Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 106 107 108 [109] 110 111   Go Down

Author Topic: graphics extender  (Read 310671 times)

0 Members and 1 Guest are viewing this topic.

Hetetichunter_42

  • member
  • Offline Offline
  • Posts: 2
Re: graphics extender
« Reply #1296 on: November 21, 2024, 11:13:26 PM »

Im the same ive even tried older versions but everytime i click 'fly' my BAT 4.2.3 crashes to desktop. Most annoying and i cant find a resolution - gutted. Im guessing its a conflict somewhere?
I have no idea of what the problem could be , i've tried on Ypack and BAT , and as i said , same result . So i guess its something about my pc?...Hope some one reply to us soon  :(
Logged

Danil

  • member
  • Offline Offline
  • Posts: 12
Re: graphics extender
« Reply #1297 on: November 25, 2024, 07:23:09 AM »

Im the same ive even tried older versions but everytime i click 'fly' my BAT 4.2.3 crashes to desktop. Most annoying and i cant find a resolution - gutted. Im guessing its a conflict somewhere?
I have no idea of what the problem could be , i've tried on Ypack and BAT , and as i said , same result . So i guess its something about my pc?...Hope some one reply to us soon  :(

I have RTX 4060 and 12400f CPU and it crashes, so i think that problem is not about your PC
Logged

PO_MAK_249RIP

  • CMON U SPURS!
  • member
  • Offline Offline
  • Posts: 2103
Re: graphics extender
« Reply #1298 on: November 29, 2024, 12:58:02 AM »

I notice there's been no input from slibenli for a considerable amount of time -  hope hes ok?
Logged
Corsair Carbide case, Intel core i5 4690 3.5ghz with Arctic Cooler, Asus Rock H97 performance, MSI Ventus XS OC 1660GTX 6GB DDR6, 32GB Patriot Viper 1600Mhz, 256GB/500GB Crucial SSDs, Windows 10 64bit.

slibenli

  • member
  • Offline Offline
  • Posts: 619
    • IL-2 Graphics Extender
Re: graphics extender
« Reply #1299 on: December 01, 2024, 08:24:48 AM »

Hi, I'm alright just busy ;)

BTW - It seems some of you are trying to run development builds. I suggest sticking to release 0.3.0 unless you're adventurous, as the current builds tend to be broken.

PO_MAK_249RIP

  • CMON U SPURS!
  • member
  • Offline Offline
  • Posts: 2103
Re: graphics extender
« Reply #1300 on: December 05, 2024, 07:30:10 PM »

Think we have all tried 0.3.0 slibenli. We have posted our il2ge logs here and on the problems thread. I will download again and try once more tho. Welcome back
Logged
Corsair Carbide case, Intel core i5 4690 3.5ghz with Arctic Cooler, Asus Rock H97 performance, MSI Ventus XS OC 1660GTX 6GB DDR6, 32GB Patriot Viper 1600Mhz, 256GB/500GB Crucial SSDs, Windows 10 64bit.

6

  • member
  • Offline Offline
  • Posts: 11
Re: graphics extender
« Reply #1301 on: December 07, 2024, 09:42:00 PM »

thank you for this op 0.3.0 works with bat i certainly noticed the changes when i enabled Atmosphere=Precomputed

anyone know if the water is supposed to look like it has these light blue bits of plastic floating around?
Logged

FL2070

  • Modder
  • member
  • Online Online
  • Posts: 1266
  • FAC #87
Re: graphics extender
« Reply #1302 on: December 07, 2024, 11:25:52 PM »

anyone know if the water is supposed to look like it has these light blue bits of plastic floating around?

It's not. For most BAT users that I've seen, carsmaster's water textures mod has seemed to fix this problem.
Logged
On average, the average average averages, averagely, the average average of all averages.

6

  • member
  • Offline Offline
  • Posts: 11
Re: graphics extender
« Reply #1303 on: December 08, 2024, 01:33:38 AM »

anyone know if the water is supposed to look like it has these light blue bits of plastic floating around?

