the SAS Hangar > Stainless' new Flight Simulator

IL2Modder

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max_thehitman:


This is just so cool  8) I will defenitly try this version.
It will be of great help in doing fixes to the models and also to paint my skins!

THANK YOU Stainless ! You are the best  ]cheers[

sparky:
Hi all

Wanted to ask a few questions about this tool please, could I add damage layers and hitboxes just using this? If so how?

Can I alter mapping etc for ill-fitting skins, if so how, please?

What other kinds of things are possible with this tool?

regards

sparky

Stainless:

--- Quote from: sparky on June 10, 2019, 03:57:25 AM ---
Wanted to ask a few questions about this tool please, could I add damage layers and hitboxes just using this? If so how?

--- End quote ---

It wasn't designed for that but I suppose it would be possible. If you were to right click on a node. For example "tail_d0" and copy it. Then paste it as a child of the same node.Then edit the textures... maybe might work.


--- Quote ---Can I alter mapping etc for ill-fitting skins, if so how, please?

--- End quote ---

You can export a blank template if that helps. Somethings like this...




--- Quote ---What other kinds of things are possible with this tool?

--- End quote ---

You can fix problems with normals, materials, matrices, things like that.

It is mainly designed to check mods without using the game, so you don't need to create missions et al just to test an aircraft.


sparky:
Stainless

Thanks for the reply mate. My skills are not brilliant, to be honest, so most of it probably off limits for me. I will see what I can do though.

regards

sparky

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