Help with a problem please....Log info below....
A/I runway start jets spawn and immediately burst into the air and blow up....the ones that were air start spawn's always spawn sinking in the sea although the spawn-point was not anywhere near the sea....this happens with ALL of the newer jets after the Mig-19 ...
Sorry for the long list but I don't know how else to post my log file....any and all help will be much appreciated.....thanks..just the errors I could find are posted
LOG FILE INFO.....
[5:00:12 PM] House: Parameter [buildings.House$TrainPRVZb_B]:<MeshLive> not found
[5:00:12 PM] Can't set property
[5:00:12 PM] java.lang.RuntimeException: Can't set property
[5:00:12 PM] at com.maddox.il2.objects.buildings.House$SPAWN.getS(House.java:572)
[5:00:12 PM] at com.maddox.il2.objects.buildings.House$SPAWN.LoadHouseProperties(House.java:593)
[5:00:12 PM] at com.maddox.il2.objects.buildings.House$SPAWN.<init>(House.java:714)
[5:00:12 PM] at com.maddox.il2.objects.buildings.House.registerSpawner(House.java:95)
[5:00:12 PM] at java.lang.reflect.Method.invoke(Native Method)
[5:00:12 PM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:126)
[5:00:12 PM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[5:00:12 PM] at com.maddox.il2.builder.PlMisHouse$Type.<init>(PlMisHouse.java:60)
[5:00:12 PM] at com.maddox.il2.builder.PlMisHouse.configure(PlMisHouse.java:283)
[5:00:12 PM] at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:152)
[5:00:12 PM] at com.maddox.il2.builder.Builder.<init>(Builder.java:3214)
[5:00:12 PM] at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:90)
[5:00:12 PM] at com.maddox.il2.gui.GUI.create(GUI.java:166)
[5:00:12 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1885)
[5:00:12 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[5:00:12 PM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[5:00:12 PM] at com.maddox.il2.game.Main.exec(Main.java:432)
[5:00:12 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[5:00:12 PM] Problem in house spawn registration: com.maddox.il2.objects.buildings.House$TrainPRVZb_B
[5:00:13 PM] Initializing DirectSound playback device...
[5:00:13 PM] Primary buffer created.
[5:00:13 PM] Playback format is set : sampling rate = 22050, num channels = 2.
[5:00:13 PM] Not enought hardware buffers (0), hardware disabled
[5:00:13 PM] Buffer caps : Transfer rate = 0, CPU overhead = 0.
[5:00:13 PM] Default speaker config is : 1310724.
[5:00:13 PM] Direct sound audio device initialized successfully :
[5:00:13 PM] DX Version : 7
[5:00:13 PM] Hardware - disabled [buffers : 0]
[5:00:13 PM] Extensions - enabled :
[5:00:13 PM] EAX ver. 1 [ ] - disabled
[5:00:13 PM] EAX ver. 2 [ ] - disabled
[5:00:13 PM] EAX ver. 3 [ ] - disabled
[5:00:13 PM] I3D ver. 2 [ ] - disabled
[5:00:13 PM] ZoomFX [ ] - disabled
[5:00:13 PM] MacroFX [ ] - disabled
[5:00:13 PM] SIMD render [X]
[5:00:13 PM] num channels 16
[5:00:13 PM]
[5:00:25 PM] Loading mission net/dogfight/Nam/Nam_001.mis...
[5:00:25 PM] Month = 6 , Hour = 12
[5:00:25 PM] Temperature - 0m = 23.0 .
[5:00:25 PM] Temperature - 1000m = 16.51001 .
[5:00:25 PM] Temperature - 2000m = 10.019989 .
[5:00:25 PM] Temperature - 3000m = 3.5299988 .
[5:00:25 PM] Temperature - 4000m = -2.9599915 .
[5:00:25 PM] Temperature - 5000m = -9.450012 .
[5:00:25 PM] Temperature - 6000m = -15.940002 .
[5:00:25 PM] Temperature - 7000m = -22.429993 .
[5:00:25 PM] Temperature - 8000m = -28.919998 .
[5:00:25 PM] Temperature - 9000m = -35.410004 .
[5:00:25 PM] Temperature - 10000m = -41.899994 .
[5:00:25 PM] Temperature - 11000m = -48.39 .
[5:00:25 PM] Temperature - 12000m = -54.880005 .
[5:00:25 PM] Loading map.ini defined airfields:
[5:00:25 PM] Detected Vertex Shaders 3.0.
