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Author Topic: graphics extender  (Read 70054 times)

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steven197106

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Re: graphics extender
« Reply #684 on: August 06, 2019, 12:36:27 PM »

Latest build get game gets to %100 then  does not respond, il2ge-build_266200224.
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i7-5820k CPU 3.30gHZ, 16 GB ram, RTX 2080 Graphic card, 49" CHG90 QLED Gaming Monitor, VKB- T-Rudders Mk.III pedals, VPC MongoosT-50 Flightstick with VPC Desk Mount, VPC Extensions Set with a thrustmaster warthog grip on the stick, saitek TPM System, thrustmaster warthog throttle,

slibenli

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    • IL-2 Graphics Extender
Re: graphics extender
« Reply #685 on: August 06, 2019, 01:03:17 PM »

Should be fixed now.

steven197106

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Re: graphics extender
« Reply #686 on: August 06, 2019, 01:41:57 PM »

working nicely :D
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i7-5820k CPU 3.30gHZ, 16 GB ram, RTX 2080 Graphic card, 49" CHG90 QLED Gaming Monitor, VKB- T-Rudders Mk.III pedals, VPC MongoosT-50 Flightstick with VPC Desk Mount, VPC Extensions Set with a thrustmaster warthog grip on the stick, saitek TPM System, thrustmaster warthog throttle,

Danziger

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Re: graphics extender
« Reply #687 on: August 09, 2019, 06:01:07 AM »

Hello everyone! I have been hooked on Great Battles for the last few years. I saw on their forum the BAT version and had to come and check it out. After an embarrassing wasting of Mike's time, I got the old girl up and running on my Windows 10 gaming laptop. I've installed BAT up to the latest patch and got that running fine. I wanted to try this graphic extender out. I am sure I have read the instructions correctly but what I see in game tells me I have done something wrong. The water looks strange with blue worms all over it and the horizon is still covered by haze like before. I have water=0 and unzipped contents of the Install folder into my main folder. The only thing I am not sure about is the Carsmaster's Water mod. This is included in BAT, right?

