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Author Topic: Riverside reeds  (Read 5335 times)

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Greif11

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Riverside reeds
« on: October 01, 2017, 07:16:29 AM »

8 doublesided multiseason riverside reeds and shore grass.
https://www.mediafire.com/file/udshjk0ou6k43d7/River_Grass.7z





Riverside reeds Summer - one kind in just 8 variants
https://www.mediafire.com/file/x3m8bo8wmmxcivb/River%20GrassSum.7z
Important! in add to static file mistake must be
Quote
[buildings.House$RiverPlateSumA1]
Title       RiverPlateSumA1
MeshLive    3do/RiverPlatesSum/mono_1.sim
MeshDead    
AddHeightLive   0.02
AlignToLand    1
Body       RockMiddle
Panzer       0.12

[buildings.House$RiverPlateSumA2]
Title       RiverPlateSumA2
MeshLive    3do/RiverPlatesSum/mono_2.sim
MeshDead    
AddHeightLive   0.02
AlignToLand    1
Body       RockMiddle
Panzer       0.12

[buildings.House$RiverPlateSumB1]
Title       RiverPlateSumB1
MeshLive    3do/RiverPlatesSum/mono_3.sim
MeshDead    
AddHeightLive   0.02
AlignToLand    1
Body       RockMiddle
Panzer       0.12

[buildings.House$RiverPlateSumB2]
Title       RiverPlateSumB2
MeshLive    3do/RiverPlatesSum/mono_4.sim
MeshDead    
AddHeightLive   0.02
AlignToLand    1
Body       RockMiddle
Panzer       0.12

[buildings.House$RiverPlateSumC1]
Title       RiverPlateSumC1
MeshLive    3do/RiverPlatesSum/mono_5.sim
MeshDead    
AddHeightLive   0.02
AlignToLand    1
Body       RockMiddle
Panzer       0.12

[buildings.House$RiverPlateSumC2]
Title       RiverPlateSumC2
MeshLive    3do/RiverPlatesSum/mono_6.sim
MeshDead    
AddHeightLive   0.02
AlignToLand    1
Body       RockMiddle
Panzer       0.12

[buildings.House$RiverPlateSumD1]
Title       RiverPlateSumD1
MeshLive    3do/RiverPlatesSum/mono_7.sim
MeshDead    
AddHeightLive   0.02
AlignToLand    1
Body       RockMiddle
Panzer       0.12

[buildings.House$RiverPlateSumD2]
Title       RiverPlateSumD2
MeshLive    3do/RiverPlatesSum/mono_8.sim
MeshDead    
AddHeightLive   0.02
AlignToLand    1
Body       RockMiddle
Panzer       0.12





Winter and just dry variant
https://www.mediafire.com/file/cy1orn8thfh4sbi/River_GrassWin.7z
Important! in add to static file mistake must be
Quote
[buildings.House$RiverPlateWinA1]
Title       RiverPlateWinA1
MeshLive    3do/RiverPlatesWin/mono_1.sim
MeshDead    
AddHeightLive   0.02
AlignToLand    1
Body       RockMiddle
Panzer       0.12

[buildings.House$RiverPlateWinA2]
Title       RiverPlateWinA2
MeshLive    3do/RiverPlatesWin/mono_2.sim
MeshDead    
AddHeightLive   0.02
AlignToLand    1
Body       RockMiddle
Panzer       0.12

[buildings.House$RiverPlateWinB1]
Title       RiverPlateWinB1
MeshLive    3do/RiverPlatesWin/mono_3.sim
MeshDead    
AddHeightLive   0.02
AlignToLand    1
Body       RockMiddle
Panzer       0.12

[buildings.House$RiverPlateWinB2]
Title       RiverPlateWinB2
MeshLive    3do/RiverPlatesWin/mono_4.sim
MeshDead    
AddHeightLive   0.02
AlignToLand    1
Body       RockMiddle
Panzer       0.12

[buildings.House$RiverPlateWinC1]
Title       RiverPlateWinC1
MeshLive    3do/RiverPlatesWin/mono_5.sim
MeshDead    
AddHeightLive   0.02
AlignToLand    1
Body       RockMiddle
Panzer       0.12

