1- common utilities is/are common utilities; keep the files
in that mod where they are; why merge ?
2- same goes for engine -mod;
keep them were they are; you need to EVOLVE engine mod to suit
future needs; why merge files with Boeing?
So NOT OK.
Missing parts with pit? Wow, that's new. Possibly msh/mat/tga dependancy on some other mod ( jetwar tu-4; perhaps...).
3- Jetwar; just drop it in where it should be;
forget about your past experience and do it; for god sakes
don't install it: use the
pack as a mod.
Why do you keep guessing (= I forgot what % was... )? What the hell: DO IT. Presence is not install. Then if that fails, you will know you have a class file incompatibily somewhere,
but my guess is that you don't. > ...what about the Tu-4 classes, I now think.4- controls: each engine mod version gives you new CONTROLS commands to program in Controls; later engine mod have more evolve and revised "refueling commands", then older. But here,
altitude is critical. Beams probably deploys automatically at the proper altitude, as I recall.
I do have deployment at 1000+ meters.