[5:00:25 PM] *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
[5:00:25 PM] Vertex texture units: 32
[5:00:25 PM]
[5:00:26 PM] PBuffer: suitable formats: 12
[5:00:26 PM]
[5:00:26 PM] Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
[5:00:26 PM] Depth = 24, stencil = 8
[5:00:26 PM] PBuffer: suitable formats: 12
[5:00:26 PM]
[5:00:26 PM] Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
[5:00:26 PM] Depth = 24, stencil = 8
[5:00:27 PM] Loading vertex/fragment programs: *705113696*
[5:00:27 PM] *** Loading: [vpFogFar2Tex2D]
[5:00:27 PM] *** Loading: [vpFog2Tex2DBlend]
[5:00:27 PM] *** Loading: [vpFogFar4Tex2D]
[5:00:27 PM] *** Loading: [vpFogFar8Tex2D]
[5:00:27 PM] *** Loading: [vpFogNoTex]
[5:00:27 PM] *** Loading: [vpFog4Tex2D]
[5:00:27 PM] *** Loading: [vpFog4Tex2D_UV2]
[5:00:27 PM] *** Loading: [vp4Tex2D]
[5:00:27 PM] *** Loading: [vp6Tex2D]
[5:00:27 PM] *** Loading: [vpTexUVTex2D]
[5:00:27 PM] *** Loading: [vpWaterGrid_NV]
[5:00:27 PM] *** Loading: [vpWaterSunLight_NV]
[5:00:27 PM] *** Loading: [vpWaterSunLight_ATI]
[5:00:27 PM] *** Loading: [vpWaterSunLight_FP]
[5:00:27 PM] *** Loading: [vpTreeSprite]
[5:00:27 PM] *** Loading: [vpTreeTrunk]
[5:00:27 PM] *** Loading: [vpVAObjectsN]
[5:00:27 PM] *** Loading: [vpVAObjectsL0]
[5:00:27 PM] *** Loading: [vpSprites]
[5:00:27 PM] *** Loading: [vpSimpleGL]
[5:00:27 PM] *** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
[5:00:27 PM] *** Loading: [fpWaterSunLight] -> NV3X Optimized!
[5:00:27 PM] *** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
[5:00:27 PM] *** Loading: [fpCoastBump] -> NV3X Optimized!
[5:00:27 PM] *** Loading: [fpCoastFoam] -> NV3X Optimized!
[5:00:27 PM] *** Loading: [fpCoastFoamFast] -> NV3X Optimized!
[5:00:27 PM] *** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
[5:00:27 PM] *** Loading: [fpCausticSimple] -> NV3X Optimized!
[5:00:27 PM] *** Loading: [fpCaustic] -> NV3X Optimized!
[5:00:27 PM] *** Loading: [fpSprites] -> NV3X Optimized!
[5:00:27 PM] *** Loading: [fpObjectsL0] -> NV3X Optimized!
[5:00:27 PM] *** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
[5:00:27 PM] *** Loading: [fpSimpleGL]
[5:00:27 PM] *** Loading: [fpNearLandFog] -> NV3X Optimized!
[5:00:27 PM] *** Loading: [fpFarLandFog] -> NV3X Optimized!
[5:00:27 PM] *** Loading: [fpRiverCoastAA]
[5:00:27 PM] *** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
[5:00:27 PM] *** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
[5:00:27 PM] *** Loading: [fpCoastFoam8800] -> NV5X Optimized!
[5:00:27 PM] *** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
[5:00:27 PM] *** Loading: [fpCoastBump8800] -> NV5X Optimized!
[5:00:27 PM] *** Loading: [vpWaterDM_CPU]
[5:00:27 PM] *** Loading: [fpWaterNearDM] -> NV4X Optimized!
[5:00:27 PM] *** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
[5:00:27 PM] *** Loading: [fpWaterFarDM] -> NV4X Optimized!
[5:00:27 PM] *** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
[5:00:27 PM] *** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
[5:00:27 PM] *** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
[5:00:27 PM] *** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
[5:00:27 PM] *** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
[5:00:27 PM] *** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
[5:00:27 PM] *** Loading: [fpWaterLFogDM]
[5:00:27 PM] *** Loading: [fpIceWater] -> NV3X Optimized!
[5:00:27 PM] *** Loading: [fpNearNoBlend] -> NV3X Optimized!
[5:00:27 PM] *** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
[5:00:27 PM] *** Loading: [fpNearBlend] -> NV3X Optimized!
[5:00:27 PM] *** Loading: [fpNearBlendNoise] -> NV3X Optimized!
