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Author Topic: Eastern Java, Borneo - 1942  (Read 25478 times)

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PO_MAK_249RIP

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Re: Eastern Java, Borneo - 1942
« Reply #96 on: December 08, 2017, 07:40:40 AM »

Is this correct??

//=================================================================================
//[***]
//Title NGNB_Furniture
//===================================================================================

Shouldnt it be

//=================================================================================
[***]
Title NGNB_Furniture
//===================================================================================

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Fresco23

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Re: Eastern Java, Borneo - 1942
« Reply #97 on: December 08, 2017, 07:58:55 AM »

Here you go Squashman, its always one of my first additions when I add scenery.

https://www.sas1946.com/main/index.php/topic,44743.msg501401.html#msg501401

regards
Fresco23
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Squashman

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Re: Eastern Java, Borneo - 1942
« Reply #98 on: December 08, 2017, 11:48:32 AM »

Here you go Squashman, its always one of my first additions when I add scenery.

https://www.sas1946.com/main/index.php/topic,44743.msg501401.html#msg501401

regards
Fresco23

Very nice

Thanks Fresco  ;D ;D ;D

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Squashman

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Re: Eastern Java, Borneo - 1942
« Reply #99 on: December 08, 2017, 11:52:34 AM »

Is this correct??

//=================================================================================
//[***]
//Title NGNB_Furniture
//===================================================================================

Shouldnt it be

//=================================================================================
[***]
Title NGNB_Furniture
//===================================================================================


Yes, I believe you're right - Thanks Mick, I'll PM Crimar and ask him to check the source he quotes

Anyone who needs the static entries can get them from my download link
https://www.sas1946.com/main/index.php/topic,56172.msg624341.html#msg624341

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PO_MAK_249RIP

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Re: Eastern Java, Borneo - 1942
« Reply #100 on: December 09, 2017, 07:14:41 AM »

Theres also a radio tower to include from the hsfx ngnb static.ini squashman just in caase anyone missess it. And how did i miss that schooner first time around?? Cheers fresco
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Squashman

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Re: Eastern Java, Borneo - 1942
« Reply #101 on: December 10, 2017, 05:33:50 PM »

Theres also a radio tower to include from the hsfx ngnb static.ini squashman just in caase anyone missess it. And how did i miss that schooner first time around?? Cheers fresco

Well spotted Mick
Included in my static.ini download
http://www.mediafire.com/file/po1whc4ymjzdoyj/NGNB_Static_Ini_entries.7z
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Maro

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Re: Eastern Java, Borneo - 1942
« Reply #102 on: December 25, 2018, 11:31:40 AM »

Nice map, but I prefer "3d" tree textures of jungle, not these flat green textures. Is there any way to change texture Oilpalm_greenfields_02?
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Squashman

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Re: Eastern Java, Borneo - 1942
« Reply #103 on: December 26, 2018, 05:29:40 AM »

Nice map, but I prefer "3d" tree textures of jungle, not these flat green textures. Is there any way to change texture Oilpalm_greenfields_02?
You can change any of the textures in the map by altering the entries in the load.ini document, which you will find inside the map folder
 
IL2/Mods Folder (#SAS, #WAW, etc)/Mapmods/Maps/sq_Eastern-Java_Borneo/load.ini

Once you have opened the load.ini, scroll down to [FIELDS] where you will find the map texture tga file paths
The first entry is
Lowland0 = Pacific/Singapore/oilpalm_greenfields_02.tga.

Lowland0 is the default texture for all land surfaces, hence why it is so prevalent on the map. Other textures have to be added manually in the map builder.

To change the default texture, simply change the entry to a texture of your choice. You will find all map textures in

IL2/Mods Folder (#SAS, #WAW, etc)/Mapmods/Maps/_Tex

Genuine 3d effects, like the different types of jungle, also have to be added manually using the map builder.
Adding such 3d effects on big maps takes a very long time and this is something that I will be doing on the Eastern Java map in due course. I have recently completed doing this on my Solomon/Coral Sea map, which will be available for download soon.
At the moment the existing map has the same default texture as the Java map https://www.sas1946.com/main/index.php/topic,57423.0.html
These big maps do tend to be works in progress, and updates will not significantly affect airfields, ports, towns etc. so missions will always play the same on the newer versions.
Hope this helps
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