-16
« Reply #36 on: November 04, 2019, 05:27:49 AM »

I love the Tu-16 and this mod of it, but there is one problem. Every other aircraft runs just fine, but this one lags my game really bad. Is there any way I can get this plane to be less graphically demanding? Any help will be absolutely great! ;D
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Jebediah26

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Re: Tu-16
« Reply #37 on: March 22, 2020, 12:36:36 AM »

Whenever I try to take out the Tu-16 my game crashes at 100% when loading into the mission.

Code: [Select]
Loading mission Quick/Bessarabia/BessarabiaRedNoneN00.mis...
Month = 9 , Hour = 12
Temperature -     0m = 13.0 .
Temperature -  1000m = 6.51001 .
Temperature -  2000m = 0.019989014 .
Temperature -  3000m = -6.470001 .
Temperature -  4000m = -12.959991 .
Temperature -  5000m = -19.449997 .
Temperature -  6000m = -25.940002 .
Temperature -  7000m = -32.429993 .
Temperature -  8000m = -38.92 .
Temperature -  9000m = -45.410004 .
Temperature - 10000m = -51.899994 .
Temperature - 11000m = -56.5 .
Temperature - 12000m = -56.5 .
Loading map.ini defined airfields:
Load bridges
Load static objects
##### House without collision (3do/Buildings/Port/Floor/live.sim)
##### House without collision (3do/Buildings/Furniture/10x1_5_White/mono.sim)
FM called 'FlightModels/Tu_16A.fmd:TU_16' is being loaded from File: 'tu_16'
FM called 'FlightModels/Tu_16A.fmd:TU_16' is being loaded from Alternative File: 'tu_16'
FM called 'FlightModels/RD_3:TU_16.emd' is being loaded from File: 'tu_16'
FM called 'FlightModels/RD_3:TU_16.emd' is being loaded from Alternative File: 'tu_16'
FM called 'FlightModels/RD_3:TU_16.emd' is being loaded from File: 'tu_16'
FM called 'FlightModels/RD_3:TU_16.emd' is being loaded from Alternative File: 'tu_16'
Flight Model File FlightModels/Tu_16A.fmd:TU_16 contains no Mach Drag Parameters.
FM called 'FlightModels/Tu_16A.fmd:TU_16' is being loaded from File: 'tu_16'
FM called 'FlightModels/Tu_16A.fmd:TU_16' is being loaded from Alternative File: 'tu_16'
SectFile load failed: null
java.io.FileNotFoundException
at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
at com.maddox.rts.SectFile.loadFile(SectFile.java:227)
at com.maddox.rts.SectFile.loadFile(SectFile.java:154)
at com.maddox.rts.SectFile.<init>(SectFile.java:126)
at com.maddox.rts.SectFile.<init>(SectFile.java:86)
at com.maddox.sound.SamplePool.<init>(SamplePool.java:29)
at com.maddox.il2.objects.sounds.MotorSound.<init>(MotorSound.java:50)
at com.maddox.il2.objects.sounds.SndAircraft.initSound(SndAircraft.java:433)
at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java:2135)
at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java:2091)
at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2603)
at com.maddox.il2.game.Mission.loadAir(Mission.java:1665)
at com.maddox.il2.ai.Wing.load(Wing.java:144)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1343)
at com.maddox.il2.game.Mission._load(Mission.java:761)
at com.maddox.il2.game.Mission.access$6(Mission.java:732)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:462)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
ERROR [com.maddox.sound.SamplePool@a7b6c] Cannot load sample pool: motor.Tumanski.start.begin
SectFile load failed: null
java.io.FileNotFoundException
at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
at com.maddox.rts.SectFile.loadFile(SectFile.java:227)
at com.maddox.rts.SectFile.loadFile(SectFile.java:154)
at com.maddox.rts.SectFile.<init>(SectFile.java:126)
at com.maddox.rts.SectFile.<init>(SectFile.java:86)
at com.maddox.sound.SamplePool.<init>(SamplePool.java:29)
at com.maddox.il2.objects.sounds.MotorSound.<init>(MotorSound.java:51)
at com.maddox.il2.objects.sounds.SndAircraft.initSound(SndAircraft.java:433)
at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java:2135)
at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java:2091)
at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2603)
at com.maddox.il2.game.Mission.loadAir(Mission.java:1665)
at com.maddox.il2.ai.Wing.load(Wing.java:144)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1343)
at com.maddox.il2.game.Mission._load(Mission.java:761)
at com.maddox.il2.game.Mission.access$6(Mission.java:732)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:462)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
ERROR [com.maddox.sound.SamplePool@2d2388] Cannot load sample pool: motor.Tumanski.start.end
SectFile load failed: null
java.io.FileNotFoundException
