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Author Topic: graphics extender  (Read 69713 times)

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Alex840

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Re: graphics extender
« Reply #528 on: March 30, 2019, 12:46:45 PM »

For BAT users, make sure you are running BAT with the lastest version (3.4.2) of SAS Selector. I had the same trouble people are reporting here (Il2ge not working at all with BAT), until I realized that the readme of il2ge requires the 3.4.2 version of the SAS Selector, and BAT comes, "in the box", with the 3.1.4 version of the selector. So i replaced the original BAT selector with version 3.4.2 selector and Il2ge worked fine in BAT.

This mod is one of the most superb addons i had seen in this game. It definitively turns Il-2 1946 into another game, in pair with the most modern releases like Il2 Great Battles or DCS in terms of graphics. I'm really looking forward for the final version of this masterpiece. This mod is a revolution to the Il-2 1946 world.
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Dreamk

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Re: graphics extender
« Reply #529 on: March 30, 2019, 03:59:36 PM »

Running BAT with the current (and latest) version of the selector 3.5.0 - the same problem still occurs: the last working version with my BAT install is the il2ge-build_158128633 from February 7.
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fatty_finn

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Re: graphics extender
« Reply #530 on: March 30, 2019, 07:11:06 PM »

regarding Il2Ge &  Selector version, etc:
I'm running Selector 3.4.2.0 in BAT 3.5, with Il2GE build 178706737. Seems to work well.
And maybe there's one additional good thing about Il2GE ??
First image shows Il2GE enabled, 2nd with it not enabled.
These 2 images show the same desert scene at noon. Without Il2GE [2nd image], the yellowish tones of the desert tend to flare, and fail to blend with the other colours. When making an il2 desert map, it was difficult to get different textures to integrate well, throughout the day. While they can often look OK at dawn or dusk, they dont blend well in the middle of the day.  Il2Ge may have fixed this.  Great if it has.
f_f





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slibenli

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    • IL-2 Graphics Extender
Re: graphics extender
« Reply #531 on: April 12, 2019, 09:43:37 PM »

The issue of objects sinking into the ground should be fixed in the lastest builld.
Also the the unlit objects reported by Rostic are fixed.

Rostic

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Re: graphics extender
« Reply #532 on: April 13, 2019, 01:53:37 AM »

Well done. Everything works fine for me.
Thank you!
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SAS~Storebror

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Re: graphics extender
« Reply #533 on: April 14, 2019, 12:50:42 AM »

Build 196024206 looks absolutely cool to me, works with BAT 3.6 "The Blitz":



]cheers[
Mike
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Dreamk

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Re: graphics extender
« Reply #534 on: April 14, 2019, 06:26:10 AM »

Yes, indeed, the combination of Build 196024206 with the BAT 3.6 runs very nicely. This has solved the problem I have with the last builds.
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BT~wasted

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Re: graphics extender
« Reply #535 on: April 14, 2019, 08:19:38 AM »

Tested the last build with B.A.T. 3.6 BLITZ:

Works flawlessly! At least till now I haven't noticed any significant bugs.

The only problem that I have is a very long starting time of the game itself. It takes me to smoke a cigarette and it is around 4-5 minutes. On the contrary missions now load very fasts just as the original game.

All in all everything looks just great. I think GE should become a default part of the IL-2 5.00m onward. Of course with the option in the Selector to turn it off for older machines.

For me it is now a default option  :)

P.S. Hope to see some overcast clouds in future updates.

P.S.S. Would be nice to have some INI file with more settings of a color & temperature.

Thank you for the amazing work!
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shardana

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Re: graphics extender
« Reply #536 on: April 14, 2019, 05:40:43 PM »

Just a question about water in ilge, in my game the water is not all right at all, actually I get sort of white reflections in the shape of patches.I wonder if it is just me......
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resistor

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Re: graphics extender
« Reply #537 on: April 14, 2019, 08:30:07 PM »

Just a question about water in ilge, in my game the water is not all right at all, actually I get sort of white reflections in the shape of patches.I wonder if it is just me......

I just opened a thread in the tech help section...same as you. White splotches on teh water surface. Is it il2ge thats doing it?
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rollnloop

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Re: graphics extender
« Reply #538 on: April 15, 2019, 03:49:11 PM »

I'm glad to say that this latest build works great with BAT here too, while previous versions did not since february.

Great job !
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BT~wasted

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Re: graphics extender
« Reply #539 on: April 16, 2019, 01:22:19 PM »

Hello slibenli!

Is it only me or the night is waaaaay to dark?




It is 01:00 AM at the Falmouth airfield.

I literally could not see anything. It was just plain dark.

Maybe this can be tuned somehow? So you can at least see something with the landing light on.

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