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Author Topic: A-1 Skyraider 3d rework by Barnesy - V1.0 - 20180116  (Read 19035 times)

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EliseTheWulf

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Re: A-1 Skyraider 3d rework by Barnesy - V1.0 - 20180116
« Reply #24 on: June 03, 2019, 06:53:20 AM »

im also having Those Problems, aswell as having Droptanks Above the Wings instead of on the Harpoints/Pylon in Loadouts that has 2 DropTanks
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linux4all

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Re: A-1 Skyraider 3d rework by Barnesy - V1.0 - 20180116
« Reply #25 on: June 04, 2019, 02:22:29 PM »

EliseTheWulf, Do You mean like this?


Unfortunately, it's known bug for me. It happens when weapons pack loading before A-1 mod.  Rearrange loading order to load A-1 before the weapons pack. You'll get proper position of fuel tanks but it affects to AH-1 Tanker also (picture below) ... I still cannot resolve the torpedo position, and there's no A-1H "Default" weapons loadout  ..




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EliseTheWulf

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Re: A-1 Skyraider 3d rework by Barnesy - V1.0 - 20180116
« Reply #26 on: June 05, 2019, 12:03:45 AM »

yes, and Ah i see Thank you~

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Zveroboi

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Re: A-1 Skyraider 3d rework by Barnesy - V1.0 - 20180116
« Reply #27 on: March 13, 2021, 10:00:34 PM »

Sorry for necroposting but i have 20% crash, here is the log file
Code: [Select]
INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
[4:34:15 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
[4:34:17 AM] Spawn.get( com.maddox.il2.objects.air.AD4 ): com/maddox/il2/objects/air/SeaFury
[4:34:17 AM] java.lang.NoClassDefFoundError: com/maddox/il2/objects/air/SeaFury
[4:34:17 AM] at java.lang.ClassLoader.defineClass0(Native Method)
[4:34:17 AM] at java.lang.ClassLoader.defineClass(Unknown Source)
[4:34:17 AM] at java.lang.ClassLoader.defineClass(Unknown Source)
[4:34:17 AM] at com.maddox.rts.LDR.loadClass(LDR.java:25)
[4:34:17 AM] at java.lang.ClassLoader.loadClass(Unknown Source)
[4:34:17 AM] at java.lang.ClassLoader.loadClassInternal(Unknown Source)
[4:34:17 AM] at java.lang.ClassLoader.defineClass0(Native Method)
[4:34:17 AM] at java.lang.ClassLoader.defineClass(Unknown Source)
[4:34:17 AM] at java.lang.ClassLoader.defineClass(Unknown Source)
[4:34:17 AM] at com.maddox.rts.LDR.loadClass(LDR.java:25)
[4:34:17 AM] at java.lang.ClassLoader.loadClass(Unknown Source)
[4:34:17 AM] at java.lang.ClassLoader.loadClassInternal(Unknown Source)
[4:34:17 AM] at java.lang.Class.forName0(Native Method)
[4:34:17 AM] at java.lang.Class.forName(Unknown Source)
[4:34:17 AM] at com.maddox.rts.Spawn.get(Spawn.java:39)
[4:34:17 AM] at com.maddox.rts.Spawn.get(Spawn.java:28)
[4:34:17 AM] at com.maddox.il2.game.Main.preloadAirClasses(Main.java:214)
[4:34:17 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
[4:34:17 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
[4:34:17 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[4:34:17 AM] at com.maddox.il2.game.Main.exec(Main.java:405)
[4:34:17 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[4:34:17 AM] java.lang.NoClassDefFoundError: com/maddox/il2/objects/air/SeaFury
[4:34:17 AM] at java.lang.ClassLoader.defineClass0(Native Method)
[4:34:17 AM] at java.lang.ClassLoader.defineClass(Unknown Source)
[4:34:17 AM] at java.lang.ClassLoader.defineClass(Unknown Source)
[4:34:17 AM] at com.maddox.rts.LDR.loadClass(LDR.java:25)
[4:34:17 AM] at java.lang.ClassLoader.loadClass(Unknown Source)
[4:34:17 AM] at java.lang.ClassLoader.loadClassInternal(Unknown Source)
[4:34:17 AM] at java.lang.ClassLoader.defineClass0(Native Method)
[4:34:17 AM] at java.lang.ClassLoader.defineClass(Unknown Source)
[4:34:17 AM] at java.lang.ClassLoader.defineClass(Unknown Source)
[4:34:17 AM] at com.maddox.rts.LDR.loadClass(LDR.java:25)
[4:34:17 AM] at java.lang.ClassLoader.loadClass(Unknown Source)
[4:34:17 AM] at java.lang.ClassLoader.loadClassInternal(Unknown Source)
[4:34:17 AM] at java.lang.Class.forName0(Native Method)
[4:34:17 AM] at java.lang.Class.forName(Unknown Source)
[4:34:17 AM] at com.maddox.il2.game.Main.preloadAirClasses(Main.java:216)
[4:34:17 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
[4:34:17 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
[4:34:17 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[4:34:17 AM] at com.maddox.il2.game.Main.exec(Main.java:405)
[4:34:17 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
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Mono27

