Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3] 4 5 6 ... 14   Go Down

Author Topic: Suggestions for BAT  (Read 19995 times)

0 Members and 1 Guest are viewing this topic.

SAS~vampire_pilot

  • SAS Team
  • member
  • Online Online
  • Posts: 6865
  • a million fixes
Re: Suggestions for BAT
« Reply #24 on: October 28, 2019, 09:29:34 AM »

air.PBY  is in BAT 3.7

in fact, the section of the PBN / PBY is exactly the same in 3.6 and 3.7 air.ini.

enry711

  • member
  • Offline Offline
  • Posts: 556
Re: Suggestions for BAT
« Reply #25 on: October 28, 2019, 12:43:00 PM »

Yes you're right vampire, i just checked in the air.ini
I distinctly remember that the PBY-5 had it's own slot and some special loadouts like rockets, bombs and cannons in some version prior to 3.7...if i find confermation i will PM you.
Meanwhile i'd like to request, if possible, to fix the view of noseart for all P-51Ds. It seems that a 3D update broke the viewing of personal nosearts, while the B-17/24/5, A-20, P-38/40/47 are all ok.
Other suggestions are that the A-26s have a gunsight problem, if i shoot i can clearly see the shots going about 1cm low (no convergence problem); and the second is that the dorsal turret of the B-26 is almost unusable due to the fact that at 10deg left and 20deg right i hit my tail if i shoot. I think the hitbox for the tail is a bit too big.
I know that both of those are probably mod-related and if they are out of place here i will write under each individual mod.
If they could be fixed in the next patch i'll be really happy :)

E69STARK

  • member
  • Offline Offline
  • Posts: 33
Re: Suggestions for BAT
« Reply #26 on: January 06, 2020, 04:11:27 AM »

Add HSFX's triggers to BAT! Please!!!
Logged

oldbutto

  • member
  • Offline Offline
  • Posts: 26
Re: Suggestions for BAT
« Reply #27 on: February 02, 2020, 03:34:26 AM »

My request is fairly simple team. How about a Pfalz DIII for DOF please. They were very common on the western front in 1917/18 primarily with the Bavarian Jastas. There seem to be a few 3D models available.

And to all the folk who have contributed to BAT my heartfelt thanks. I first flew IL 2 in about 2000 converting from EAW and I'm still flying. Many thanks team!
Logged

laugust5

  • member
  • Offline Offline
  • Posts: 144
Re: Suggestions for BAT
« Reply #28 on: February 05, 2020, 06:01:46 AM »

Focke-Wulf FW-187 Falke
Logged

laugust5

  • member
  • Offline Offline
  • Posts: 144
Re: Suggestions for BAT
« Reply #29 on: February 05, 2020, 06:02:56 AM »

I should have added, Hats off to the BAT team! Wonderful!
Logged

EHood

  • Supporter
  • member
  • Offline Offline
  • Posts: 542
Re: Suggestions for BAT
« Reply #30 on: February 05, 2020, 10:29:21 AM »

 ;D Second laugust5: an Fw 187 would be a very welcome addition, especially given the amount of information available on this machine, and the possibility that it was flown in combat, in direct defense of the FW factory.

I must say that I was disappointed to see the "D1A as He 50" option, so kindly provided by Fresco23 nearly four years ago, removed from the JSGME. It would be nice to have the He 50 included as a discrete standard type, with its own place in the WAW air.ini., in the Stukageschwader category. Heinkel did originally design the aircraft for the IJN, but a number went into Luftwaffe service, originally as a more or less experimental dive bomber. Given the date of its first flight, in 1932, it would be appropriate for TGA as well as WAW. They were flown practically to the end of the war as a liaison type as well as a make-do night harassment bomber on the Ostfront.

I kept the option in my JSGME by changing the name of the folder, as recommended by storebror et al, and it still works in my Pegasus installation, as shown in the attached screenies. I'll also include a link to a relevant thread; the mediafire link to the mod folder in question is still functional:

https://www.sas1946.com/main/index.php/topic,51689.msg563013.html#msg563013





With many thanks to Fresco23.
Logged
If the brakes don't stop it, something will.

SAS~vampire_pilot

  • SAS Team
  • member
  • Online Online
  • Posts: 6865
  • a million fixes
Re: Suggestions for BAT
« Reply #31 on: February 06, 2020, 07:56:46 AM »

Well, you might like what's in store for the patch already: The He-50 in its own slot in TGA with German loadout (2x SC50, 1xSC250, no forward guns)

EHood

  • Supporter
  • member
  • Offline Offline
  • Posts: 542
Re: Suggestions for BAT
« Reply #32 on: February 06, 2020, 08:38:32 AM »

 ;D Thank you for the word, vampire_pilot, and thanks to whoever arranged to include the conversion in the standard stable.  ;D ;D ;D ;D
Logged
If the brakes don't stop it, something will.

SAS~vampire_pilot

  • SAS Team
  • member
  • Online Online
  • Posts: 6865
  • a million fixes
Re: Suggestions for BAT
« Reply #33 on: February 06, 2020, 10:41:07 AM »

that would be me ;)

haxordie

  • member
  • Offline Offline
  • Posts: 9
Re: Suggestions for BAT
« Reply #34 on: February 11, 2020, 02:45:21 AM »

Let me start with saying that this is actually a pretty good modpack. Thank you, SAS team, for taking your time to develop it. Now to my suggestions:
1. Add difference in sound with open/closed canopy/side hatch, the way Tiger's flyby mod utilized it.
2. Revise some arming capabilities of certain planes. For example, I can't hang two light bombs on SBD-3, while there's a choice for three. Why?
3. I may be stupid, but where is the random belt starting position mod? This is essential.
4. Set monotone/less bright/less messy backgrounds. The screen text is hardly readable with these. Overall the UI looks like a bright children's book.
5. Add training maps. Throughout the history of this game, there's been virtually no good hisorically accurate training maps. Something like USAAF airbase in midwest would work well. Think the Aviation Cadet training program.
Logged

whistler

  • Modder
  • member
  • Offline Offline
  • Posts: 2738
Re: Suggestions for BAT
« Reply #35 on: February 11, 2020, 03:06:06 AM »

4. Set monotone/less bright/less messy backgrounds. The screen text is hardly readable with these. Overall the UI looks like a bright children's book.

Go to Misc Settings and change the GUI menu to anything but transparent.
Logged
NG-HUD v3.6.1 | NG-MAP v3.2 | NG-CAM v2.0 | NG-PAL v1.1: https://www.sas1946.com/main/index.php/board,93.0.html
Pages: 1 2 [3] 4 5 6 ... 14   Go Up
 

Page created in 0.059 seconds with 25 queries.