It's not. For most BAT users that I've seen, carsmaster's water textures mod has seemed to fix this problem.
that screenshot is with carsmaster's water textures mod enabled :)
Logged

PO_MAK_249RIP

  • CMON U SPURS!
  • member
  • Offline Offline
  • Posts: 2103
Re: graphics extender
« Reply #1304 on: December 08, 2024, 04:27:39 AM »

Trıed 0.3.0 again set all the parameters in my conf.inı still CTD when i click Fly on any map? The il2ge.conf looks like this

-----------------------------------------------------------
2024-12-08 13:18:10.449 INFO  [3068] [il2geInit:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@413] *** il2ge.dll initialization ***
2024-12-08 13:18:10.449 INFO  [3068] [il2geInit:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@414] Version: 0.3.0
2024-12-08 13:18:10.449 INFO  [3068] [il2geInit:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@415] Build: 5103797404
2024-12-08 13:18:10.449 INFO  [3068] [il2geInit:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@416] Debug: 0
2024-12-08 13:18:10.449 INFO  [3068] [il2geInit:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@417] Commit: a0d07dbfe047ce4cf66c10aa317d69d8aa4e5b0d
2024-12-08 13:18:10.449 INFO  [3068] [il2ge::core_wrapper::readConfig:/builds/vrresto/il2ge/core_wrapper/main/configuration.cpp@52]
2024-12-08 13:18:10.480 INFO  [3068] [il2ge::core_wrapper::readConfig:/builds/vrresto/il2ge/core_wrapper/main/configuration.cpp@53] *** IL2GE Configuration ***
2024-12-08 13:18:10.480 INFO  [3068] [il2ge::core_wrapper::readConfig:/builds/vrresto/il2ge/core_wrapper/main/configuration.cpp@57] EnableGE: on
2024-12-08 13:18:10.480 INFO  [3068] [il2ge::core_wrapper::readConfig:/builds/vrresto/il2ge/core_wrapper/main/configuration.cpp@57] EnableObjectShaders: on
2024-12-08 13:18:10.480 INFO  [3068] [il2ge::core_wrapper::readConfig:/builds/vrresto/il2ge/core_wrapper/main/configuration.cpp@57] EnableBumpH: off
2024-12-08 13:18:10.480 INFO  [3068] [il2ge::core_wrapper::readConfig:/builds/vrresto/il2ge/core_wrapper/main/configuration.cpp@57] EnableCirrusClouds: off
2024-12-08 13:18:10.480 INFO  [3068] [il2ge::core_wrapper::readConfig:/builds/vrresto/il2ge/core_wrapper/main/configuration.cpp@57] EnableTransparentShader: off
2024-12-08 13:18:10.480 INFO  [3068] [il2ge::core_wrapper::readConfig:/builds/vrresto/il2ge/core_wrapper/main/configuration.cpp@57] RealisticShadowColor: off
2024-12-08 13:18:10.480 INFO  [3068] [il2ge::core_wrapper::readConfig:/builds/vrresto/il2ge/core_wrapper/main/configuration.cpp@57] Atmosphere: Default
2024-12-08 13:18:10.480 INFO  [3068] [il2ge::core_wrapper::readConfig:/builds/vrresto/il2ge/core_wrapper/main/configuration.cpp@57] Atmosphere.Precomputed.AccurateLuminance: off
2024-12-08 13:18:10.480 INFO  [3068] [il2ge::core_wrapper::readConfig:/builds/vrresto/il2ge/core_wrapper/main/configuration.cpp@57] Atmosphere.Precomputed.Haziness: 0.0
2024-12-08 13:18:10.480 INFO  [3068] [il2ge::core_wrapper::readConfig:/builds/vrresto/il2ge/core_wrapper/main/configuration.cpp@57] Atmosphere.Precomputed.SingleMieScatteringHorizonHack: off
2024-12-08 13:18:10.480 INFO  [3068] [il2ge::core_wrapper::readConfig:/builds/vrresto/il2ge/core_wrapper/main/configuration.cpp@62]
2024-12-08 13:18:10.527 DEBUG [3068] [jni_wrapper::init:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@118] registerMetaClass: com.maddox.rts.Time