initlog.lst
Code: [Select]
2019-08-09 13:22:31:280 (dinput.dll) : JVM Parameters injector activated
2019-08-09 13:22:31:296 (dinput.dll) : Applying JVM Memory Settings from IL-2 Selector...
2019-08-09 13:22:31:296 (dinput.dll) : Added JVM Option: -Xms888M
2019-08-09 13:22:31:296 (dinput.dll) : Added JVM Option: -Xmx888M
2019-08-09 13:22:31:296 (dinput.dll) : Added JVM Option: -Xss8192K
2019-08-09 13:22:31:296 (dinput.dll) : Added JVM Option: -XX:PermSize=128M
2019-08-09 13:22:31:296 (dinput.dll) : Added JVM Option: -XX:MaxPermSize=128M
2019-08-09 13:22:31:296 (dinput.dll) : Checking mandatory JVM Options...
2019-08-09 13:22:31:296 (dinput.dll) : Added JVM Option: -Djava.class.path=.
2019-08-09 13:22:31:296 (dinput.dll) : Added JVM Option: -Xverify:none
2019-08-09 13:22:31:296 (dinput.dll) : Added JVM Option: -Xcomp
2019-08-09 13:22:31:296 (dinput.dll) : IL-2 Process ID = 00024CA8
2019-08-09 13:22:31:296 (dinput.dll) : Starting Watchdog at D:\IL 2 Sturmovik 1946\bin\selector\basefiles\IL-2 Watchdog.exe 1
2019-08-09 13:22:31:296 (dinput.dll) : Watchdog process started.
2019-08-09 13:22:31:296 (dinput.dll) : Starting Pipe Logger at D:\IL 2 Sturmovik 1946\bin\selector\basefiles\PipeLogger.exe
2019-08-09 13:22:31:296 (dinput.dll) : PipeLogger process started.
2019-08-09 13:22:31:359 (dinput.dll) : Hooked "SAS_CreateJavaVM" function activated
2019-08-09 13:22:31:359 (dinput.dll) : OpenGL Mode detected, checking IL-2 Graphics Extender Availability...
2019-08-09 13:22:31:359 (dinput.dll) : Trying D:\IL 2 Sturmovik 1946\il2ge.dll
2019-08-09 13:22:31:359 (dinput.dll) : il2ge.dll found, loading library.
2019-08-09 13:22:31:359 (PipeLogger) : Starting
2019-08-09 13:22:31:374 (dinput.dll) : IL-2 Graphics Extender loaded successfully, trying to call Init() method...
2019-08-09 13:22:31:374 (dinput.dll) : Init() method found, calling it now.
2019-08-09 13:22:31:405 (PipeLogger) : PipeLogger Process ID: 00024F98; Parent (IL-2) Process ID: 00024CA8
2019-08-09 13:22:31:405 (PipeLogger) : Listener thread awaiting client connection on \\.\pipe\SAS_PIPE_LOGGER
2019-08-09 13:22:31:421   (watchdog) : IL-2 Parent Process Handle = 00000204, ID=00024CA8
2019-08-09 13:22:31:421   (watchdog) : IL-2 Watchdog started.
2019-08-09 13:22:31:421   (watchdog) : Splash Screen Mode = 1
2019-08-09 13:22:31:421   (watchdog) : Message Window Created.
2019-08-09 13:22:31:452 (dinput.dll) : Injecting JVM Parameters
2019-08-09 13:22:31:468 (dinput.dll) : Java Virtual Machine Initialization with additional parameters successful!
2019-08-09 13:22:31:484    (wrapper) : ProcessAttach, attached Processes =  1
2019-08-09 13:22:31:484    (wrapper) : Calling GetCommandLineParams()
2019-08-09 13:22:31:484    (wrapper) : Command Line Parameter No. 1 = /f:none
2019-08-09 13:22:31:484    (wrapper) : Command Line Parameter No. 2 = /m:#waw3
2019-08-09 13:22:31:484    (wrapper) : Command Line Parameter No. 3 = /lb:il2fb.exe
2019-08-09 13:22:31:484    (wrapper) : MODS Folder = "#waw3"
2019-08-09 13:22:31:484    (wrapper) : No FILES Folder set.
2019-08-09 13:22:31:484    (wrapper) : Calling LinkIl2fbExe()
2019-08-09 13:22:31:484    (wrapper) : Trying to link back to D:\IL 2 Sturmovik 1946\il2fb.exe through LoadLibrary()
2019-08-09 13:22:31:484    (wrapper) : Calling CreateModsFolderList()
2019-08-09 13:22:31:515    (wrapper) : Scanning #waw3 folder took 35 milliseconds.
2019-08-09 13:22:31:515    (wrapper) : Total number of modded files = 13982.
2019-08-09 13:22:31:515    (wrapper) : Calling SortList()
2019-08-09 13:22:31:515    (wrapper) : Sorting modded files list took 1.733 milliseconds.
2019-08-09 13:22:31:515    (wrapper) : Calling RemoveDuplicates()
2019-08-09 13:22:31:515    (wrapper) : Removing 83 Duplicates took 0.015 milliseconds.
2019-08-09 13:22:31:530   (watchdog) : Splash Screen Created.
2019-08-09 13:22:35:983    (wrapper) : ThreadAttach, attached Threads =  1
2019-08-09 13:22:35:983    (wrapper) : ThreadAttach, attached Threads =  2
2019-08-09 13:22:36:310 (PipeLogger) : Client connected, creating a new Listener Thread & new Instance Thread for this Client.
2019-08-09 13:22:36:310 (PipeLogger) : Waiting for Pipe Instance to initialize...
2019-08-09 13:22:36:310 (PipeLogger) : InstanceThread No.1 created, receiving and processing messages on \\.\pipe\SAS_PIPE_LOGGER
2019-08-09 13:22:36:310 (PipeLogger) : Pipe Instance initialized successfully
2019-08-09 13:22:36:326 (PipeLogger) : Logfile for instance No.1 is d:\il 2 sturmovik 1946\log.txt
2019-08-09 13:22:36:326 (PipeLogger) : Flush Timeout for instance No.1 is 1000 Milliseconds
2019-08-09 13:22:36:326 (PipeLogger) : Log Writer No.1 running
2019-08-09 13:22:36:326   (watchdog) : IL-2 Main Window created: "Il2-Sturmovik 1946" (MaddoxRtsWndClassW), Handle= 0x00700732
2019-08-09 13:22:36:341   (watchdog) : Activating IL-2 Main Window (0x00700732) using SwitchToThisWindow()
2019-08-09 13:22:36:310 (PipeLogger) : Listener thread awaiting client connection on \\.\pipe\SAS_PIPE_LOGGER