at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
at com.maddox.rts.SectFile.loadFile(SectFile.java:227)
at com.maddox.rts.SectFile.loadFile(SectFile.java:154)
at com.maddox.rts.SectFile.<init>(SectFile.java:126)
at com.maddox.rts.SectFile.<init>(SectFile.java:86)
at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:77)
at com.maddox.sound.SoundPreset.get(SoundPreset.java:107)
at com.maddox.sound.SoundFX.<init>(SoundFX.java:47)
at com.maddox.il2.engine.Actor.newSound(Actor.java:658)
at com.maddox.il2.objects.sounds.MotorSound.<init>(MotorSound.java:53)
at com.maddox.il2.objects.sounds.SndAircraft.initSound(SndAircraft.java:433)
at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java:2135)
at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java:2091)
at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2603)
at com.maddox.il2.game.Mission.loadAir(Mission.java:1665)
at com.maddox.il2.ai.Wing.load(Wing.java:144)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1343)
at com.maddox.il2.game.Mission._load(Mission.java:761)
at com.maddox.il2.game.Mission.access$6(Mission.java:732)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:462)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset motor.Tumanski (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
at com.maddox.rts.SectFile.loadFile(SectFile.java:227)
at com.maddox.rts.SectFile.loadFile(SectFile.java:154)
at com.maddox.rts.SectFile.<init>(SectFile.java:126)
at com.maddox.rts.SectFile.<init>(SectFile.java:86)
at com.maddox.sound.SamplePool.<init>(SamplePool.java:29)
at com.maddox.il2.objects.sounds.MotorSound.<init>(MotorSound.java:50)
at com.maddox.il2.objects.sounds.SndAircraft.initSound(SndAircraft.java:433)
at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java:2135)
at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java:2091)
at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2603)
at com.maddox.il2.game.Mission.loadAir(Mission.java:1665)
at com.maddox.il2.ai.Wing.load(Wing.java:144)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1343)
at com.maddox.il2.game.Mission._load(Mission.java:761)
at com.maddox.il2.game.Mission.access$6(Mission.java:732)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:462)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
ERROR [com.maddox.sound.SamplePool@77ea61] Cannot load sample pool: motor.Tumanski.start.begin
SectFile load failed: null
java.io.FileNotFoundException
at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
at com.maddox.rts.SectFile.loadFile(SectFile.java:227)
at com.maddox.rts.SectFile.loadFile(SectFile.java:154)
at com.maddox.rts.SectFile.<init>(SectFile.java:126)
at com.maddox.rts.SectFile.<init>(SectFile.java:86)
at com.maddox.sound.SamplePool.<init>(SamplePool.java:29)
at com.maddox.il2.objects.sounds.MotorSound.<init>(MotorSound.java:51)
at com.maddox.il2.objects.sounds.SndAircraft.initSound(SndAircraft.java:433)
at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java:2135)
at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java:2091)
at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2603)
at com.maddox.il2.game.Mission.loadAir(Mission.java:1665)
at com.maddox.il2.ai.Wing.load(Wing.java:144)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1343)
at com.maddox.il2.game.Mission._load(Mission.java:761)
at com.maddox.il2.game.Mission.access$6(Mission.java:732)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:462)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
ERROR [com.maddox.sound.SamplePool@3cc038] Cannot load sample pool: motor.Tumanski.start.end
Hook '_MGUN01' NOT found in mesh of class com.maddox.il2.objects.air.Tu16A
INTERNAL ERROR: Str2FloatClamp() - Clamped 2.5 -> 2 (delta = -0.5) to Range 0..2
ERROR file: File users/doe/Icons not found
Mission: Quick/Bessarabia/BessarabiaRedNoneN00.mis is Playing
java.lang.NoSuchMethodError
at com.maddox.il2.objects.air.CockpitTu16.reflectWorldToInstruments(CockpitTu16.java:405)
at com.maddox.il2.objects.air.Cockpit$Draw.preRender(Cockpit.java:711)
at com.maddox.il2.objects.air.Cockpit.preRender(Cockpit.java:848)
at com.maddox.il2.game.Main3D$RenderCockpit.preRender(Main3D.java:710)
at com.maddox.il2.engine.Renders.doPaint(Renders.java:337)
at com.maddox.il2.engine.Renders.paint(Renders.java:253)
at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D$Background.step(MainWin3D.java:159)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:167)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
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linux4all