2024-12-08 13:18:10.527 DEBUG [3068] [jni_wrapper::init:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@129]    method: setSpeedReal
2024-12-08 13:18:10.527 DEBUG [3068] [jni_wrapper::init:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@129]    method: setCurrent
2024-12-08 13:18:10.527 DEBUG [3068] [jni_wrapper::init:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@118] registerMetaClass: com.maddox.il2.engine.RenderContext
2024-12-08 13:18:10.527 DEBUG [3068] [jni_wrapper::init:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@129]    method: Begin
2024-12-08 13:18:10.527 DEBUG [3068] [jni_wrapper::init:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@129]    method: End
2024-12-08 13:18:10.527 DEBUG [3068] [jni_wrapper::init:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@118] registerMetaClass: com.maddox.il2.engine.Renders
2024-12-08 13:18:10.527 DEBUG [3068] [jni_wrapper::init:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@129]    method: PrePreRenders
2024-12-08 13:18:10.527 DEBUG [3068] [jni_wrapper::init:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@129]    method: PostPreRenders
2024-12-08 13:18:10.527 DEBUG [3068] [jni_wrapper::init:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@129]    method: PostRenders
2024-12-08 13:18:10.527 DEBUG [3068] [jni_wrapper::init:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@118] registerMetaClass: com.maddox.il2.engine.Render
2024-12-08 13:18:10.527 DEBUG [3068] [jni_wrapper::init:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@129]    method: prepareStates
2024-12-08 13:18:10.527 DEBUG [3068] [jni_wrapper::init:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@129]    method: clearStates
2024-12-08 13:18:10.527 DEBUG [3068] [jni_wrapper::init:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@129]    method: flush
2024-12-08 13:18:10.527 DEBUG [3068] [jni_wrapper::init:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@129]    method: shadows
2024-12-08 13:18:10.527 DEBUG [3068] [jni_wrapper::init:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@118] registerMetaClass: com.maddox.il2.engine.Landscape
2024-12-08 13:18:10.527 DEBUG [3068] [jni_wrapper::init:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@129]    method: cPreRender
2024-12-08 13:18:10.527 DEBUG [3068] [jni_wrapper::init:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@129]    method: cRender0
2024-12-08 13:18:10.527 DEBUG [3068] [jni_wrapper::init:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@129]    method: cRender1
2024-12-08 13:18:10.527 DEBUG [3068] [jni_wrapper::init:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@129]    method: cLoadMap
2024-12-08 13:18:10.527 DEBUG [3068] [jni_wrapper::init:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@129]    method: cUnloadMap
2024-12-08 13:18:10.527 DEBUG [3068] [jni_wrapper::init:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@129]    method: setPixelMapH
2024-12-08 13:18:10.527 DEBUG [3068] [jni_wrapper::init:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@118] registerMetaClass: com.maddox.il2.engine.Camera
2024-12-08 13:18:10.527 DEBUG [3068] [jni_wrapper::init:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@129]    method: SetCameraPos
2024-12-08 13:18:10.527 DEBUG [3068] [jni_wrapper::init:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@129]    method: SetOrtho2D
