Hello. Ok, 4.12.2 with vpmodpack , flyable AI's etc, all patches applied, all seems good. So I d/l the He100-112 aircraft and its optional HD skins. I put all the entries ( air, plane, weapons) into their files correctly. Had a look in QMB and the dreaded pink plane was there. Rechecked the file entries, especially weapons. All seems good. I then d/l the Romanian game for that a/c just to see if it would load etc. but it crashed at 30%.
[2:47:08 PM] INTERNAL ERROR: Texture Buffer (limit 4202496 Bytes)is to small to fit 16777216 Bytes!
[2:47:08 PM] WARNING: object '3do/plane/He-112B1/summer/skin1o.tga' of class 'TTexture2D' not loaded
[2:47:08 PM] INTERNAL ERROR: Texture Buffer (limit 4202496 Bytes)is to small to fit 16777216 Bytes!
[2:47:08 PM] WARNING: object '3do/plane/He-112B1/summer/skin1o.tga' of class 'TTexture2D' not loaded
[2:47:08 PM] INTERNAL ERROR: Texture Buffer (limit 4202496 Bytes)is to small to fit 16777216 Bytes!
[2:47:08 PM] WARNING: object '3do/plane/He-112B1/summer/skin1o.tga' of class 'TTexture2D' not loaded
[2:47:08 PM] INTERNAL ERROR: Texture Buffer (limit 4202496 Bytes)is to small to fit 16777216 Bytes!
[2:47:08 PM] WARNING: object '3do/plane/He-112B1/summer/skin1o.tga' of class 'TTexture2D' not loaded
[2:47:08 PM] INTERNAL ERROR: Texture Buffer (limit 4202496 Bytes)is to small to fit 16777216 Bytes!
[2:47:08 PM] WARNING: object '3do/plane/He-112B1/summer/skin1o.tga' of class 'TTexture2D' not loaded
[2:47:08 PM] INTERNAL ERROR: Texture Buffer (limit 4202496 Bytes)is to small to fit 16777216 Bytes!
[2:47:08 PM] WARNING: object '3do/plane/He-112B1/summer/skin1o.tga' of class 'TTexture2D' not loaded
[2:47:08 PM] FM called 'FlightModels/He-112B-2.fmd:HE1XX_FM' is being loaded from File: 'he1xx_fm'
[2:47:08 PM] FM called 'FlightModels/Jumo210_He112:HE1XX_FM.emd' is being loaded from File: 'he1xx_fm'
[2:47:08 PM] FM called 'FlightModels/He-112B-2.fmd:HE1XX_FM' is being loaded from File: 'he1xx_fm'
[2:47:08 PM] FM called 'FlightModels/He-112B-2.fmd:HE1XX_FM' is being loaded from File: 'he1xx_fm'
[2:47:08 PM] FM called 'FlightModels/Jumo210_He112:HE1XX_FM.emd' is being loaded from File: 'he1xx_fm'
[2:47:08 PM] FM called 'FlightModels/He-112B-2.fmd:HE1XX_FM' is being loaded from File: 'he1xx_fm'
[2:47:09 PM] java.lang.NoClassDefFoundError: com/maddox/sas1946/il2/util/CrossVersion
[2:47:09 PM] at com.maddox.il2.objects.air.CockpitHE_1XX.classInit(CockpitHE_1XX.java:609)
[2:47:09 PM] at com.maddox.il2.objects.air.CockpitHE_1XX.<init>(CockpitHE_1XX.java:617)
[2:47:09 PM] at com.maddox.il2.objects.air.CockpitHE_112.<init>(CockpitHE_112.java:5)
[2:47:09 PM] at java.lang.Class.newInstance0(Native Method)
[2:47:09 PM] at java.lang.Class.newInstance(Unknown Source)
[2:47:09 PM] at com.maddox.il2.objects.air.Aircraft.createCockpits(Aircraft.java:3131)
[2:47:09 PM] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2491)
[2:47:09 PM] at com.maddox.il2.game.Mission.loadAir(Mission.java:1368)
[2:47:09 PM] at com.maddox.il2.ai.Wing.load(Wing.java:144)
[2:47:09 PM] at com.maddox.il2.game.Mission.loadWings(Mission.java:1111)
[2:47:09 PM] at com.maddox.il2.game.Mission._load(Mission.java:487)
[2:47:09 PM] at com.maddox.il2.game.Mission.access$000(Mission.java:135)
[2:47:09 PM] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:433)
[2:47:09 PM] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[2:47:09 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[2:47:09 PM] at com.maddox.il2.game.Main.exec(Main.java:449)
[2:47:09 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
47:
And I disabled the HD skin file to see if that was any problem. Do I need to add that Diff fm buttons file? Or SAS utils file?[/code]