2019-08-09 13:22:37:104    (wrapper) : ThreadAttach, attached Threads =  3
2019-08-09 13:22:37:104    (wrapper) : ThreadAttach, attached Threads =  4
2019-08-09 13:22:37:104    (wrapper) : ThreadDetach, attached Threads =  3
2019-08-09 13:22:37:104    (wrapper) : ThreadDetach, attached Threads =  2
2019-08-09 13:22:37:104    (wrapper) : ThreadAttach, attached Threads =  3
2019-08-09 13:22:37:104    (wrapper) : ThreadAttach, attached Threads =  4
2019-08-09 13:22:37:120    (wrapper) : ThreadDetach, attached Threads =  3
2019-08-09 13:22:37:120    (wrapper) : ThreadDetach, attached Threads =  2
2019-08-09 13:22:37:135    (wrapper) : ThreadAttach, attached Threads =  3
2019-08-09 13:22:37:182    (wrapper) : ThreadAttach, attached Threads =  4
2019-08-09 13:22:37:260    (wrapper) : ThreadAttach, attached Threads =  5
2019-08-09 13:22:37:260    (wrapper) : ThreadAttach, attached Threads =  6
2019-08-09 13:22:37:354   (watchdog) : Successfully activated IL-2 Main Window (Handle: 0x00700732)
2019-08-09 13:22:37:370    (wrapper) : ThreadAttach, attached Threads =  7
2019-08-09 13:22:37:401    (wrapper) : ThreadAttach, attached Threads =  8
2019-08-09 13:22:37:432    (wrapper) : ThreadAttach, attached Threads =  9
2019-08-09 13:22:37:448    (wrapper) : ThreadAttach, attached Threads =  10
2019-08-09 13:22:37:489    (wrapper) : ThreadAttach, attached Threads =  11
2019-08-09 13:22:37:922    (wrapper) : ThreadAttach, attached Threads =  12
2019-08-09 13:22:37:943    (wrapper) : ThreadAttach, attached Threads =  13
2019-08-09 13:22:37:946    (wrapper) : ThreadDetach, attached Threads =  12
2019-08-09 13:23:05:984    (wrapper) : ThreadAttach, attached Threads =  13
2019-08-09 13:23:05:985    (wrapper) : ThreadAttach, attached Threads =  14
2019-08-09 13:23:07:923    (wrapper) : ThreadDetach, attached Threads =  13
2019-08-09 13:24:32:252    (wrapper) : ThreadAttach, attached Threads =  14
2019-08-09 13:28:12:405    (wrapper) : ThreadAttach, attached Threads =  15
2019-08-09 13:28:12:407    (wrapper) : ThreadDetach, attached Threads =  14
2019-08-09 13:28:55:576 (PipeLogger) : Client connected, creating a new Listener Thread & new Instance Thread for this Client.
2019-08-09 13:28:55:577 (PipeLogger) : Waiting for Pipe Instance to initialize...
2019-08-09 13:28:55:577 (PipeLogger) : Listener thread awaiting client connection on \\.\pipe\SAS_PIPE_LOGGER
2019-08-09 13:28:55:577 (PipeLogger) : InstanceThread No.2 created, receiving and processing messages on \\.\pipe\SAS_PIPE_LOGGER
2019-08-09 13:28:55:578 (PipeLogger) : Logfile for instance No.2 is d:\il 2 sturmovik 1946\eventlog.lst
2019-08-09 13:28:55:579 (PipeLogger) : Flush Timeout for instance No.2 is 1000 Milliseconds
2019-08-09 13:28:55:579 (PipeLogger) : Log Writer No.2 running
2019-08-09 13:28:55:577 (PipeLogger) : Pipe Instance initialized successfully
2019-08-09 13:29:49:585    (wrapper) : ThreadAttach, attached Threads =  15
2019-08-09 13:29:49:607    (wrapper) : ThreadDetach, attached Threads =  14
2019-08-09 13:29:57:782 (PipeLogger) : InstanceThread No.1: client disconnected.
2019-08-09 13:29:57:782 (PipeLogger) : InstanceThread No.1 terminating...
2019-08-09 13:29:57:782 (PipeLogger) : Log Writer No.1 terminated
2019-08-09 13:29:57:783 (PipeLogger) : InstanceThread No.1 terminated
2019-08-09 13:29:57:785    (wrapper) : ThreadDetach, attached Threads =  13
2019-08-09 13:29:57:797    (wrapper) : ThreadDetach, attached Threads =  12
2019-08-09 13:29:57:797    (wrapper) : ThreadDetach, attached Threads =  11
2019-08-09 13:29:57:797    (wrapper) : ThreadDetach, attached Threads =  10
2019-08-09 13:29:58:134    (wrapper) : ThreadDetach, attached Threads =  9
2019-08-09 13:29:58:150   (watchdog) : IL-2 Main Window destroyed: "Il2-Sturmovik 1946" (MaddoxRtsWndClassW), Handle= 0x00700732
2019-08-09 13:29:58:150   (watchdog) : IL-2 main window (handle 0x00700732) disappeared, checking process status.
2019-08-09 13:29:58:466 (PipeLogger) : InstanceThread No.2: client disconnected.
2019-08-09 13:29:58:466 (PipeLogger) : InstanceThread No.2 terminating...
2019-08-09 13:29:58:466 (PipeLogger) : Log Writer No.2 terminated
2019-08-09 13:29:58:466 (PipeLogger) : InstanceThread No.2 terminated
2019-08-09 13:29:58:544    (wrapper) : ProcessDetach, attached Processes =  0
2019-08-09 13:29:58:544    (wrapper) : Total files opened = 203892
2019-08-09 13:29:58:544    (wrapper) : Total search time consumed = 6.524 milliseconds (0.006524165627 Seconds)
2019-08-09 13:29:58:544    (wrapper) : Search Time per File = 31.998 nanoseconds (0.000000031998 Seconds)
2019-08-09 13:29:58:544    (wrapper) : Average Search Iterations required per File = 8.1
2019-08-09 13:29:58:794 (dinput.dll) : JVM Parameters injector deactivated
2019-08-09 13:29:58:950 (PipeLogger) : il2fb.exe Termination detected, terminating Pipe Logger.
2019-08-09 13:29:58:966 (PipeLogger) : All Writers Threads finished, exiting.