2024-12-08 13:18:10.527 DEBUG [3068] [jni_wrapper::init:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@129]    method: SetViewportCrop
2024-12-08 13:18:10.527 DEBUG [3068] [jni_wrapper::init:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@129]    method: SetFOV
2024-12-08 13:18:10.527 DEBUG [3068] [jni_wrapper::init:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@118] registerMetaClass: com.maddox.il2.fm.Wind
2024-12-08 13:18:10.527 DEBUG [3068] [jni_wrapper::init:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@129]    method: SetWind
2024-12-08 13:18:10.574 INFO  [3068] [{anonymous}::wrap_LoadLibraryA:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@198] LoadLibrary: P:\IL2_SAS_BAT_FLASHPOINT\bin\hpi.dll
2024-12-08 13:18:10.620 INFO  [3068] [{anonymous}::wrap_LoadLibraryA:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@198] LoadLibrary: P:\IL2_SAS_BAT_FLASHPOINT\bin\verify.dll
2024-12-08 13:18:10.620 INFO  [3068] [{anonymous}::wrap_LoadLibraryA:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@198] LoadLibrary: P:\IL2_SAS_BAT_FLASHPOINT\bin\java.dll
2024-12-08 13:18:10.636 INFO  [3068] [{anonymous}::wrap_LoadLibraryA:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@198] LoadLibrary: P:\IL2_SAS_BAT_FLASHPOINT\bin\zip.dll
2024-12-08 13:18:10.683 INFO  [3068] [{anonymous}::wrap_LoadLibraryA:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@198] LoadLibrary: wrapper.dll
2024-12-08 13:18:12.058 INFO  [3068] [{anonymous}::wrap_LoadLibraryA:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@198] LoadLibrary: P:\IL2_SAS_BAT_FLASHPOINT\DINPUT.dll
2024-12-08 13:18:12.058 INFO  [3068] [{anonymous}::wrap_LoadLibraryA:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@198] LoadLibrary: P:\IL2_SAS_BAT_FLASHPOINT\DT.dll
2024-12-08 13:18:12.058 INFO  [3068] [{anonymous}::wrap_LoadLibraryA:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@198] LoadLibrary: P:\IL2_SAS_BAT_FLASHPOINT\il2fb.exe
2024-12-08 13:18:12.449 INFO  [3068] [{anonymous}::wrap_LoadLibraryA:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@198] LoadLibrary: P:\IL2_SAS_BAT_FLASHPOINT\pathfind.dll
2024-12-08 13:18:12.527 INFO  [3068] [{anonymous}::wrap_LoadLibraryA:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@198] LoadLibrary: P:\IL2_SAS_BAT_FLASHPOINT\il2_corep4.dll
2024-12-08 13:18:12.621 INFO  [3068] [il2ge::core_wrapper::init:/builds/vrresto/il2ge/core_wrapper/main/core_wrapper.cpp@59] *** il2_core wrapper initialisation ***
2024-12-08 13:18:12.621 INFO  [3068] [il2ge::core_wrapper::init:/builds/vrresto/il2ge/core_wrapper/main/core_wrapper.cpp@75] *** il2_core wrapper initialisation finished ***
2024-12-08 13:18:13.574 INFO  [3068] [{anonymous}::wrap_LoadLibraryA:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@198] LoadLibrary: P:\IL2_SAS_BAT_FLASHPOINT\il2_usgs2.dll
2024-12-08 13:18:17.981 INFO  [3068] [{anonymous}::wrap_LoadLibraryA:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@198] LoadLibrary: P:\IL2_SAS_BAT_FLASHPOINT\mg_snd_sse.dll
-----------------------------------------------------------
2024-12-08 13:18:18.825 ERROR [3068] [{anonymous}::loadCrashHandlerLibrary:/builds/vrresto/il2ge/common/exception_handler_win32.cpp@199] Could not load il2ge/lib/mingw_crash_handler.dll - backtrace disabled.
2024-12-08 13:18:18.825 ERROR [3068] [{anonymous}::loadCrashHandlerLibrary:/builds/vrresto/il2ge/common/exception_handler_win32.cpp@200] To get a useful backtrace please download https://github.com/jrfonseca/drmingw/releases/download/0.8.2/drmingw-0.8.2-win32.7z and copy the file bin/mgwhelp.dll to your IL-2 directory.