[5:00:27 PM] *** Loading: [fpFarBlend] -> NV3X Optimized!
[5:00:27 PM] *** Loading: [fpForestPlane] -> NV3X Optimized!
[5:00:27 PM] *** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
[5:00:27 PM] *** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
[5:00:27 PM] *** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
[5:00:28 PM] Load bridges
[5:00:28 PM] Load static objects
[5:00:28 PM] ##### House without collision (3do/Buildings/Port/BaseSegment/live.sim)
[5:00:28 PM] ##### House without collision (3do/Buildings/Port/Floor/live.sim)
[5:00:28 PM] ##### House without collision (3do/Buildings/Furniture/Sandbag_Wall/live.sim)
[5:00:29 PM] ##### House without collision (3do/Buildings/46/Trench6/live.sim)
[5:00:29 PM] ##### House without collision (3do/Buildings/46/Trench1/live.sim)
[5:00:29 PM] ##### House without collision (3do/Buildings/46/ATTrench2/live.sim)
[5:00:29 PM] ##### House without collision (3do/Buildings/46/Trench5/live.sim)
[5:00:29 PM] ##### House without collision (3do/Buildings/Furniture/Sandbags_Round/live.sim)
[5:00:29 PM] ##### House without collision (3do/Buildings/46/ATTrench1/live.sim)
[5:00:29 PM] ##### House without collision (3do/Buildings/46/MGTrench/live.sim)
[5:00:29 PM] ##### House without collision (3do/Buildings/46/Trench3/live.sim)
[5:00:29 PM] ##### House without collision (3do/Buildings/46/Trench7/live.sim)
[5:00:29 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
[5:00:29 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
[5:00:29 PM] *DiffFM 'flightmodels/mig-19.fmd' being loaded from: 'mig19'...
[5:00:29 PM] *DiffFM 'flightmodels/tumansky.emd' being loaded from: 'mig19'...
[5:00:29 PM] *DiffFM 'flightmodels/tumansky.emd' being loaded from: 'mig19'...
[5:00:29 PM] Flight Model File FlightModels/Mig-19.fmd:MIG19 contains no Mach Drag Parameters.
[5:00:29 PM] *DiffFM 'flightmodels/mig-19.fmd' being loaded from: 'mig19'...
[5:00:29 PM] *** Diff Brakes Set to Type: 3
[5:00:30 PM] *DiffFM 'flightmodels/mig-19.fmd' being loaded from: 'mig19'...
[5:00:30 PM] *DiffFM 'flightmodels/tumansky.emd' being loaded from: 'mig19'...
[5:00:30 PM] *DiffFM 'flightmodels/tumansky.emd' being loaded from: 'mig19'...
[5:00:30 PM] Flight Model File FlightModels/Mig-19.fmd:MIG19 contains no Mach Drag Parameters.
[5:00:30 PM] *DiffFM 'flightmodels/mig-19.fmd' being loaded from: 'mig19'...
[5:00:30 PM] Mission error, ID_04: java.lang.RuntimeException: Weapon set 'default' not registered in air.Q_5
[5:00:30 PM] java.lang.RuntimeException: Weapon set 'default' not registered in air.Q_5
[5:00:30 PM] at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:3060)
[5:00:30 PM] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2702)
[5:00:30 PM] at com.maddox.il2.game.Mission.loadAir(Mission.java:1666)
[5:00:30 PM] at com.maddox.il2.ai.Wing.load(Wing.java:144)
[5:00:30 PM] at com.maddox.il2.game.Mission.loadWings(Mission.java:1344)
[5:00:30 PM] at com.maddox.il2.game.Mission._load(Mission.java:762)
[5:00:30 PM] at com.maddox.il2.game.Mission.access$600(Mission.java:120)
[5:00:30 PM] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:463)
[5:00:30 PM] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[5:00:30 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[5:00:30 PM] at com.maddox.il2.game.Main.exec(Main.java:449)
[5:00:30 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[5:00:30 PM] *DiffFM 'flightmodels/mig-19.fmd' being loaded from: 'mig19'...
[5:00:30 PM] *DiffFM 'flightmodels/f-105f.fmd' being loaded from: 'f105'...
[5:00:31 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearL4_D0'
[5:00:31 PM] *DiffFM 'flightmodels/mirage-iiic.fmd' being loaded from: 'mirageiii'...