conf.ini
Code: [Select]
[il2]
title=Il2-Sturmovik 1946
hotkeys=HotKey game

[window]
width=3840
height=2160
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=1
EnableClose=1
SaveAspect=0
Use3Renders=0
WideScreenFoV=1
UIColor=0
UIDetail=0
UIBackground=rnd

[GLPROVIDER]
GL=Opengl32.dll

[GLPROVIDERS]
Open GL=Opengl32.dll
DirectX=dx8wrap.dll

[NET]
speed=25000
routeChannels=0
serverChannels=31
localPort=21000
remotePort=21000
SkinDownload=1
serverName=No Name
serverDescription=
remoteHost=
localHost=
socksHost=
checkServerTimeSpeed=1
checkClientTimeSpeed=0
disableNetStatStatistics=0
showPilotNumber=1
showPilotPing=1
showPilotName=1
showPilotScore=1
showTeamScore=0
cumulativeTeamScore=0
showPilotArmy=1
showPilotACDesignation=1
showPilotACType=1
filterUserNames=0
reflyKIADelay=0
maxAllowedKIA=-1
reflyKIADelayMultiplier=0.0
reflyDisabled=0
allowMorseAsText=1
allowCustomSounds=1

[MaxLag]
farMaxLagTime=10.0
nearMaxLagTime=2.0
cheaterWarningDelay=5.0
cheaterWarningNum=-1

[chat]
region=(dx=0.6925,dy=0.071666665,x=0.0,y=0.0)

