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Author Topic: C.U.P.- Module 03 - World at War Pt-22  (Read 23708 times)

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SAS~Monty27

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C.U.P.- Module 03 - World at War Pt-22
« on: November 27, 2016, 03:28:48 AM »

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MADE FOR IL2 CAMPAIGN MAKERS BY IL2 CAMPAIGN MAKERS

CUP - WORLD AT WAR PART-22

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RESTORE POINT INSTALL TYPE:
Make sure you are up-to-date to WAW Part-21 from previously.

1) JSGME DISABLE everything

2) In your Main Il2 directory rem out (rename with a -) your current #WAW to -#WAW .

3) UnZIP/UnRAR 'C.U.P. WORLD AT WAR PART-22' direct to your Il2 Main Directory and allow overwrite.

4) ENABLE JSGME Options to taste.

5) Delete old -#WAW  at your convenience.

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Tiger Moth Re-work - Ranwers
https://www.sas1946.com/main/index.php/topic,51698.0.html
This is a beautiful model, the iconic trainer aircraft.  Ranwers has included a fantastic pilot feature:  Use 'Default' Pilot Skin and you will fly the trainer from the back seat, as is normal due to weight distribution.  However, if you add a Pilot Skin, at your mission loading screen, the Instructor will appear up front!  He is flying with you now, scrutinising your every move.  Single or dual pilots, your choice, brilliant!



Barracuda v.1.04 - upd. 13.08.2016 - Ranwers
https://www.sas1946.com/main/index.php/topic,51933.0.html
This extraordinary utilitarian workhorse of the Fleet Air Arm is very well represented by this detailed and well crafted model.



Swordfish Mk.II (Update 20.10.2012) - Docholiday
https://www.sas1946.com/main/index.php/topic,14919.0.html
Docholiday presents the Rocket Armed Swordfish.  This was actually the more commonly used Swordfish during the war.



Fairey Albacore + ASV Version - gio963tto (+CWatson for ASV)
https://www.sas1946.com/main/index.php/topic,52618.msg572487.html#msg572487
The closed canopy Swordfish successor, including a radar equipped version.  Just switch crew positions to see the radar station.



Hawker Sea Hurricane MkII - SAS~GJE52
https://www.sas1946.com/main/index.php/topic,52622.msg572452.html#msg572452
These upgraded late model navalised Hurricanes are complete in every detail.  SAS~GJE52 remains one of the best Original-3D moddelers in Il2.  There are many details to discover, read the thread too.



Hawker Hurricane LVT-1 - SAS~GJE52
https://www.sas1946.com/main/index.php/topic,52684.msg573161.html#msg573161
We have the Schmittfire, now behold the incredible Rogozarski LVT-1.



Spitfire MkXIVe FR - SAS~GJE52
Recovery of a lost masterpiece.  Thanks to Henkypenky for various 412 fixes and testing.



AMT - Spitfire L.F. Mk.XVIe Pack Version 2.1 for 4.101m - F22-Raptor-2006
https://www.sas1946.com/main/index.php/topic,2772.0.html



A-20 Maritime Patrol Aircraft - HunterFGA9
https://www.sas1946.com/main/index.php/topic,15278.0.html
Douglas XC-2EX, 1942.  This is a great, and large, floatplane with many lovely details.



Tachikawa Ki-94-II - interceptor - Update 2016-09-05 - 101tfs
https://www.sas1946.com/main/index.php/topic,52062.0.html



Yokosuka R2Y1 3D Re-work - 101tfs, Mikoyan99 Original Mod, MissionBUG Fixes
https://www.sas1946.com/main/index.php/topic,52374.0.html



Yokosuka P1Y1 - 101tfs
https://www.sas1946.com/main/index.php/topic,52346.0.html
This version includes all fixes up to and including Birdman's Fixes in Post #45 plus a new "mean aerodynamical center (mac)" and visibility sphere fix by Loku.  This aircraft also has fully working crew positions and functioning bombsight, which is perfect with PAL'S HUDMOD.



Vought XF5U-1 v2 - 101tfs
https://www.sas1946.com/main/index.php/topic,52694.0.html



Caproni.133/133T/148/309/310/311/311M - SAS~Epervier (CWatson Slot)
https://www.sas1946.com/main/index.php/topic,48910.msg534857.html#msg534857



Original Caproni family aircraft by gio963tto

Ca.133/133T/148
https://www.sas1946.com/main/index.php/topic,39654.0.html

Ca.309/310
https://www.sas1946.com/main/index.php/topic,38086.0.html

Ca.311/311M
https://www.sas1946.com/main/index.php/topic,47179.0.html

Stationary Aircraft Reworked - MissionBUG & SAS~Epervier

+ Classfile fix for B-17F

***************************************

OBJECTS AND VEHICLES

Cavalry and Cossacks repaired and re-instated
New Objects and Vehicles by Max_theHitman
Completed and re-skinned vehicle work by: Epervier + Wingflyr + Stainless + Greif11 + The Radge + HSFX Team + Asheshouse + LOKU + other unknown modder-artist who has worked on these 3d-models in the past versions.

