Alright chaps, time to vent a little here as this is likely not welcome over at il2sturmovik forums.
This is the worst software update I've seen for years.
Sure, the new planes look great, as do the new 4K skins. And the scenery got more "bloomy". But there it start's already...
The world looks like technicolor, except for that in movies you rarely just see steppe.
Here you do.
Stalingrad map: Dusty, lots of forest, endless rows of trees - that's what it was before.
Now: Technicolor, but empty. Nearly no forest at all (one or two on the whole map). Tree rows? At most 10% of what you've had before.
When you've set up a mission where car columns were supposed to hide behind trees when being attacked, you will now find them exposed on naked roads in the middle of nowhere.
Looks scheisse, sorry to say.
But the biggest Scheisse is Multiplayer Server hosting.
Everything is Scheisse there now.
You can't open your missions in the Mission Editor anymore, you have to rework them.
If you're lucky the Mission Editor can "resave" your missions and will load them afterwards. If not, you have to manually edit them, but there's no documentation about the necessary changes.
But even if "resave" works, you have no idea which changes have been applied.
Things just vanish.
Things don't act like before.
Things change and you have no idea, and this on this overcomplicated Mission Editor where a standard mission has a few thousand objects to check for, each with "properties", "advanced properties", "events", "reports", "targets" and "object links", which all take you to submenues of submenues of submenues you have to check for each and every object, just because of these fucking undocumented changes. Scheisse!
And to make matters worse, when you finally managed to get your mission cramped up on the server again, you notice that the difficulty settings on your server reset themselves on saving. Woot? Really. You choose your difficulty settings, save them, and they're gone. Scheisse.
And if you happen to have "locked" loadouts and plane mods, which is necessary to define which loadouts are available and which aren't, then you'll find that randomly sometimes you will have all loadouts for a plane to choose from, whether or not that was intended so (25% chance), or you have nothing to choose from at all (75% chance), even if every loadout was enabled on that plane and base. Scheissen-Scheisse!
Still not enough of a mess?
Here you go: A mission with just 8 AI bombers on it (4 blue, 4 red) previously caused a server load of ~15%. That's a lot compared to IL-2 1946, but that's what it is. No massive big missions in IL-2 Great Battles. But that was version 2.012. Now comes 3.001:
Same mission with the same 8 AI bombes, CPU load is... tada!... 75-85%! Really! At the edge of crashing. From 8 bombers. Go figure!
Beschissene Scheisse!
Sorry for the rant.
Ah no, not sorry. Simply had to get that off my chest.
What a scheisse Update.
Cheers!
Mike