[game]
Arcade=0
HighGore=1
mapPadX=0.66909724
mapPadY=-0.04675926
viewSet=34
Intro=0
NoSubTitles=0
NoChatter=0
NoHudLog=0
NoLensFlare=0
iconTypes=3
eventlog=eventlog.lst
eventlogkeep=0
3dgunners=1
ScreenshotType=1
RecordingIndicator=0
MapAlpha=0.99
SaveTrk=1
SkipParatrooperViews=0
NoMissionInfoHud=0
noKillInfoHud=0
BlockMorseChat=0
SmallMapWPLabels=1
ShowMorseAsText=0
IconUnits=0
TypeClouds=1

[HotKey game]
PrintScreen=ScreenShot
P=pause
Pause=pause

[HotKey gui]
Escape=activate

[HookViewFly Config]
timeFirstStep=2.0
deltaZ=10.0

[HookView]
MouseLeft=Len

[HookView Config]
AzimutSpeed=0.1
TangageSpeed=0.1
LenSpeed=1.0
MinLen=1.0
DefaultLen=20.0
MaxLen=3000.0
Speed=6
LeanF=0.2
LeanS=0.2
Raise=0.089999996
RubberBand=0.04

[HotKey builder]
MouseLeft=objectMove
MouseRight=popupmenu
Enter=freeView
Shift MouseLeft=worldZoom
Alt MouseLeft=select+
Alt MouseRight=select-
Alt Ctrl=unselect
PageDown=change+
PageUp=change-
End=change++
Home=change--
Ctrl MouseLeft=insert+
Insert=insert+
NumPad-0=insert+
F=fill
Ctrl MouseRight=delete+
NumPad.=delete+
Delete=delete+
Backspace=cursor
Tab=cursor
F10=land
F11=onLand
NumPad-=normalLand
NumPad+=toLand
NumPad-5=resetAngles
NumPad-8=resetTangage90
NumPad-7=stepAzimut-5
NumPad-4=stepAzimut-15
NumPad-1=stepAzimut-30
NumPad-9=stepAzimut5
NumPad-6=stepAzimut15
NumPad-3=stepAzimut30

[MouseXYZ]
F1=SpeedSlow
F2=SpeedNormal
F3=SpeedFast
MouseRight=XYmove
F4 MouseRight=Zmove
MouseMiddle=Amove
F5 MouseRight=Amove
F6 MouseRight=Tmove
F7 MouseRight=Kmove

[MouseXYZ Config]
RealTime=1

[HotKey Console]
Shift Tab=Activate
[Console]
HISTORY=1024
HISTORYCMD=1024
LOAD=console.cmd
SAVE=console.cmd
LOG=1
LOGTIME=1
LOGFILE=log.txt
LOGKEEP=0

[sound]
SoundUse=1
SoundEngine=1
Speakers=0
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=8
ObjectVolume=14
MusState.takeoff=0
MusState.inflight=0
MusState.crash=0
MusFlags.play=0
MasterVolume=14
Attenuation=7
SoundMode=1
SamplingRate=2
NumChannels=2
SoundExt.occlusions=0
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=0
SoundExt.volumefx=0
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=12
Channels=2
SoundExt.extrender=0
SoundFlags.bugscorrect=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=0
ActLevel=0
MicLevel=0
SoundFlags.forceEAX1=0

[rts]
;ProcessAffinityMask=1
mouseUse=2
joyUse=1
trackIRUse=1
DisableIME=0
locale=
UseSmartAxis=0
JoyProfile=0

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
Invert=0
SensitivityZ=1.0

[rts_joystick]
X=0 1 4 9 16 25 36 49 64 81 100 0
Y=0 1 4 9 16 25 36 49 64 81 100 0
Z=0 10 20 30 40 50 60 70 80 90 100
RZ=0 10 20 30 40 50 60 70 80 90 100 0
FF=0
U=0 10 20 30 40 50 60 70 80 90 100 0
V=0 10 20 30 40 50 60 70 80 90 100 0

[Render_DirectX]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=0
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=0
TexFlags.TextureShaderNV=0

HardwareShaders=0

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=15
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=0
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=1
TexFlags.UsePaletteExt=1
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=0

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=0
Effects=2
ForceShaders1x=0
PolygonOffsetFactor=-0.0625
PolygonOffsetUnits=-1.0

