The game was never intended for the types of aircraft we have for WWI, so how are we supposed to reflect wing warping
in the FM for such a game?
I cannot speak for others but any FM I have made for the models Gio made was always a placeholder using what was done before and was intended to give the type its own named FM rather than be a realistic representation of the real aircraft, most of the WWI types actually also fly too fast as well, the intention was always to get things into the game in the hope someone with the necessary expertise could then work their magic, sadly it never happened.
The game most of your models were made for was done to represent that period, this was not, that is how it is.
There are the tools in the relevant areas, I already gave you the links, please put these things right if you can, make everybody happy and become the new hero of that genre.
Kant and Dreamk are probably the two in resent times who have come the closest to making the FMs of that period a reality, kant as with others are long gone now and there are not many who actually work on the period, again as it is, at least we do have some of those aircraft represented in some way even if not up to the expectations of those who know and love the period.
For the record, WWI is not a period I am particularly interested in, I just try to add what I can for those who do, sadly anything I do is far from perfect.
Take care.
Wishing you all the very best, Pete.