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Author Topic: Suggestions for BAT  (Read 20392 times)

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haxordie

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Re: Suggestions for BAT
« Reply #36 on: February 11, 2020, 06:18:12 AM »

Go to Misc Settings and change the GUI menu to anything but transparent.

I know about that, I still think the background choices are odd, but thanks for replying. May I ask a question about BAT's flight model? Was it changed significantly? Further into realism?
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Airbourne

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Re: Suggestions for BAT
« Reply #37 on: February 21, 2020, 06:02:03 AM »

I would like to add a request for the next BAT update and it is that pin-ups be removed from cockpits or, if they must survive they are placed in a JSGME mod so that those who want them can have them but others are not forced to put up with them. I cannot understand why so much effort is put into producing a historically accurate aircraft which is then ruined with an unrealistic pin-up. I cannot speak with absolute certainty for the USAAF but no one in the RAF had pin-ups in their cockpits and I am pretty sure than the Luftwaffe, the US Navy and other air forces did not either. The reason is that it was an age without photocopying or decent adhesives. The sticky tape in those days was rubbish and the only glue available would stick your photograph on so hard that you would never get it off again without a hammer and chisel. No one was going to risk an irreplaceable photo of his beloved being damaged or lost in a cockpit.

I notice the pin-up in the Spitfire is in colour. Colour printing was illegal in Great Britain in World War Two as an economy measure.

For those who think like me here is a mod you can apply via JSGME that gets rid of the pin-ups in Spitfires (or at least most of them) and F4Fs and Martlets: http://www.mediafire.com/file/pyob5g4nj5stl5s/%2523WAW_plain__cockpits.zip/file
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SAS~vampire_pilot

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Re: Suggestions for BAT
« Reply #38 on: February 21, 2020, 06:39:33 AM »

This is in fact something I might pick up. Because, while I am no expert on the RAF, I know that their whole approach on pin-ups was a bit different than the US and I have wondered about that before on occasion in RAF planes. So indeed, in the RAF cockpits these appear misplaced.
I have removed pinups that appeared misplaced to me before, namely in German aircraft.

ashton1972

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Re: Suggestions for BAT
« Reply #39 on: February 22, 2020, 12:15:04 PM »

Would it possible to include the HUD Gauges that are in VP Mod into BAT? I always liked the way they looked compared to the ones that are in the game. Just curious, Thanks!
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DIVEGUY43

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Re: Suggestions for BAT
« Reply #40 on: February 23, 2020, 08:31:00 AM »

Hey guys,fantastic work on all the BAT updates.I was thinking that with all the old and new Luft 46 planes being added that maybe a new module called WAW46 or Luft 46 could be created.Just an idea as I have no clue how much work it would be to add to the game.
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NobleNerd

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Re: Suggestions for BAT
« Reply #41 on: February 23, 2020, 09:12:14 AM »

Hey guys,fantastic work on all the BAT updates.I was thinking that with all the old and new Luft 46 planes being added that maybe a new module called WAW46 or Luft 46 could be created.Just an idea as I have no clue how much work it would be to add to the game.

Maybe not as a new module, but I was thinking about how it would be nice if the 1946 scenario was extended into '47 and maybe further with some of those later designs. There are a lot of late '46 and early '47 designs that would fit that alternate Cold-War-gone-hot scenario that I've been exploring.
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Knochenlutscher

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Re: Suggestions for BAT
« Reply #42 on: February 24, 2020, 09:23:42 AM »

As for PBY-5 it's PBY slot/Folder dependency is a big fun breaker. I suggest a new slot with seperate
Plane and Cockpit structure would bring it, as it runs fine in 4.12, but not in BAT.
It's definitely one of our hidden gems, a rough diamond buried by a mother Slot that persists giving
it free. Just imagine with DreamKs US ordonance what fine new Breed this would make.
Depthcharges, various ordonances....
In a seperated layout it's minimal bugs could also be better traced down (Weapons hooks, Gunsights etc.).


Is there a chance we can get Fw190 Versuchen apart from existing V18, the 3 other missing Slots?
They're in plane.properties but not existing in the air.ini
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SAS~vampire_pilot

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Re: Suggestions for BAT
« Reply #43 on: February 24, 2020, 09:31:46 AM »

There will be some 3d fixes applied to the PBY in the next patch. I found some older material that fixes various issues, which obviously never made it into Monty's files at the time. Nothing on the loadout department though.

Griffon_301

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Re: Suggestions for BAT
« Reply #44 on: February 24, 2020, 12:15:40 PM »

@diveguy:  you can easily create your own module and add whatever dream- and what-if crates you like...
Take WAW as a base, delete what you don't want in the air.ini and add what you like...of course you are treading your own paths then and any update would have to be integrated manually but it is doable...
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DIVEGUY43

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Re: Suggestions for BAT
« Reply #45 on: February 24, 2020, 02:16:54 PM »

Thanks Griffon,I will give it a try :)
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Airbourne

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Re: Suggestions for BAT
« Reply #46 on: February 26, 2020, 02:45:04 AM »

I have another suggestion. I would like the maps to include Army Group Centre by Mandrill. This may not be the most detailed map in the game but it is big so that you can fly those long bomber missions without having to change maps and it neatly covers areas that other maps miss. In the West it joins up (almost) with Uzin's Belarus map and in the South it connects with the Kursk map. I have used it ever since it was first unveiled and every time a new update for BAT comes out I have to add it manually. It would be so nice to have it there automatically!

If you want to have a look at it, here it is: http://www.mediafire.com/file/gunpdhsgtk8rlu2/Army_group_centre.zip/file

P.S. I forgot the pictures. Must be getting old. See next post.
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Airbourne

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Re: Suggestions for BAT
« Reply #47 on: February 29, 2020, 02:46:01 AM »

As I said above , here are some pictures of the Army Group Centre map. They were all taken around the town of Mogilev.











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