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Re: Tu-16
« Reply #38 on: March 22, 2020, 09:15:36 AM »

I love the Tu-16 and this mod of it, but there is one problem. Every other aircraft runs just fine, but this one lags my game really bad. Is there any way I can get this plane to be less graphically demanding? Any help will be absolutely great! ;D

Greetings,

Il-2 is "friendly" game for old PCs and is not graphically demandig for sure  (You don't have some old PC from end of 20th century, aren't you?  ;) )

There are usually two "problems" for lag in this game, one or both in the same time:

1. The log is enabled in conf.ini file
2. SAS engine mod is corrupted

First, check conf.ini file for log status. It shoul'd be "LOG=0" (Looks like this):

LOG=0
LOGTIME=1
LOGFILE=log.lst
LOGKEEP=0

Then check the engine mod (This part is for Jebediah26).
Check the presence of this two folders, the "engine mod" and the "guided missiles" (picture below).
Download the newest, or try with older version, if you still have it.



To run Tu-16 you need mods marked in blue folders also.

This will help, I hope.
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Jebediah26

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Re: Tu-16
« Reply #39 on: March 23, 2020, 04:57:48 AM »

I love the Tu-16 and this mod of it, but there is one problem. Every other aircraft runs just fine, but this one lags my game really bad. Is there any way I can get this plane to be less graphically demanding? Any help will be absolutely great! ;D

Greetings,

NO FULL QOTES PLEASE!



Thank you, that worked.
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linux4all

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Re: Tu-16
« Reply #40 on: March 23, 2020, 07:17:09 AM »

 ]cheers[
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willtheboss323

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Re: Tu-16
« Reply #41 on: March 28, 2020, 09:51:46 AM »

I've disabled the log, I'll see how it runs now  :)
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willtheboss323

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Re: Tu-16
« Reply #42 on: March 28, 2020, 10:00:58 AM »

I love the Tu-16 and this mod of it, but there is one problem. Every other aircraft runs just fine, but this one lags my game really bad. Is there any way I can get this plane to be less graphically demanding? Any help will be absolutely great! ;D

Greetings,

Il-2 is "friendly" game for old PCs and is not graphically demandig for sure  (You don't have some old PC from end of 20th century, aren't you?  ;) )

1. The log is enabled in conf.ini file

First, check conf.ini file for log status. It shoul'd be "LOG=0" (Looks like this):

LOG=0
LOGTIME=1
LOGFILE=log.lst
LOGKEEP=0


I have learned a very valuable lesson about IL-2 1946, that lesson is you should only turn on the log when you are having technical issues, because if you keep it on, you will experience some lag, and hardcore lag on some planes. I ran a mission with the Tu-16 after I disabled the log and it ran almost completely smooth.
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linux4all

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Re: Tu-16
« Reply #43 on: March 30, 2020, 10:15:34 AM »

 ]cheers[
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Uzin

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Re: Tu-16
« Reply #44 on: March 31, 2020, 03:06:00 AM »

I installed Tu-16 with bumping fix into vpmedia Jetwar addons, all seems Ok except that the plane has incomplete shadows. Is there any fix for this issue or is it between the chair and the keyboad?

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linux4all

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Re: Tu-16
« Reply #45 on: May 02, 2020, 01:37:37 PM »

There is a known bug in many mods in the game. 3D modeling is not as perfect as we would like it to be. The people who make these phenomenal mods do the best they can. Sometimes, some mistakes happen. There will be fix soon, i hope.




Meanwhile, You can put your chair and keyboard next to the window, natural light makes betther shadows :)
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