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Author Topic: BlackSea_NK BlackSea map retowned and retextured  (Read 3395 times)

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Marat

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Re: BlackSea_NK BlackSea map retowned and retextured
« Reply #12 on: January 02, 2020, 12:14:39 PM »

Is it possible to get the fixed actors to solve the issue with flying building near Yalta, please  :)
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cbradbury

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Re: BlackSea_NK BlackSea map retowned and retextured
« Reply #13 on: October 16, 2020, 04:41:07 AM »

Is it possible to get the fixed actors to solve the issue with flying building near Yalta, please  :)

I came up with an interim solution here:

https://www.sas1946.com/main/index.php/topic,64509.0.html
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vonOben

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Re: BlackSea_NK BlackSea map retowned and retextured
« Reply #14 on: October 16, 2020, 11:22:31 PM »




Without the rock it's a danger for the air traffic, so i allready fixed this last sunday morning MET. If your actors.static is dated from Sunday, 12th of August, you allready have the fixed version.

Reading the above I got the impression that it was fixed in version 1.2, since the actors.static is from 14th of September in the download.
But it's not?
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cbradbury

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Re: BlackSea_NK BlackSea map retowned and retextured
« Reply #15 on: October 17, 2020, 02:01:15 AM »

Quote
Reading the above I got the impression that it was fixed in version 1.2, since the actors.static is from 14th of September in the download.
But it's not?

No. Also, when I tried adding the rock, it did not look good in relation to the surrounding textures anyway. I personally think removing it would be the best option, but the map crashes BAT when trying it in map builder mode.
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vonOben

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Re: BlackSea_NK BlackSea map retowned and retextured
« Reply #16 on: October 17, 2020, 11:47:43 PM »

Ok, thanks for the info cbradbury.

Have you checked the log file after the crash, any OutOfMemoryError?

As stated above is the Static.actors size about 3,6 Mb, so you would need 1024MB in the Selector to be able to load it in map builder.
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cbradbury

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Re: BlackSea_NK BlackSea map retowned and retextured
« Reply #17 on: October 18, 2020, 01:30:14 AM »

As stated above is the Static.actors size about 3,6 Mb, so you would need 1024MB in the Selector to be able to load it in map builder.

Well, you learn something new every day! My RAM was set at 512, changing to 1024 did the trick - building now demolished.


Thank you so much, vonOben!
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vonOben

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Re: BlackSea_NK BlackSea map retowned and retextured
« Reply #18 on: Yesterday at 10:34:00 PM »

You're welcome!  :)

I'll ask Nowekat about the problem, perhaps he forgot to include the corrected actors.static?
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