New Objects and Vehicles by SAS~Epervier
New Driveable Kurogane by Loku



New FIAT 626 by:
gio963tto - 3D model and 2D texture
western0221 - Java and ini for slots
Max_theHitman - Textures

***************************************

JSGME ADDONS AND TAKEAWAYS:

DELETE OPTION:
#WAW_Config03-TigerMoth01
With the new Tiger Moth Re-mapped for WAW the previous Alternative Skin Layouts are now obselete.

#CUP_00-PALsHUDConfig-v4121
Expanded Bombsight and HUD capability.  Included in VisualMOD9.  Presented separately here. - by SAS~Benitomuso

#CUP_00-PALsMiniMapV2.5-v4121
Expanded MiniMap capability.  Included in VisualMOD9.  Presented separately here. - by SAS~Benitomuso

SAS~Monty27

***************************************

DOWNLOAD
https://www.mediafire.com/?4ewocfken1lrgsh

***************************************

Don't forget to boost your CUP up to the next level, including full module updates, with SAS Modular Map Expansion SAS-MME Part-15.

Install SAS MME Part-15A and Part15B - After you have installed World at War Part-22.

https://www.sas1946.com/main/index.php/topic,53111.0.html

***************************************

BONUS DOWNLOAD Leo-451 Upgrade
LOAD ORDER CRITICAL - READ THE README FOR THE LEO-451 UPGRADE:

https://www.mediafire.com/?58r5hs2vdqspjba

***************************************

YAK-15 CLASSFILE FIX
#WAWpt22YakFIX
https://www.mediafire.com/?fcqaodv5p59j5wj


Out of date classfile 'AAF46F6E19676E80' breaks the landing gear.  Here is the correct version.

***************************************
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vegetarian

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Re: C.U.P.- Module 03 - World at War Pt-22
« Reply #1 on: November 27, 2016, 03:42:34 AM »

Whoo hoo, fantastic, thank you Monty. I wasn't expecting anything this weekend as I thought you would be enjoying some Pimms in one of the hospitality tents at the Adelaide Oval :)
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SAS~Monty27

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Re: C.U.P.- Module 03 - World at War Pt-22
« Reply #2 on: November 27, 2016, 03:46:26 AM »

Yeah! But I got home early and I'm not too hammered to cut and paste these pics!  :P
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vegetarian

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Re: C.U.P.- Module 03 - World at War Pt-22
« Reply #3 on: November 27, 2016, 03:49:01 AM »

 8)
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cgagan

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Re: C.U.P.- Module 03 - World at War Pt-22
« Reply #4 on: November 27, 2016, 03:55:29 AM »

Simon and crew, we are in ever-lasting debt for this masterpiece... 8)
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henkypenky

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Re: C.U.P.- Module 03 - World at War Pt-22
« Reply #5 on: November 27, 2016, 03:58:15 AM »

Thanks you very much Monty, downloading now.

Edit: Installed as per instructions: works like a charm! Another masterpiece for the team. Thanks guys
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urmel

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Re: C.U.P.- Module 03 - World at War Pt-22
« Reply #6 on: November 27, 2016, 04:05:45 AM »

Many Thanks Monty and Crew
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Darth_Dooboss

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Re: C.U.P.- Module 03 - World at War Pt-22
« Reply #7 on: November 27, 2016, 04:27:28 AM »

Awesome!!!

THX for all people involved
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baggo

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Re: C.U.P.- Module 03 - World at War Pt-22
« Reply #8 on: November 27, 2016, 05:42:02 AM »

+1 many thanks guys great stuff.kev.
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spartan18a

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Re: C.U.P.- Module 03 - World at War Pt-22
« Reply #9 on: November 27, 2016, 09:21:54 AM »

+ many more! Absolutely stunning!

Sent from my XT1032 using Tapatalk

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Winning is optional, but trying your best is not.

nyali

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Re: C.U.P.- Module 03 - World at War Pt-22
« Reply #10 on: November 27, 2016, 10:29:21 AM »

keeping me really busy on a day of rest Simon, many thanks again  :P
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baggo

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Re: C.U.P.- Module 03 - World at War Pt-22
« Reply #11 on: November 27, 2016, 10:56:05 AM »

We would have to be hard faced to ask you for a Christmas goody bag after this lot Simon. Kev
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