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Author Topic: Freddy's P47 pits released  (Read 36557 times)

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Epervier

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Re: Freddy's P47 pits released
« Reply #72 on: March 20, 2014, 05:30:09 AM »

... here is a working link to Freddy's P47 (very heavy: 440 Mb) cockpits ...  ;)
Link added in first post !
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BravoFxTrt

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Re: Freddy's P47 pits released
« Reply #73 on: March 20, 2014, 10:58:52 AM »

This is what I get in PreDBW2 "Jugs Reloaded":

P-47D-27


And the rest Of the D-M-N models:
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ben_wh

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Re: Freddy's P47 pits released
« Reply #74 on: March 20, 2014, 11:40:15 AM »

Perhaps a conflict between Poncho's cockpit and Freddy's?

IMHO while Freddy's cockpits are great (see also his F-86 one) they are a bit heavy in terms of resource requirement.  As another poster stated a few posts above texture compression may be needed to 'smooth it out'.

I am very happy with the cockpit from Jug Reload - assuming that they're the ones from Poncho (here:  https://www.sas1946.com/main/index.php?topic=31007.0)?

Poncho really did a great job on these - completely change the experience of flying the Jug.

Cheers,
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BravoFxTrt

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Re: Freddy's P47 pits released
« Reply #75 on: March 20, 2014, 11:51:49 AM »

Roger that Ben Ponchos are the way Im going, and I have a solid fast running rig. But with Poncho's Pits there are no conflicts what so ever. Thanks Poncho.
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Griffon_301

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Re: Freddy's P47 pits released
« Reply #76 on: March 20, 2014, 01:16:35 PM »

Hello Bravo!

I also had this problem with the D27 pit some time ago and I think I solved it by using the pit version which contained some classfiles in the download;
I do have two download versions, one with and one without classfiles IIRC, I need to check one of my xternal HDDs which are stored but not plugged into my rig currently....
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BravoFxTrt

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Re: Freddy's P47 pits released
« Reply #77 on: March 20, 2014, 01:33:29 PM »

Hi Phil, thanks buddy!
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SAS~Gerax

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Re: Freddy's P47 pits released
« Reply #78 on: March 20, 2014, 07:19:26 PM »

I solved it by using the pit version which contained some classfiles in the download;

If you do not find it I can provide a link.  ;)
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Griffon_301

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Re: Freddy's P47 pits released
« Reply #79 on: March 21, 2014, 01:28:10 AM »

package sent to Bravo already, I hope this works for hiim :)
I checked with my D27 Jug and it looks as it should on my install, although not tested with the new Jug Pack...
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BravoFxTrt

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Re: Freddy's P47 pits released
« Reply #80 on: March 21, 2014, 08:05:58 AM »

Thanks Phil, I tried it but now my D-27 doesnt show up at all.

So Im going to stick with Poncho's Pits, but thanks any way.
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Griffon_301

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Re: Freddy's P47 pits released
« Reply #81 on: March 21, 2014, 01:06:36 PM »

Hey Guy!

if you want I can zip up the two folders I have for getting to show up Freddys pits on my install :)
I have basically created a mix between the compatibility folder, the Poncho hires pit folders (for the Razorbacks on my install) and Freddys pits;
I have again checked my Jugs and the pits show up as they should...

but as said, i will install the Jug pack over the weekend and see how this works with the pits then...
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BravoFxTrt

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Re: Freddy's P47 pits released
« Reply #82 on: March 21, 2014, 03:47:39 PM »

Hi Phil, can you try them first after you Install Jugs Reloaded? Thanks Buddy.
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Griffon_301

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Re: Freddy's P47 pits released
« Reply #83 on: March 22, 2014, 02:45:26 PM »

Hello Guy!

ok, got the jugs pack up and running and I also managed to get the Freddy pit in for most of the Jugs with the exception of the D-27 and the TBolt Mk.II 1944;
on these two, I get the same screen that shows up when there is a hier.him problem;
for all other late bubbletop Jugs, the Freddy pits work;
I just copied over his D-25 folder into the cockpit folder of the Jugs pack and this did the trick...
I might try Cromhunts pit to see how this works out...
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