[DGen]
HistoricalRanks=1
CampaignLength=Medium
[Mods]
RandomSplash=1
netCallsign=
PALHUDMode=0
SpeedbarUnits=1
SpeedbarTAS=0
SpeedbarSIToo=1
SpeedbarShowExtraInfo=1
PALGameMenuStatusBar=1
PALGameMenuShowFPS=0
PAL3DStart=0
PAL3DSepAim=0.7
PAL3DSepGun=1.35
PAL3DSepPit=1.5
PAL3DSepExt=25.0
PAL3DConvAimL=-0.01
PAL3DConvAimR=-0.01
PAL3DConvGunL=-0.09
PAL3DConvGunR=-0.09
PAL3DConvPitL=-0.13
PAL3DConvPitR=-0.13
PAL3DConvExtL=-0.55
PAL3DConvExtR=-0.55
PAL3DDOFfNumber=0.0
PAL3DDOFFocus=21.31533
PAL3DAdjustVariable=1
PAL3DFullColorFrames=0
PAL3DRenderStereo=1
PAL3DFilterLeft=R___
PAL3DFilterRight=_GB_
PAL3DCockpitSoftViewEnabled=1
PAL3DCockpitSoftView=0.075
PAL3DCockpitTurretInertiaEnabled=1
PAL3DCockpitTurretInertia=0.0010
PAL3DFollowInertiaEnabled=1
PAL3DFollowInertia=0.009999999776482582
PAL3DFollowInertiaAngle=0.01
PAL3DExternalSoftView=0.075
PAL3DExternalTrackIR=0
PAL3DExternalMouseInertia=1
Logged
Dell Inspiron 7559. Windows 10 64. Intel I7-6700HQ@2.6GHz. 16GB RAM. NVIDIA GeForce GTX960M 4GB GDDR5.

rollnloop

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  • Posts: 236
Re: graphics extender
« Reply #688 on: August 10, 2019, 07:01:25 AM »

I don't run the very latest build of GE (mine works so I wait for next features before breaking it with a new install), but with mine I need to add carmaster's water in addition or I get the strange water. I run water=4.  Hope that helps Dan.
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slibenli

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  • Posts: 357
    • IL-2 Graphics Extender
Re: graphics extender
« Reply #689 on: August 10, 2019, 08:54:05 AM »

Hi Danziger, I will need the following: il2ge.log, log.lst and a screenshot.

Danziger

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  • Posts: 234
Re: graphics extender
« Reply #690 on: August 10, 2019, 09:23:05 AM »

I followed Mike's procedure from a few pages back. I am running BAT and added the 4.12 water texture. Then added Carsmaster's water. This seems to fix the problem with the water but it seems like the horizon is still hazy. I did notice that when the mission is loading it says that it is loading textures from il2ge so something has to be working.






il2ge.log
http://www.mediafire.com/file/0ys2q14tajjwxq5/il2ge.log/file

log.txt (I changed mine to output to a txt file)
http://www.mediafire.com/file/geynhmlzskw7dq3/log.txt/file
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rollnloop

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Re: graphics extender
« Reply #691 on: August 10, 2019, 09:55:29 AM »

It is working.
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slibenli

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Re: graphics extender
« Reply #692 on: August 10, 2019, 03:22:34 PM »

Yep, that's how it's supposed to look like.
I could add a setting to globally configure the fog density, but IMHO the better way would be to configure it on a per-mission basis.

Danziger

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Re: graphics extender
« Reply #693 on: August 10, 2019, 03:31:57 PM »

Yep, that's how it's supposed to look like.
I could add a setting to globally configure the fog density, but IMHO the better way would be to configure it on a per-mission basis.

Ok that's good! I was looking through the log files and thinking something wasn't working properly but I have no idea what most of that stuff actually means. Thanks for all the help and making these mods to begin with! I can't wait to see how this graphic extender progresses.
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Danziger

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Re: graphics extender
« Reply #694 on: August 12, 2019, 06:26:56 AM »









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slibenli

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Re: graphics extender
« Reply #695 on: August 12, 2019, 12:09:37 PM »

Experimental cirrus cloud rendering has been added - enable with:
il2ge.ini:
Code: [Select]
EnableCirrusClouds=1

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