2024-12-08 13:18:20.326 INFO  [3068] [{anonymous}::wrap_LoadLibraryA:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@198] LoadLibrary: P:\IL2_SAS_BAT_FLASHPOINT\jgl.dll
2024-12-08 13:18:20.388 INFO  [3068] [{anonymous}::wrap_LoadLibraryA:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@198] LoadLibrary: dinput8.dll
2024-12-08 13:18:20.622 INFO  [3068] [{anonymous}::wrap_LoadLibraryA:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@198] LoadLibrary: P:\IL2_SAS_BAT_FLASHPOINT\bin\net.dll
2024-12-08 13:18:20.622 INFO  [3068] [{anonymous}::wrap_LoadLibraryA:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@198] LoadLibrary: ws2_32.dll
2024-12-08 13:18:20.685 INFO  [3068] [{anonymous}::wrap_LoadLibraryA:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@198] LoadLibrary: P:\IL2_SAS_BAT_FLASHPOINT\bin\zip.dll
2024-12-08 13:18:20.716 DEBUG [3068] [jni_wrapper::getExport:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@169] found export: _Java_com_maddox_rts_Time_setCurrent@24
2024-12-08 13:18:20.763 INFO  [3068] [{anonymous}::wrap_LoadLibraryA:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@198] LoadLibrary: P:\IL2_SAS_BAT_FLASHPOINT\SAS Common Utils.dll
2024-12-08 13:18:20.794 DEBUG [3068] [{anonymous}::wrap_JGL_LoadLibrary:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@271] jgl => LoadLibrary: Opengl32.dll
2024-12-08 13:18:22.076 DEBUG [3068] [render_util::TextureManager::TextureManager:/builds/vrresto/il2ge/_modules/render_util/src/texture_manager.cpp@178] max texunits: 192
2024-12-08 13:18:22.076 DEBUG [3068] [render_util::TextureManager::TextureManager:/builds/vrresto/il2ge/_modules/render_util/src/texture_manager.cpp@183] TEXUNIT_NUM: 36
2024-12-08 13:18:22.076 DEBUG [3068] [render_util::TextureManager::TextureManager:/builds/vrresto/il2ge/_modules/render_util/src/texture_manager.cpp@184] highest_unit: 64
2024-12-08 13:18:22.232 DEBUG [3068] [{anonymous}::openDefinition:/builds/vrresto/il2ge/_modules/render_util/src/shader_util.cpp@45] Failed to open il2ge/shaders/atmosphere_default/quad_2d.program
2024-12-08 13:18:22.326 INFO  [3068] [{anonymous}::wrap_LoadLibraryA:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@198] LoadLibrary: dinput8.dll
2024-12-08 13:18:22.617 DEBUG [3068] [jni_wrapper::getExport:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@169] found export: _Java_com_maddox_il2_engine_RenderContext_Begin@16
2024-12-08 13:18:22.635 INFO  [3068] [core::initJavaClasses:/builds/vrresto/il2ge/core_wrapper/java_interface/interface.cpp@117] Loading class com/maddox/il2ge/HotKeys ...
2024-12-08 13:18:22.635 WARN  [3068] [core::initJavaClasses:/builds/vrresto/il2ge/core_wrapper/java_interface/interface.cpp@122] Exception encountered when loading class com/maddox/il2ge/HotKeys.
2024-12-08 13:18:22.645 DEBUG [3068] [jni_wrapper::getExport:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@169] found export: _Java_com_maddox_il2_engine_Render_prepareStates@8
2024-12-08 13:18:23.091 DEBUG [3068] [jni_wrapper::getExport:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@169] found export: _Java_com_maddox_il2_engine_Renders_PrePreRenders@8
2024-12-08 13:18:23.091 DEBUG [3068] [jni_wrapper::getExport:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@169] found export: _Java_com_maddox_il2_engine_Camera_SetViewportCrop@52