[5:00:31 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearL4_D0'
[5:00:31 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearL4_D0'
[5:00:31 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearL4_D0'
[5:00:31 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearL4_D0'
[5:00:32 PM] Mission: net/dogfight/Nam/Nam_001.mis is Playing
[5:00:32 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearC7_D0'
[5:00:32 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearC8_D0'
[5:00:32 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearC7_D0'
[5:00:32 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearC8_D0'
[5:00:32 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'Flap1a_D0'
[5:00:32 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'Flap2a_D0'
[5:00:32 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'Pilot2_D0'
[5:00:32 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'HMask2_D0'
[5:00:32 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'Pilot2_D0'
[5:00:32 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'HMask2_D0'
[5:00:35 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearC7_D0'
[5:00:35 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearC8_D0'
[5:00:35 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearC7_D0'
[5:00:35 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearC8_D0'
[5:00:38 PM] *DiffFM 'flightmodels/mirage-iiic.fmd' being loaded from: 'mirageiii'...
[5:00:38 PM] *DiffFM 'flightmodels/snecma_atar.emd' being loaded from: 'mirageiii'...
[5:00:38 PM] Flight Model File FlightModels/Mirage-IIIC.fmd:MIRAGEIII contains no Mach Drag Parameters.
[5:00:38 PM] *DiffFM 'flightmodels/mirage-iiic.fmd' being loaded from: 'mirageiii'...
[5:00:38 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearL4_D0'
[5:00:39 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'EngineExhaustFlap1'
[5:00:39 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'EngineExhaustFlap2'
[5:00:39 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'EngineExhaustFlap3'
[5:00:39 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'EngineExhaustFlap4'
[5:00:39 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'EngineExhaustFlap5'
[5:00:39 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'EngineExhaustFlap6'
[5:00:39 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'EngineExhaustFlap7'
[5:00:39 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'EngineExhaustFlap8'
[5:00:39 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'EngineExhaustFlap9'
[5:00:39 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'EngineExhaustFlap10'
[5:00:39 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'EngineExhaustFlap11'
[5:00:39 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'EngineExhaustFlap12'
[5:00:39 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'EngineExhaustFlap13'
[5:00:39 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'EngineExhaustFlap14'
[5:00:39 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'EngineExhaustFlap15'
[5:00:39 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'EngineExhaustFlap16'
[5:00:39 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'EngineExhaustFlap17'
[5:00:39 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'EngineExhaustFlap18'
[5:00:39 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'EffectBox'
[5:00:39 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'Cone'
[5:00:39 PM] Time overflow (211): tickLen 41
[5:00:46 PM] warning: no files : music/crash
[5:00:51 PM] null
[5:00:51 PM] java.lang.NullPointerException
[5:00:51 PM] at com.maddox.il2.gui.GUINetServerMisSelect._leave(GUINetServerMisSelect.java:428)
[5:00:51 PM] at com.maddox.il2.game.GameState.leavePop(GameState.java:95)
[5:00:51 PM] at com.maddox.il2.game.GameStateStack.pop(GameStateStack.java:67)
[5:00:51 PM] at com.maddox.il2.gui.GUINetServer._exitServer(GUINetServer.java:72)
[5:00:51 PM] at com.maddox.il2.gui.GUINetServer.access$100(GUINetServer.java:16)
[5:00:51 PM] at com.maddox.il2.gui.GUINetServer$1.result(GUINetServer.java:32)
[5:00:51 PM] at com.maddox.gwindow.GWindowMessageBox.doResult(GWindowMessageBox.java:58)
[5:00:51 PM] at com.maddox.gwindow.GWindowMessageBox$Button.notify(GWindowMessageBox.java:110)
[5:00:51 PM] at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
[5:00:51 PM] at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
[5:00:51 PM] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
[5:00:51 PM] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
[5:00:51 PM] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
[5:00:51 PM] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
[5:00:51 PM] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
[5:00:51 PM] at com.maddox.rts.Message._send(Message.java:1217)
[5:00:51 PM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[5:00:51 PM] at com.maddox.rts.Message.sendToArray(Message.java:1147)
[5:00:51 PM] at com.maddox.rts.Message.sendTo(Message.java:1128)
[5:00:51 PM] at com.maddox.rts.Message.trySend(Message.java:1115)
[5:00:51 PM] at com.maddox.rts.Time.loopMessages(Time.java:180)
[5:00:51 PM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[5:00:51 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[5:00:51 PM] at com.maddox.il2.game.Main.exec(Main.java:449)
[5:00:51 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[Feb 3, 2017 5:00:56 PM] -------------- END log session -------------
PD