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Author Topic: SAS Engine MOD 2.8.20 western & JC's Merge Effect (Beta) Full-pack 25/Jul/2020  (Read 168310 times)

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Seb

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Re: SAS Engine MOD 2.7.1 western Full-pack 23/Sep/2016
« Reply #60 on: October 14, 2016, 11:03:38 AM »

I have further problems with the F-16, F-18 or something is failing.
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FL2070

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Re: SAS Engine MOD 2.7.1 western Full-pack 14/Oct/2016
« Reply #61 on: October 14, 2016, 12:25:56 PM »

Is it needed to install your 2.7.1 version over my existing engine mod 2.7 and overwrite files, or do I need to remove the old version first?
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western0221

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Re: SAS Engine MOD 2.7.1 western Full-pack 14/Oct/2016
« Reply #62 on: October 14, 2016, 12:39:21 PM »

Is it needed to install your 2.7.1 version over my existing engine mod 2.7 and overwrite files, or do I need to remove the old version first?

Clean install is expected, but maybe overwriting is also possible.

Only deleting the folder "! SAS Engine" doesn't use so long time but .... ?
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western0221

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Re: SAS Engine MOD 2.7.1 western Full-pack 14/Oct/2016
« Reply #63 on: October 14, 2016, 01:17:50 PM »

2.7.1w known bugs in my side are here:
+ game crashing and error log is reported
 - F-16 cockpit crashes with center tank and change HDD function to fuel gauges ..... F-16 side bug, need one week or more to fix
+ no game crashing, no error log made, but strange behavior
 - F-16 flap and behavior in taking-off
 - F/A-18 flap and behavior in taking-off ..... I've not succeeded to find out which side's bug --- Engine MOD side or each aircraft class side ---. Not planned by me about these changes. Nothing supposed which code makes it. Ummm.... also 1 week or more ?

If you have another bug, please report.
In that time, please separate its status.
1) crashing the game and error log is created --- please paste its crashing error log lines.
2) no crashing, no error log, but wrong or strange --- no need to show its log, but please clear as this category.

Thank you.
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taskf53

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Re: SAS Engine MOD 2.7.1 western Full-pack 14/Oct/2016
« Reply #64 on: October 16, 2016, 03:26:30 PM »

Hello western0221

412.2 MA 5.3 for test with very few mods.

With the new patch 14/Oct/2016  no additional visual / sound effects version. I found that:

-For US Marine Aviation pack (F/A-18C/D, AV-8B) v3.6.1 Beta and F-16 beta v5 refuel patch.
Now the laser spot on the ground follows the viewfinder so very jerky,it is almost impossible to lock on the target.

I did not have it with Engine Mod 2.7.1 20161002.

Maybe this will help.

Thank you. Best regards.  :)
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western0221

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Re: SAS Engine MOD 2.7.1 western Full-pack 14/Oct/2016
« Reply #65 on: October 17, 2016, 04:14:56 PM »

New Refuel patch 4 is in Reply#2
https://www.sas1946.com/main/index.php/topic,52489.msg571156.html#msg571156

Add new compatible Flying-Boom tanker and receivers.
 - KB-29 and F-84G3 Nuke

 - F-16

(The function of "Open/Close Receptacle cover" is omitted.)
 - A-7D .... US Air Force version of CorsairII

Measure bugfix.
 - F-16 cockpit crashing about fuel.
 - F-16 left HDD in Fuel Status shows correct remain amounts about external Droptanks.

Small bugfix.
 - Correct every receivers' "Refuel Limit value".

Small update on existing tankers.
 - When the loadout "Empty (none)" is chosen, the tanker do nothing about Refueling.
  (The tanker becomes not to extend the drogue hose or the flying-boom.)


Known bugs remaining.....
 - F-16 radar screen sometimes buggy.
 - F-16 take-off and landing with flaps, sometimes the flap switch position "HALF" looks ignored.
 - F-16 left HDD in Engine Status shows incorrect values in some lines.
 - F-16 left HDD in Fuel Status shows incorrect remain amounts by each internal tanks. (Total and External Droptanks are correct.)
 -- F/A-18's bug is out of the cover by this patch. It will support in its individual topic.
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spartan18a

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Re: SAS Engine MOD 2.7.1 western Full-pack 14/Oct/2016
« Reply #66 on: October 17, 2016, 04:15:23 PM »

Dear western0221,
Is the ChocksMod going to be included in the Engine Mod?

Thanks  :)

Love your work, by the way!   :D
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western0221

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Re: SAS Engine MOD 2.7.1 western Full-pack 14/Oct/2016
« Reply #67 on: October 17, 2016, 04:29:45 PM »

Dear western0221,
Is the ChocksMod going to be included in the Engine Mod?

That's under going but needs some more days to finish and test enough.
I've faced some old bugs hidden and had to fix them before merging Pablo's codes.
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spartan18a

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Re: SAS Engine MOD 2.7.1 western Full-pack 14/Oct/2016
« Reply #68 on: October 18, 2016, 12:36:33 AM »

Dear western0221,
Is the ChocksMod going to be included in the Engine Mod?

That's under going but needs some more days to finish and test enough.
I've faced some old bugs hidden and had to fix them before merging Pablo's codes.
Excellent news! :)

Sent from my XT1032 using Tapatalk

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Seb

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Re: SAS Engine MOD 2.7.1 western Full-pack 14/Oct/2016
« Reply #69 on: October 29, 2016, 01:15:37 PM »

Thank you for your work.
A-7 is flying better than before.
I have a question, why some aircraft, including the F-105 and A-7, switch to the viewfinder, it is now as a switch target bombing.
Regards
Seb
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VF19_Congo

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Re: SAS Engine MOD 2.7.1 western Full-pack 23-24/Sep/2016
« Reply #70 on: October 29, 2016, 06:05:11 PM »

Ah... you have to install Vega's JetEra upgrade from here before patching mine.
https://www.sas1946.com/main/index.php/topic,45977.0.html

I tried Vega's JetEra upgrade above and I really disliked it, (trim and performance problems), so I removed it
and reverted back to the previous version.

So, now what?
A solution for this perhaps ?  ...... or is Vega's upgrade mandatory?
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western0221

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Re: SAS Engine MOD 2.7.1 western Full-pack 14/Oct/2016
« Reply #71 on: November 05, 2016, 09:14:04 AM »

New Refuel patch 5 is in Reply#2
https://www.sas1946.com/main/index.php/topic,52489.msg571156.html#msg571156

It fixes F-16 taking-off flap problem.

F/A-18's same problem will be fixed soon in its own release topic.
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