[buildings.House$RiverPlateWinC2]
Title       RiverPlateWinC2
MeshLive    3do/RiverPlatesWin/mono_6.sim
MeshDead    
AddHeightLive   0.02
AlignToLand    1
Body       RockMiddle
Panzer       0.12

[buildings.House$RiverPlateWinD1]
Title       RiverPlateWinD1
MeshLive    3do/RiverPlatesWin/mono_7.sim
MeshDead    
AddHeightLive   0.02
AlignToLand    1
Body       RockMiddle
Panzer       0.12

[buildings.House$RiverPlateWinD2]
Title       RiverPlateWinD2
MeshLive    3do/RiverPlatesWin/mono_8.sim
MeshDead    
AddHeightLive   0.02
AlignToLand    1
Body       RockMiddle
Panzer       0.12




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BRGDS Andrew

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Re: Riverside reeds
« Reply #1 on: October 01, 2017, 07:52:05 AM »

Very nice ! Bravo and thanks ! ;)

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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

Mick

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Re: Riverside reeds
« Reply #2 on: October 01, 2017, 10:40:19 AM »

Many THX for sharing your new gardening skills, Andrew ...!  8)
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SpongeBob

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Re: Riverside reeds
« Reply #3 on: October 01, 2017, 12:42:12 PM »

Very nice addition. I like it very much, since riversides in IL2 were too plain and unrealistic.

However, could it be possible to add some more scattered patches? In my humble opinion, in its present form, this riverside vegetation looks a little like a fence.

However, I still love your work with trees and vegetation.
I hope they will be included in BAT soon, because I am afraid to mess up with my install.
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cgagan

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Re: Riverside reeds
« Reply #4 on: October 01, 2017, 01:49:26 PM »

Great idea and realization! Many thanks for sharing,  8)
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mikojan3

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Re: Riverside reeds
« Reply #5 on: October 01, 2017, 02:12:01 PM »

wonderfull many thanxs great idea
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Greif11

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Re: Riverside reeds
« Reply #6 on: October 01, 2017, 05:10:46 PM »

That was just probe of idea. Now for each season needs separate texture.
That gives 8 variants of grass and should allow wide mixing.
 
Problem still only one is slow satelite internet.
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Greif11

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Re: Riverside reeds
« Reply #7 on: October 01, 2017, 09:01:50 PM »

First post updated
With 8 variants of same kind of riversides

Who wants - just play with ground hook height location
Open mesh with notepad and change


[Hooks]
ground_level <BASE>

[HookLoc]
1 0 0 0 1 0 0 0 1 0.0000   0.0000   0.0000

that hook  height over ground in meters - if change to 1 grass go down if -1 can fly :)
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lowfighter

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Re: Riverside reeds
« Reply #8 on: October 03, 2017, 07:30:01 PM »

Very nice!
I didn't install yet so I am asking what is the length of the object?
Could be good to have small length as well as big length variants?
Very nice again!
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Greif11

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Re: Riverside reeds
« Reply #9 on: October 03, 2017, 11:08:27 PM »

Standart lenght 24m.
If You need shorter just cut em by alpha channel.
Open texture in photoshop --ctrl+6
Take black brush and go on.
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darky1958

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Re: Riverside reeds
« Reply #10 on: October 24, 2017, 03:44:57 AM »

Hi
I use DBW 1.71 and does not work on my game version.
I used the Slovakia map with the big river.
Regards
Darky
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Toobone

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Re: Riverside reeds
« Reply #11 on: October 24, 2017, 07:01:05 AM »

I use DBW 1.71 and does not work on my game version.
I used the Slovakia map with the big river.

Try this vers, darky, (click on blue color zip-file).Corrected 4 DGenpack 2.01 (a little):

http://forum.aviaskins.com/showpost.php?p=169856&postcount=81



Don't worry, all needed enteries in txt-file in EN ;) All Plates-folder & Textures drop in 3do (must be in your #DBW/STD folder).
Regards
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