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Author Topic: Hankow map - Total Retexturing  (Read 12170 times)

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agracier

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Hankow map - Total Retexturing
« on: May 01, 2010, 02:22:44 AM »

The Hankow China map has now been completely retextured from scratch. The populating by Riptide was excellent work, with nicely conceived templates of Chinese looking villages and towns. But the texturing of the map, the cultivated fields especially, always seemed to be lacking in the correct look and feel. It didn't really give an impression of being even remotely Chinese or Asiatic ...

So, after learning a bit more about using cultivated fields and how to better integrate them into a landscape, I thought a total retexturing of Hankow to be in order.

Please note, nothing EXCEPT the placement/assignment of the textures has been changed. All else, objects, airfields, roads, rivers, cities and landscape height has all remained the same. ONLY the textures were changed. New textures were made for the map, a greater variety in texture types was used so that various map areas have a different look from each other, and care was taken that cultivated fields no longer creep up hillsides.

To install this, you can either remove your old version completely and install the new full version. Or you can add the new version so that you have 2 versions of Hankow. If you add the updated version, note that you not be overwriting any file at all when you install. You will be overwriting directory structures, but it will not effect anything else. If you choose the Full version, you will overwrite existing files.

You will need to add a line to your all.ini file. It is included in both links.

Link for Full Version (for first time full, install)
http://www.mediafire.com/?invy1mvyawz

Link for Update to Retextured Version
http://www.mediafire.com/?4myneommuhy

And to give you an idea how the new textures look, some screenshots:



















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SAS~highlander_262

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Re: Hankow map - Total Retexturing
« Reply #1 on: May 01, 2010, 02:55:01 AM »

Very nice looking map agracier, really nice looking textures. Your work is always of the highest quality. Really top notch  8)
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viking4570

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Re: Hankow map - Total Retexturing
« Reply #2 on: May 01, 2010, 06:24:45 AM »

Really nice, indeed, Agracier. 

UP users note that to use the new textures make sure you edit your all.ini to read:

ag_Hankow ag_Hankow/load_2.ini

or just change the name from load_2.ini to load.ini.

cheers - viking
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cgagan

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Re: Hankow map - Total Retexturing
« Reply #3 on: May 02, 2010, 01:14:03 PM »

Amazing scenery! And, YES, fully flyable this time! Hurrrraaaagghhhh and many many thanks,  8) :D
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Korrigan

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Re: Hankow map - Total Retexturing
« Reply #4 on: May 02, 2010, 01:40:14 PM »

Very nice map, and working perfectly !
Thank you very much agracier  :)
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agracier

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Re: Hankow map - Total Retexturing
« Reply #5 on: May 02, 2010, 01:57:03 PM »

Amazing scenery! And, YES, fully flyable this time! Hurrrraaaagghhhh and many many thanks,  8) :D

Good that it's flyable for you. But just so i know for future reference, did you install the update/additional map or did you use the full install? The full install still uses the same actors.static as in the very last release ...

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cgagan

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Re: Hankow map - Total Retexturing
« Reply #6 on: May 02, 2010, 02:30:24 PM »

Full install
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agracier

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Re: Hankow map - Total Retexturing
« Reply #7 on: May 07, 2010, 03:13:51 AM »

Here are 2 files that should hopefully, fingers crossed, help with the airfields. Should have flattened airfields with airfield textures if you place these 2 files into your Hankow map folder.

Please make backups first though. Just in case.

http://www.mediafire.com/?ggdylmwaomy

And a few screenshots for the fun of it:









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FANATIC MODDER

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Re: Hankow map - Total Retexturing
« Reply #8 on: May 10, 2010, 02:59:29 PM »

poor me, I cannot save any missions in the FMB. I have the same problem with the biscay map. It's so frustating, since I think I have all objects MODs that I could find: Canon UK objects. LAL_RONE’S FORTIFICATION MOD, MADTOC TOW OBJECTS, KEVINP ROAD PLATES...Can you give a list please of what I should download?

thanks
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agracier

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Re: Hankow map - Total Retexturing
« Reply #9 on: May 10, 2010, 03:53:03 PM »

poor me, I cannot save any missions in the FMB. I have the same problem with the biscay map. It's so frustating, since I think I have all objects MODs that I could find: Canon UK objects. LAL_RONE’S FORTIFICATION MOD, MADTOC TOW OBJECTS, KEVINP ROAD PLATES...Can you give a list please of what I should download?

You can check which objects you are missing from your static.ini with this utility:

http://www.mediafire.com/?ytwnkhqlhnk

Run it to get the list of missing objects and then if you don't recognize where the objects come from, post the list here. Chances are someone will recognize the objects and point you in the right direction.
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FANATIC MODDER

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Re: Hankow map - Total Retexturing
« Reply #10 on: May 11, 2010, 12:44:41 PM »

Missing objects in your static.ini:

buildings.House$Highway_Bridge_Long_Mid
buildings.House$Highway_Bridge_Long_End
buildings.House$Rail_Bridge_Long_Mid
buildings.House$Rail_Bridge_Long_End
buildings.House$Country_Bridge_Long_End
buildings.House$Rail_Bridge_Short_End
buildings.House$FurnitureTreeolive
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agracier

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Re: Hankow map - Total Retexturing
« Reply #11 on: May 11, 2010, 01:09:39 PM »

Missing objects in your static.ini:

buildings.House$Highway_Bridge_Long_Mid
buildings.House$Highway_Bridge_Long_End
buildings.House$Rail_Bridge_Long_Mid
buildings.House$Rail_Bridge_Long_End
buildings.House$Country_Bridge_Long_End
buildings.House$Rail_Bridge_Short_End
buildings.House$FurnitureTreeolive


These install packs should do the trick.

http://www.mediafire.com/?zy4j2dj2kdm

http://www.mediafire.com/?2mtzzjkk4iz
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