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Author Topic: Bombsaway's Shallow Water Textures.  (Read 104239 times)

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toontotalwar

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Re: Bombsaway's Shallow Water Textures.
« Reply #60 on: February 12, 2011, 05:17:52 PM »

How about mediafire? I already have an account there.

yes please! ;)
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SAS~Bombsaway

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Re: Bombsaway's Shallow Water Textures.
« Reply #61 on: February 12, 2011, 05:30:57 PM »

OK. It would seem either Filefront is having problems or someone hacked my account and deleted ALL my textures. This may take some time to re upload my textures to another account. I'm sorry for the problem and will try to get these all back up soon.
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SAS~Bombsaway

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Re: Bombsaway's Shallow Water Textures.
« Reply #62 on: February 12, 2011, 05:39:53 PM »

No, it seems its just the first few on page one. Damn filefront for removing files that have been on for a while. The BP_Midway was at 1476 downloads. I'll get these back up for you as soon as I can. Sorry.
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Do not go gentle into that good night,
Old age should burn and rave at close of day;
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toontotalwar

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Re: Bombsaway's Shallow Water Textures.
« Reply #63 on: February 13, 2011, 06:26:31 AM »

No, it seems its just the first few on page one. Damn filefront for removing files that have been on for a while. The BP_Midway was at 1476 downloads. I'll get these back up for you as soon as I can. Sorry.

Thanks mate, looking forward to play a good Midway map!! ;)
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SAS~Bombsaway

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Re: Bombsaway's Shallow Water Textures.
« Reply #64 on: February 13, 2011, 06:48:38 AM »

BP_Midway link fixed. Check page one. :)
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Do not go gentle into that good night,
Old age should burn and rave at close of day;
Rage, rage against the dying of the light.

toontotalwar

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Re: Bombsaway's Shallow Water Textures.
« Reply #65 on: February 13, 2011, 06:53:24 AM »

BP_Midway link fixed. Check page one. :)

Thanks mate got it now, will you also do the Shallow sea bed and kelp mods? thanks
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SAS~Bombsaway

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Re: Bombsaway's Shallow Water Textures.
« Reply #66 on: February 13, 2011, 06:56:24 AM »

I'll get them all back up as soon as I can. :) I wanted to get the midway up right away for you but I have to get them from my folders and write new install instructions and zip them up then upload them. I'll try to get it done later today. :)
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Do not go gentle into that good night,
Old age should burn and rave at close of day;
Rage, rage against the dying of the light.

toontotalwar

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Re: Bombsaway's Shallow Water Textures.
« Reply #67 on: February 13, 2011, 07:59:46 AM »

I'll get them all back up as soon as I can. :) I wanted to get the midway up right away for you but I have to get them from my folders and write new install instructions and zip them up then upload them. I'll try to get it done later today. :)

Thanks mate, one question how do you get that nice colour lighter blue? as I am using this setting with my Nvidia Card, but it seems too light in colour:

WaterColorNV  = 0.000 0.181 0.255

Also can you tell me how to get the green looking water settings as well please like the SNARKjungle water map and I have tried your Desert Shallows water mod but the colours of the shallow areas are still very bright? I am also using 4.09m only with UP 2.01
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SAS~Bombsaway

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Re: Bombsaway's Shallow Water Textures.
« Reply #68 on: February 15, 2011, 11:10:08 AM »

Blue color made by Viking...

[WATER]
Water    = water/PacificWater.tga
WaterColorATI = 0.120 0.181 0.255 
WaterColorNV  = 0.120 0.181 0.255
\\WaterColorATI = 0.140 0.175 0.230
\\WaterColorNV  = 0.140 0.185 0.268


Green color by Farang...

[WATER]
Water    = water/PacificWater.tga
//WaterColorATI = 0.140 0.175 0.230
WaterColorATI = 0.150 0.225 0.180
//WaterColorNV  = 0.140 0.185 0.268
WaterColorNV  = 0.165 0.264 0.233

Sorry for taking so long to answer.
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Do not go gentle into that good night,
Old age should burn and rave at close of day;
Rage, rage against the dying of the light.

toontotalwar

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Re: Bombsaway's Shallow Water Textures.
« Reply #69 on: February 15, 2011, 04:03:43 PM »

Blue color made by Viking...

[WATER]
Water    = water/PacificWater.tga
WaterColorATI = 0.120 0.181 0.255 
WaterColorNV  = 0.120 0.181 0.255
\\WaterColorATI = 0.140 0.175 0.230
\\WaterColorNV  = 0.140 0.185 0.268


Green color by Farang...

[WATER]
Water    = water/PacificWater.tga
//WaterColorATI = 0.140 0.175 0.230
WaterColorATI = 0.150 0.225 0.180
//WaterColorNV  = 0.140 0.185 0.268
WaterColorNV  = 0.165 0.264 0.233

Sorry for taking so long to answer.

Thanks mate
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Strider

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Re: Bombsaway's Shallow Water Textures.
« Reply #70 on: February 15, 2011, 05:18:37 PM »

~S~ and Thanks, m8!

Enjoy your work no end!

Strider
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toontotalwar

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Re: Bombsaway's Shallow Water Textures.
« Reply #71 on: February 18, 2011, 01:27:21 PM »

Hey mate, any chance of getting the Attol and the Wake Island download links fixed please? cheers Toon
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