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Re: A-1 Skyraider 3d rework by Barnesy - V1.0 - 20180116
« Reply #28 on: March 14, 2021, 01:43:54 PM »

Anybody else noticed that ailerons animations in this plane are reveresed?
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linux4all

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Re: A-1 Skyraider 3d rework by Barnesy - V1.0 - 20180116
« Reply #29 on: March 14, 2021, 02:25:32 PM »


Sorry for necroposting but i have 20% crash, here is the log file

Well, some java classes are missing from this pack. You can resolve it - just install SeaFury mod from this link https://www.sas1946.com/main/index.php/topic,179.msg333381.html#msg333381
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linux4all

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Re: A-1 Skyraider 3d rework by Barnesy - V1.0 - 20180116
« Reply #30 on: March 14, 2021, 02:28:48 PM »

Anybody else noticed that ailerons animations in this plane are reveresed?

If you using B.A.T. , yes they are 😁.
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Zveroboi

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Re: A-1 Skyraider 3d rework by Barnesy - V1.0 - 20180116
« Reply #31 on: March 14, 2021, 04:57:58 PM »

Thanks linux4all now it's working
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linux4all

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Re: A-1 Skyraider 3d rework by Barnesy - V1.0 - 20180116
« Reply #32 on: March 15, 2021, 08:11:11 AM »

 ]headbang[
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Mono27

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Re: A-1 Skyraider 3d rework by Barnesy - V1.0 - 20180116
« Reply #33 on: March 15, 2021, 09:09:18 AM »

Anybody else noticed that ailerons animations in this plane are reveresed?

If you using B.A.T. , yes they are 😁.

Yes, I am using BAT, sorry, I forgot to say it. I hope this issue get fixed sooner or later.
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linux4all

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Re: A-1 Skyraider 3d rework by Barnesy - V1.0 - 20180116
« Reply #34 on: March 15, 2021, 12:07:24 PM »

As you see in previous posts, there's few bugs or issues with this mod. Missing java classes are here:

https://www.mediafire.com/file/pnkdtw5tv7b2eo2/001.1.3__A-1_Skyraider_MISSING_JAVA_CLASSES.7z/file

So if you have a problems like Zveroboi, you don't need the Sea Fury mod. Just extract these classes from the archive in the A-1_Skyraider folder.
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kukulo

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Re: A-1 Skyraider 3d rework by Barnesy - V1.0 - 20180116
« Reply #35 on: December 30, 2021, 02:28:26 AM »

Hallo guys

Thank you for skyraiders update. I noticed lil troble on aircraft carrier landing. I often damage propeler when hook is hooked on wire and nose is going down. On deck when hook is down after landing plane starts dancing. Harder landing on deck is not possible without propeler damage. Did you noticed this? Or problem is in my hands :)
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