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Author Topic: F-16 by Ranwers version 2.2 - 20181016  (Read 66654 times)

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<Gunny>

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Re: F-16 by Ranwers version 2.2 - 20181016
« Reply #120 on: July 06, 2019, 12:35:36 PM »



All Good NOW..

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Vampire_pilot

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Re: F-16 by Ranwers version 2.2 - 20181016
« Reply #121 on: July 06, 2019, 12:59:12 PM »

no you have not. You are missing classes from the F-16 pack.

HOFFY1138

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Re: F-16 by Ranwers version 2.2 - 20181016
« Reply #122 on: October 18, 2019, 10:40:39 AM »

I have a little problem.



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Vampire_pilot

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Re: F-16 by Ranwers version 2.2 - 20181016
« Reply #123 on: October 18, 2019, 11:17:44 AM »

you are trying a 1024^2 skin on an install of the F-16 that requires a 2048^2 skin

I believe the stand alone mod is HD-only.

Koty

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Re: F-16 by Ranwers version 2.2 - 20181016
« Reply #124 on: January 14, 2020, 01:02:55 PM »

This release is not compatible with the latest engine mod's "typeSemiRadar". Radar locking will result in a crash.

((F_16)aircraft()).target.set(pointOrtho); is not defined for the latest version, ((F_16)aircraft()).setSemiActiveRadarLockedActor(actor); is used for the purpose.
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If I don't have to do it, I won't. If I have to do it, I'll make it quick.

SAS~Storebror

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Re: F-16 by Ranwers version 2.2 - 20181016
« Reply #125 on: January 14, 2020, 11:32:20 PM »

Eww...
Rule no.1 in programming APIs: Never ever just remove a public method.
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Koty

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Re: F-16 by Ranwers version 2.2 - 20181016
« Reply #126 on: January 15, 2020, 04:08:46 AM »

Well, at least the new variant of typeSemiRadar actually works and looks like final...

...I'll fix that, there is also something going on with the flight model while taking off or landing (high-speed taxi) with the aircraft just swinging left and right and being overall weird. I'll try looking into that as well and maybe release a patch by weekend, if all goes well.

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Koty

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Re: F-16 by Ranwers version 2.3 - 2020-01-27
« Reply #127 on: January 27, 2020, 08:40:43 AM »

Patch 2.3 for everyone. Just class files, extract and paste into your current F-16 mod folder, overwrite everything.

Includes fixed radar code compatibility and a new FM (fixes take-off behaviour).

https://www.mediafire.com/file/cwj8dp4igjdwfbx/F-16_Pack.zip/file


I believe there was also an issue with air-to-air refueling, I could look into it as well.
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MADMICK71

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Re: F-16 by Ranwers version 2.2 - 20181016
« Reply #128 on: January 29, 2020, 01:25:33 AM »


Great job. Working in 4.12 modact 5.3 engine mod full effects version 2.8.17.




(Air to air refuel 'BOOM" for A10)

Thank you.
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Koty

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Re: F-16 by Ranwers version 2.2 - 20181016
« Reply #129 on: January 29, 2020, 03:45:12 AM »

oh, that reminds me, I'll have to do something about the controls, the acq. symbol does not move properly
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tbourdil

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Re: F-16 by Ranwers version 2.2 - 20181016
« Reply #130 on: June 12, 2020, 02:07:49 PM »

Hello guys,
running 4.12.2 + modact, as you can see, all is OK  ;D
F16 (from F16 Pack) are OK, I can use AIM9 and 7
but when I engage a Mig23 firing a missile, the game freeze !! game over !! no problem with mig15,17 and others !! I can't check on M21 I have a trouble in install with it, not fonctionning  :(
Thanks for a solution  ;D
Thierry

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sosezi

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Re: F-16 by Ranwers version 2.2 - 20181016
« Reply #131 on: August 22, 2020, 08:27:14 AM »

all is okay but I just can't shoot missiles ..... no launch at all
no game freeze nothing.. just can't launch any missile.
lock on is okay classcheck shows no conflicting files
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