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Author Topic: problem with merge effect jcat  (Read 676 times)

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mikojan3

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problem with merge effect jcat
« on: February 25, 2017, 04:26:38 AM »

hallo everyone ,before say my problem i want say big big big thanks for BAT DEVELOPERS , WORKED VERY VERY GOOD .the problem is this, why if i have the merge effect activated the sim worked just few minutes and crash? i must anyway reboot the sim, anyone can help me ? another question is this, i have tested the new engine mod with merge effect of western but i don t see the full effect of merge effect .anyone know the classfile to erase ? or to deactivate sorry for my bad english a good weekend for all.
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nyali

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Re: problem with merge effect jcat
« Reply #1 on: February 25, 2017, 04:57:16 AM »

people need your Log file to be able to answer this question
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mikojan3

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Re: problem with merge effect jcat
« Reply #2 on: February 25, 2017, 07:15:51 AM »

ok i am not sure but i think is this :
' is being loaded from Alternative File: 'gui/game/buttons'
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
FM called 'FlightModels/F4F-4.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/F4F-4.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/PrattWhitney_R-1830_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
FM called 'FlightModels/F4F-4.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/F4F-4.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/PrattWhitney_R-1830_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
FM called 'FlightModels/F4F-4.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/F4F-4.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/PrattWhitney_R-1830_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
FM called 'FlightModels/F4F-4.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/F4F-4.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/PrattWhitney_R-1830_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
FM called 'FlightModels/F4F-4.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/F4F-4.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/PrattWhitney_R-1830_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
FM called 'FlightModels/F4F-4.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/SBD-3.fmd' is being loaded from Alternative File: 'gui/game/buttons'
ERROR file: File users/doe/Icons not found
Mission: single/nn/IL2 CUP Single Mission Pack 3/Guadalcanal.mis is Playing


INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
fps:119 avg:144 max:1000 min:0 #fr:18805
fps:60 avg:141 max:1000 min:0 #fr:19188
fps:91 avg:140 max:1000 min:0 #fr:19667
fps:103 avg:138 max:1000 min:0 #fr:20104
INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
fps:59 avg:136 max:1000 min:0 #fr:20521
fps:69 avg:134 max:1000 min:0 #fr:20831
fps:58 avg:131 max:1000 min:0 #fr:21150
INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
INTERNAL ERROR: HierMesh: Can't find chunk 'Head5_D0'
INTERNAL ERROR: Str2FloatClamp() - Clamped 50 -> 32 (delta = -18) to Range 0..32
INTERNAL ERROR: Str2FloatClamp() - Clamped 50 -> 32 (delta = -18) to Range 0..32
fps:50 avg:129 max:1000 min:0 #fr:21402
fps:68 avg:127 max:1000 min:0 #fr:21700
fps:62 avg:125 max:1000 min:0 #fr:22028
INTERNAL ERROR: HierMesh: Can't find chunk 'Head6_D0'
INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
fps:55 avg:123 max:1000 min:0 #fr:22298
java.lang.NoSuchMethodError
   at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:403)
   at com.maddox.il2.objects.weapons.Bomb.doExplosion(Bomb.java:345)
   at com.maddox.il2.objects.weapons.Bomb.msgCollision(Bomb.java:221)
   at com.maddox.il2.engine.MsgCollision.invokeListener(MsgCollision.java:72)
   at com.maddox.rts.Message._send(Message.java:1217)
   at com.maddox.rts.Message.sendToObject(Message.java:1158)
   at com.maddox.rts.Message.sendTo(Message.java:1134)
   at com.maddox.rts.Message.trySend(Message.java:1115)
   at com.maddox.rts.Time.loopMessages(Time.java:252)
   at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
   at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
   at com.maddox.il2.game.Main.exec(Main.java:449)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
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Korrigan

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Re: problem with merge effect jcat
« Reply #3 on: February 25, 2017, 10:09:23 AM »

Hello mikojan3,

As the engine mod is already included in BAT and carefully tested for compatibility and stability, I don't think it's a good idea to install a newer version on top of it (be it with or whitout JC merge effect). IMHO you should wait for the next BAT update or ask Monty and team to include the merge effect (maybe as a JSGME option?).
As far as I'm concerned, I rather keep my BAT install as clean as possible to avoid these kinds of problems.
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mikojan3

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Re: problem with merge effect jcat
« Reply #4 on: February 26, 2017, 06:19:41 AM »

today i have tested togheter with engine mod original in bat, a special version of plutonium mod for 4.12 and worked very fine with similar effect .ok i wait for new update maybe wee have a new chance for merge effect back . problem is this i love this ballon fire producing of zero and japanise plane in a doghfight ,i have found this very realistic, if you see a real guncam in pacific is very similar .
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