2024-12-08 13:18:23.092 DEBUG [3068] [jni_wrapper::getExport:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@169] found export: _Java_com_maddox_il2_engine_Camera_SetOrtho2D@32
2024-12-08 13:18:23.093 DEBUG [3068] [jni_wrapper::getExport:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@169] found export: _Java_com_maddox_il2_engine_Camera_SetCameraPos@12
2024-12-08 13:18:23.093 DEBUG [3068] [jni_wrapper::getExport:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@169] found export: _Java_com_maddox_il2_engine_Renders_PostPreRenders@8
2024-12-08 13:18:23.098 DEBUG [3068] [{anonymous}::openDefinition:/builds/vrresto/il2ge/_modules/render_util/src/shader_util.cpp@45] Failed to open il2ge/shaders/atmosphere_default/invisible.program
2024-12-08 13:18:23.104 DEBUG [3068] [jni_wrapper::getExport:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@169] found export: _Java_com_maddox_il2_engine_Render_flush@8
2024-12-08 13:18:23.105 DEBUG [3068] [jni_wrapper::getExport:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@169] found export: _Java_com_maddox_il2_engine_Renders_PostRenders@8
2024-12-08 13:18:36.928 INFO  [3068] [{anonymous}::wrap_LoadLibraryA:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@198] LoadLibrary: P:\IL2_SAS_BAT_FLASHPOINT\ScreenMode.dll
2024-12-08 13:18:52.924 DEBUG [3068] [jni_wrapper::getExport:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@169] found export: _Java_com_maddox_rts_Time_setSpeedReal@12
2024-12-08 13:18:52.963 DEBUG [3068] [jni_wrapper::getExport:/builds/vrresto/il2ge/core_wrapper/jni_wrapper/jni_wrapper.cpp@169] found export: _Java_com_maddox_il2_engine_Landscape_cLoadMap@24
2024-12-08 13:18:52.986 INFO  [3068] [core::checkHardwareShaders:/builds/vrresto/il2ge/core_wrapper/core/core.cpp@296] cfgHardwareShaders: 1
2024-12-08 13:18:52.987 INFO  [3068] [{anonymous}::wrap_LoadLibraryA:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@198] LoadLibrary: imagehlp.dll
2024-12-08 13:18:52.993 INFO  [3068] [{anonymous}::wrap_LoadLibraryA:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@198] LoadLibrary: PSAPI.DLL
2024-12-08 13:18:53.207 INFO  [3068] [{anonymous}::wrap_LoadLibraryA:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@198] LoadLibrary: PSAPI.DLL
2024-12-08 13:18:53.208 INFO  [3068] [{anonymous}::wrap_LoadLibraryA:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@198] LoadLibrary: PSAPI.DLL
2024-12-08 13:18:53.216 INFO  [3068] [{anonymous}::wrap_LoadLibraryA:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@198] LoadLibrary: PSAPI.DLL
2024-12-08 13:18:53.226 INFO  [3068] [{anonymous}::wrap_LoadLibraryA:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@198] LoadLibrary: PSAPI.DLL
2024-12-08 13:18:53.241 INFO  [3068] [{anonymous}::wrap_LoadLibraryA:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@198] LoadLibrary: PSAPI.DLL
2024-12-08 13:18:53.250 INFO  [3068] [{anonymous}::wrap_LoadLibraryA:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@198] LoadLibrary: PSAPI.DLL
2024-12-08 13:18:53.260 INFO  [3068] [{anonymous}::wrap_LoadLibraryA:/builds/vrresto/il2ge/core_wrapper/main/main.cpp@198] LoadLibrary: PSAPI.DLL
Logged
Corsair Carbide case, Intel core i5 4690 3.5ghz with Arctic Cooler, Asus Rock H97 performance, MSI Ventus XS OC 1660GTX 6GB DDR6, 32GB Patriot Viper 1600Mhz, 256GB/500GB Crucial SSDs, Windows 10 64bit.

