Hi Everyone!
I just wanted to hear from all you guys if I'm going crazy or not... but isn't the 20mm cannon currently in the wrong position on the aircraft? Those familiar with the Ki-49 will know that historically all Ki-49's had a 20mm cannon in the top turret. The 3d of this aircraft also beautifully modeled the 20mm Ho-1 cannon in the correct place. However, firing the gun in the top turret (of the initial release version 2016_10_08), I was immediately aware that this is not a 20mm, but a 7.7mm machine gun. Not only does it sound like a 7.7mm, but it also does not have the punch of a 20mm... not even close. Move to the bottom gunner however and you will find that the bottom gunner is a 20mm, when it should be a machine gun. Can anyone else confirm that the 20mm is in the wrong position, or should I get a straitjacket and padded room?

Thanks all!
PS. I even made a little "mod" to test that the top gunner is in fact a 7.7mm and not a 20mm. Those that can't identify the guns by their default sound might want to try this out. This mod will temporarily change the 7.7mm gun sound to a lock tone sound... The lock tone might be little difficult to hear in the wind, but you should notice it has replaced the stock 7.7mm sound. If you can't hear anything over the wind noise, testing with the aircraft parked and engines off will also make it easier to hear. This will ONLY change the 7.7mm sound. It will NOT change the 20mm sound. Cycle through the Ki-49's guns and fire them... the one that stays unchanged is the 20mm cannon. All with a lock tone will be 7.7mm guns. Please make sure this mod loads before all others to avoid a conflict in the test results. Remember to remove this "mod" again after testing to restore your previous 7.7mm sounds.
Download the small test here:
https://www.mediafire.com/file/dyzbfmqj5d4i846/Identify_7.7mm_MG_by_lock_tone_sound.zipThanks guys... Please tell me I don't need to get that straitjacket!