PO_MAK_249RIP

  • CMON U SPURS!
  • member
  • Offline Offline
  • Posts: 2103
Re: graphics extender
« Reply #1305 on: December 10, 2024, 06:07:40 AM »

Just upgraded to Danger Zone 4.3 and il2ge works now!! Just wish the awful water texture could be resolved - with or without carsmasters water4 mod its bad - its stopped me using it sadly. Is there a fix? I cant seem to find anything definitive?
Logged
Corsair Carbide case, Intel core i5 4690 3.5ghz with Arctic Cooler, Asus Rock H97 performance, MSI Ventus XS OC 1660GTX 6GB DDR6, 32GB Patriot Viper 1600Mhz, 256GB/500GB Crucial SSDs, Windows 10 64bit.

Captain Dawson

  • member
  • Offline Offline
  • Posts: 512
Re: graphics extender
« Reply #1306 on: January 05, 2025, 12:07:21 AM »

Hi, new to the GE mod and loving it so far! Question: I am trying to access the console to edit parameters. Already tried [HotKey game]Shift F8=GraphicsExtender.ShowMenu and Carsmaster Change Config In Real Time mod, edited RC, etc. I can't seem to get any of the console commands to work. Shift Tab menu commands dont work in real time... Specifically trying cfg FogHaze 1 and FogLow etc. Saw this post from awhile ago, slibenli states java files are needed but the mediafire link is dead. Any suggestions? My main goal is to change the contrast of horizon and add fog, but i'm getting a bit confused. Running BAT latest version and Carsmaster Water=4. Thanks

The latest build includes an in-game menu for fine tuning some parameters of the new atmosphere shader:
https://gitlab.com/vrresto/il2ge/-/jobs/424429876/artifacts/raw/il2ge-installer.exe?inline=false

Also needed are these java classes:
https://www.mediafire.com/file/5gwfubeglysnsri/il2ge_classes.zip/file

And you will need to assign a hotkey for for showing the menu in conf.ini:
Code: [Select]
[HotKey game]
Shift F8=GraphicsExtender.ShowMenu


The most useful of these parameters are:
  • exposure: comparable to the exposure of a camera
  • brightness_curve_exponent: controls the contrast

Code: [Select]
This screenshot was taken with the default settings:
[url=https://postimg.cc/mcT4nMdm][img width=800 height=500]https://i.postimg.cc/DzXz8P13/2020-02-04-00-31-13.jpg[/img][/url]

And here [i]exposure[/i] was increased and [i]brightness_curve_exponent[/i] decreased:
[url=https://postimg.cc/GH3S6Kr8][img width=800 height=500]https://i.postimg.cc/SNcF21vr/2020-02-04-00-30-10.jpg[/img][/url]
Logged
"It's totally foolproof, until you mess something up." -Captain Dawson My OP rig: CybertronPC Palladium custom desktop computer, GPU: NVidia GeForce GTX 1060 6GB GDDR5, CPU: Intel Core i5-6600K 3.5 GHz 6M Cache Skylake Quad-Core, RAM: 8.00 GB, Motherboard: Intel H110 Chipset, SSD: 240GB, HDD: 1TB, OS: Windows 10

Dragunoff

  • member
  • Offline Offline
  • Posts: 151
Re: graphics extender
« Reply #1307 on: January 05, 2025, 04:48:04 AM »

To PO_MAK_249RIP

Spongebob reply from Page 20: (work for me, i had the same problem with ugly water)

" If anyone is interested, I've built a little JSGME mod to easily activate-deactivate Carsmaster water. Just created a folder in BATMODS called 'BAT Carsmaster Water for Graphic Extender', and made four subfolders (#DOF3, #JTW3, #TGA3 and #WAW3). In each of these subfolders, I made a 'MAPMODS' folder. Extracted Carsmaster's water into a safe place and copy the 'Maps' folder included there into every MAPMODS folder that I had previously created."
Logged
Pages: 1 ... 106 107 108 [109] 110 111   Go Up
 

Page created in 0.042 seconds with 26 queries.